Note

 

These hacks are mainly for those who would like to program their own hacking programs (developers). Other than that, these are just for reference.

 

Credits

 

Nico

 

Developer Hacks

 

  1. flex_minplayertime
  2.         HelpStr:
  3.         Value: 5
  4.         Flags: FCVAR_GAMEDLL
  5. flex_maxplayertime
  6.         HelpStr:
  7.         Value: 7
  8.         Flags: FCVAR_GAMEDLL
  9. flex_minawaytime
  10.         HelpStr:
  11.         Value: 0.5
  12.         Flags: FCVAR_GAMEDLL
  13. flex_maxawaytime
  14.         HelpStr:
  15.         Value: 1.0
  16.         Flags: FCVAR_GAMEDLL
  17. ai_debug_looktargets
  18.         HelpStr:
  19.         Value: 0
  20.         Flags: FCVAR_GAMEDLL
  21. ai_debug_expressions
  22.         HelpStr: Show random expression decisions for NPCs.
  23.         Value: 0
  24.         Flags: FCVAR_GAMEDLL
  25. scene_showfaceto
  26.         HelpStr: When playing back, show the directions of faceto events.
  27.         Value: 0
  28.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  29. npc_maintain_looktarget_mintime
  30.         HelpStr:
  31.         Value: 3.0
  32.         Flags: FCVAR_GAMEDLL
  33. npc_maintain_looktarget_maxtime
  34.         HelpStr:
  35.         Value: 8.0
  36.         Flags: FCVAR_GAMEDLL
  37. ai_no_select_box
  38.         HelpStr:
  39.         Value: 0
  40.         Flags: FCVAR_GAMEDLL
  41. ai_show_think_tolerance
  42.         HelpStr:
  43.         Value: 0
  44.         Flags: FCVAR_GAMEDLL
  45. ai_debug_doors
  46.         HelpStr:
  47.         Value: 0
  48.         Flags: FCVAR_GAMEDLL
  49. ai_debug_enemies
  50.         HelpStr:
  51.         Value: 0
  52.         Flags: FCVAR_GAMEDLL
  53. ai_debug_efficiency
  54.         HelpStr:
  55.         Value: 0
  56.         Flags: FCVAR_GAMEDLL
  57. ai_debug_dyninteractions
  58.         HelpStr: Debug the NPC dynamic interaction system.
  59.         Value: 0
  60.         Flags: FCVAR_GAMEDLL
  61. ai_test_moveprobe_ignoresmall
  62.         HelpStr:
  63.         Value: 0
  64.         Flags: FCVAR_GAMEDLL
  65. sk_npc_head
  66.         HelpStr:
  67.         Value: 2
  68.         Flags: FCVAR_GAMEDLL
  69. sk_npc_chest
  70.         HelpStr:
  71.         Value: 1
  72.         Flags: FCVAR_GAMEDLL
  73. sk_npc_stomach
  74.         HelpStr:
  75.         Value: 1
  76.         Flags: FCVAR_GAMEDLL
  77. sk_npc_arm
  78.         HelpStr:
  79.         Value: 1
  80.         Flags: FCVAR_GAMEDLL
  81. sk_npc_leg
  82.         HelpStr:
  83.         Value: 1
  84.         Flags: FCVAR_GAMEDLL
  85. showhitlocation
  86.         HelpStr:
  87.         Value: 0
  88.         Flags: FCVAR_GAMEDLL
  89. ai_debug_squads
  90.         HelpStr:
  91.         Value: 0
  92.         Flags: FCVAR_GAMEDLL
  93. ai_debug_loners
  94.         HelpStr:
  95.         Value: 0
  96.         Flags: FCVAR_GAMEDLL
  97. ai_lead_time
  98.         HelpStr:
  99.         Value: 0.0
  100.         Flags: FCVAR_GAMEDLL
  101. ai_shot_stats
  102.         HelpStr:
  103.         Value: 0
  104.         Flags: FCVAR_GAMEDLL
  105. ai_shot_stats_term
  106.         HelpStr:
  107.         Value: 1000
  108.         Flags: FCVAR_GAMEDLL
  109. ai_shot_bias
  110.         HelpStr:
  111.         Value: 1.0
  112.         Flags: FCVAR_GAMEDLL
  113. ai_spread_defocused_cone_multiplier
  114.         HelpStr:
  115.         Value: 3.0
  116.         Flags: FCVAR_GAMEDLL
  117. ai_spread_cone_focus_time
  118.         HelpStr:
  119.         Value: 0.6
  120.         Flags: FCVAR_GAMEDLL
  121. ai_spread_pattern_focus_time
  122.         HelpStr:
  123.         Value: 0.8
  124.         Flags: FCVAR_GAMEDLL
  125. ai_block_damage
  126.         HelpStr:
  127.         Value: 0
  128.         Flags: FCVAR_GAMEDLL
  129. debug_npc_show_eye_target
  130.         HelpStr:
  131.         Value: 0
  132.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  133. ai_debug_avoidancebounds
  134.         HelpStr:
  135.         Value: 0
  136.         Flags: FCVAR_GAMEDLL
  137. ai_auto_contact_solver
  138.         HelpStr:
  139.         Value: 1
  140.         Flags: FCVAR_GAMEDLL
  141. ai_report_task_timings_on_limit
  142.         HelpStr:
  143.         Value: 0
  144.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  145. ai_think_limit_label
  146.         HelpStr:
  147.         Value: 0
  148.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  149. ai_LOS_mode
  150.         HelpStr:
  151.         Value: 0
  152.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  153. ai_simulate_task_overtime
  154.         HelpStr:
  155.         Value: 0
  156.         Flags: FCVAR_GAMEDLL
  157. npc_schedule_text
  158.         HelpStr:
  159.         Value: 0
  160.         Flags: FCVAR_GAMEDLL
  161. ai_debug_assault
  162.         HelpStr:
  163.         Value: 0
  164.         Flags: FCVAR_GAMEDLL
  165. ai_debug_follow
  166.         HelpStr:
  167.         Value: 0
  168.         Flags: FCVAR_GAMEDLL
  169. ai_follow_use_points
  170.         HelpStr:
  171.         Value: 1
  172.         Flags: FCVAR_GAMEDLL
  173. ai_follow_use_points_when_moving
  174.         HelpStr:
  175.         Value: 1
  176.         Flags: FCVAR_GAMEDLL
  177. ai_drawbattlelines
  178.         HelpStr:
  179.         Value: 0
  180.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  181. ai_path_insert_pause_at_obstruction
  182.         HelpStr:
  183.         Value: 1
  184.         Flags: FCVAR_GAMEDLL
  185. ai_path_adjust_speed_on_immediate_turns
  186.         HelpStr:
  187.         Value: 1
  188.         Flags: FCVAR_GAMEDLL
  189. ai_path_insert_pause_at_est_end
  190.         HelpStr:
  191.         Value: 1
  192.         Flags: FCVAR_GAMEDLL
  193. scene_flatturn
  194.         HelpStr:
  195.         Value: 1
  196.         Flags: FCVAR_GAMEDLL
  197. ai_radial_max_link_dist
  198.         HelpStr:
  199.         Value: 512
  200.         Flags: FCVAR_GAMEDLL
  201. ai_dump_hints
  202.         HelpStr:
  203.         Flags: FCVAR_GAMEDLL
  204. ai_drop_hint
  205.         HelpStr: Drop an ai_hint at the player’s current eye position.
  206.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  207. ai_debug_directnavprobe
  208.         HelpStr:
  209.         Value: 0
  210.         Flags: FCVAR_GAMEDLL
  211. ai_no_steer
  212.         HelpStr:
  213.         Value: 0
  214.         Flags: FCVAR_GAMEDLL
  215. ai_moveprobe_debug
  216.         HelpStr:
  217.         Value: 0
  218.         Flags: FCVAR_GAMEDLL
  219. ai_moveprobe_jump_debug
  220.         HelpStr:
  221.         Value: 0
  222.         Flags: FCVAR_GAMEDLL
  223. ai_moveprobe_usetracelist
  224.         HelpStr:
  225.         Value: 0
  226.         Flags: FCVAR_GAMEDLL
  227. ai_set_move_height_epsilon
  228.         HelpStr: Set how high AI bumps up ground walkers when checking steps
  229.         Flags: FCVAR_GAMEDLL
  230. ai_debug_nav
  231.         HelpStr:
  232.         Value: 0
  233.         Flags: FCVAR_GAMEDLL
  234. ai_use_clipped_paths
  235.         HelpStr:
  236.         Value: 1
  237.         Flags: FCVAR_GAMEDLL
  238. ai_no_node_cache
  239.         HelpStr:
  240.         Value: 0
  241.         Flags: FCVAR_GAMEDLL
  242. ai_debug_node_connect
  243.         HelpStr: Debug the attempted connection between two nodes
  244.         Flags: FCVAR_GAMEDLL
  245. ai_norebuildgraph
  246.         HelpStr:
  247.         Value: 0
  248.         Flags: FCVAR_GAMEDLL
  249. ai_no_local_paths
  250.         HelpStr:
  251.         Value: 0
  252.         Flags: FCVAR_GAMEDLL
  253. sk_ally_regen_time
  254.         HelpStr: Time taken for an ally to regenerate a point of health.
  255.         Value: 0.3003
  256.         Flags: FCVAR_GAMEDLL
  257. sv_npc_talker_maxdist
  258.         HelpStr: NPCs over this distance from the player won’t attempt to speak.
  259.         Value: 1024
  260.         Flags: FCVAR_GAMEDLL
  261. ai_no_talk_delay
  262.         HelpStr:
  263.         Value: 0
  264.         Flags: FCVAR_GAMEDLL
  265. rr_debug_qa
  266.         HelpStr: Set to 1 to see debug related to the Question & Answer system used to create conversations between allied NPCs.
  267.         Value: 0
  268.         Flags: FCVAR_GAMEDLL
  269. npc_ally_deathmessage
  270.         HelpStr:
  271.         Value: 1
  272.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  273. rr_debugresponses
  274.         HelpStr: Show verbose matching output (1 for simple, 2 for rule scoring). If set to 3, it will only show response success/failure for npc_selected NPCs.
  275.         Value: 0
  276.         Flags: FCVAR_GAMEDLL
  277. rr_debugrule
  278.         HelpStr: If set to the name of the rule, that rule’s score will be shown whenever a concept is passed into the response rules system.
  279.         Value:
  280.         Flags: FCVAR_GAMEDLL
  281. rr_dumpresponses
  282.         HelpStr: Dump all response_rules.txt and rules (requires restart)
  283.         Value: 0
  284.         Flags: FCVAR_GAMEDLL
  285. rr_reloadresponsesystems
  286.         HelpStr: Reload all response system scripts.
  287.         Flags: FCVAR_GAMEDLL
  288. ai_debugscriptconditions
  289.         HelpStr:
  290.         Value: 0
  291.         Flags: FCVAR_GAMEDLL
  292. npc_sentences
  293.         HelpStr:
  294.         Value: 0
  295.         Flags: FCVAR_GAMEDLL
  296. ai_debug_speech
  297.         HelpStr:
  298.         Value: 0
  299.         Flags: FCVAR_GAMEDLL
  300. npc_speakall
  301.         HelpStr: Force the npc to try and speak all thier responses
  302.         Flags: FCVAR_GAMEDLL
  303. g_debug_trackpather
  304.         HelpStr:
  305.         Value: 0
  306.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  307. free_pass_peek_debug
  308.         HelpStr:
  309.         Value: 0
  310.         Flags: FCVAR_GAMEDLL
  311. sv_showanimstate
  312.         HelpStr: Show the (server) animation state for the specified entity (-1 for none).
  313.         Value: -1
  314.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  315. sv_showanimstate_log
  316.         HelpStr: 1 to output sv_showanimstate to Msg(). 2 to store in AnimStateServer.log. 3 for both.
  317.         Value: 0
  318.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  319. mp_feetyawrate
  320.         HelpStr: How many degrees per second that we can turn our feet or upper body.
  321.         Value: 280
  322.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  323. mp_facefronttime
  324.         HelpStr: After this amount of time of standing in place but aiming to one side, go ahead and move feet to face upper body.
  325.         Value: 0.1
  326.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  327. mp_ik
  328.         HelpStr: Use IK on in-place turns.
  329.         Value: 1
  330.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  331. ai_sequence_debug
  332.         HelpStr:
  333.         Value: 0
  334.         Flags: FCVAR_GAMEDLL
  335. sv_debug_predict_cycle
  336.         HelpStr:
  337.         Value: 0
  338.         Flags: FCVAR_GAMEDLL
  339. npc_height_adjust
  340.         HelpStr: Enable test mode for ik height adjustment
  341.         Value: 1
  342.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  343. sv_pvsskipanimation
  344.         HelpStr: Skips SetupBones when npc’s are outside the PVS
  345.         Value: 1
  346.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  347. ai_setupbones_debug
  348.         HelpStr: Shows that bones that are setup every think
  349.         Value: 0
  350.         Flags: FCVAR_GAMEDLL
  351. cc_reload_models
  352.         HelpStr: Relaod All MDL Models
  353.         Flags: FCVAR_GAMEDLL
  354. notice_speak
  355.         HelpStr:
  356.         Flags: FCVAR_GAMEDLL
  357. ai_show_hull_attacks
  358.         HelpStr:
  359.         Value: 0
  360.         Flags: FCVAR_GAMEDLL
  361. ai_force_serverside_ragdoll
  362.         HelpStr:
  363.         Value: 0
  364.         Flags: FCVAR_GAMEDLL
  365. ai_use_visibility_cache
  366.         HelpStr:
  367.         Value: 1
  368.         Flags: FCVAR_GAMEDLL
  369. show_monster_status
  370.         HelpStr:
  371.         Value: 0
  372.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  373. pl_max_light_damage
  374.         HelpStr:
  375.         Value: 20.0
  376.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  377. take_damage_debug
  378.         HelpStr:
  379.         Value: 0
  380.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  381. sv_prologue_mode
  382.         HelpStr:
  383.         Value: 0
  384.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  385. sv_prologue_game_play_mode
  386.         HelpStr:
  387.         Value: 0
  388.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  389. phys_stressbodyweights
  390.         HelpStr:
  391.         Value: 5.0
  392.         Flags: FCVAR_GAMEDLL
  393. phys_impactforcescale
  394.         HelpStr:
  395.         Value: 1.0
  396.         Flags: FCVAR_GAMEDLL
  397. phys_upimpactforcescale
  398.         HelpStr:
  399.         Value: 0.375
  400.         Flags: FCVAR_GAMEDLL
  401. sv_projectile_max_stick_per_character
  402.         HelpStr:
  403.         Value: 5
  404.         Flags: FCVAR_GAMEDLL
  405. weapon_showproficiency
  406.         HelpStr:
  407.         Value: 0
  408.         Flags: FCVAR_GAMEDLL
  409. sv_netvisdist
  410.         HelpStr: Test networking visibility distance
  411.         Value: 10000
  412.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  413. ai_debug_los
  414.         HelpStr: NPC Line-Of-Sight debug mode. If 1, solid entities that block NPC LOC will be highlighted with white bounding boxes. If 2, it’ll show non-solid entities that would do it if they were solid.
  415.         Value: 0
  416.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  417. ent_messages_draw
  418.         HelpStr: Visualizes all entity input/output activity.
  419.         Value: 0
  420.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  421. step_spline
  422.         HelpStr:
  423.         Value: 0
  424.         Flags: FCVAR_GAMEDLL
  425. has_status_effect
  426.         HelpStr: has_status_effect
  427.         Flags: FCVAR_GAMEDLL
  428. ent_create
  429.         HelpStr: Creates an entity of the given type where the player is looking.
  430.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  431. cc_clear_all_ent
  432.         HelpStr:
  433.         Flags: FCVAR_GAMEDLL
  434. cc_resume_all_ent
  435.         HelpStr:
  436.         Flags: FCVAR_GAMEDLL
  437. set_render_time_scale
  438.         HelpStr:
  439.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  440. hl2_episodic
  441.         HelpStr:
  442.         Value: 0
  443.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  444. ent_debugkeys
  445.         HelpStr:
  446.         Value:
  447.         Flags: FCVAR_GAMEDLL
  448. ai_shot_bias_min
  449.         HelpStr:
  450.         Value: -1.0
  451.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  452. ai_shot_bias_max
  453.         HelpStr:
  454.         Value: 1.0
  455.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  456. ai_debug_shoot_positions
  457.         HelpStr:
  458.         Value: 0
  459.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  460. sv_maxvelocity_vphysics
  461.         HelpStr:
  462.         Value: 3000.0
  463.         Flags: FCVAR_GAMEDLL
  464. sv_vphysics_velocity_check_disable
  465.         HelpStr:
  466.         Value: 0
  467.         Flags: FCVAR_GAMEDLL
  468. scene_allowoverrides
  469.         HelpStr: When playing back a choreographed scene, allow per-model expression overrides.
  470.         Value: 1
  471.         Flags: FCVAR_GAMEDLL
  472. scene_showlook
  473.         HelpStr: When playing back, show the directions of look events.
  474.         Value: 0
  475.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  476. scene_showmoveto
  477.         HelpStr: When moving, show the end location.
  478.         Value: 0
  479.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  480. ai_expression_optimization
  481.         HelpStr: Disable npc background expressions when you can’t see them.
  482.         Value: 0
  483.         Flags: FCVAR_GAMEDLL
  484. ai_expression_frametime
  485.         HelpStr: Maximum frametime to still play background expressions.
  486.         Value: 0.05
  487.         Flags: FCVAR_GAMEDLL
  488. flex_expression
  489.         HelpStr:
  490.         Value: -
  491.         Flags: FCVAR_GAMEDLL
  492. flex_talk
  493.         HelpStr:
  494.         Value: 0
  495.         Flags: FCVAR_GAMEDLL
  496. dumpeventqueue
  497.         HelpStr: Dump the contents of the Entity I/O event queue to the console.
  498.         Flags: FCVAR_GAMEDLL
  499. drawline
  500.         HelpStr: Draws line between two 3D Points.
  501.         Green if no collision
  502.         Red is collides with something
  503.         Arguments: x1 y1 z1 x2 y2 z2
  504.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  505. drawcross
  506.         HelpStr: Draws a cross at the given location
  507.         Arguments: x y z
  508.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  509. kill
  510.         HelpStr: kills the player
  511.         Flags: FCVAR_GAMEDLL
  512. buddha
  513.         HelpStr: Toggle.  Player takes damage but won’t die. (Shows red cross when health is zero)
  514.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  515. say_team
  516.         HelpStr: Display player message to team
  517.         Flags: FCVAR_GAMEDLL
  518. give
  519.         HelpStr: Give item to player.
  520.         Arguments: <item_name>
  521.         Flags: FCVAR_GAMEDLL
  522. fov
  523.         HelpStr: Change players FOV
  524.         Flags: FCVAR_GAMEDLL
  525. setmodel
  526.         HelpStr: Changes’s player’s model
  527.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  528. test_dispatcheffect
  529.         HelpStr: Test a clientside dispatch effect.
  530.         Usage: test_dispatcheffect <effect name> <distance away> <flags> <magnitude> <scale>
  531.         Defaults are: <distance 1024> <flags 0> <magnitude 0> <scale 0>
  532.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  533. phys_swap
  534.         HelpStr: Automatically swaps the current weapon for the physcannon and back again.
  535.         Flags: FCVAR_GAMEDLL
  536. bug_swap
  537.         HelpStr: Automatically swaps the current weapon for the bug bait and back again.
  538.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  539. use
  540.         HelpStr: Use a particular weapon
  541. Arguments: <weapon_name>
  542.         Flags: FCVAR_GAMEDLL
  543. noclip
  544.         HelpStr: Toggle. Player becomes non-solid and flies.
  545.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  546. setpos
  547.         HelpStr: Move player to specified origin (must have sv_cheats).
  548.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  549. setang
  550.         HelpStr: Snap player eyes to specified pitch yaw <roll:optional> (must have sv_cheats).
  551.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  552. hurtme
  553.         HelpStr: Hurts the player.
  554.         Arguments: <health to lose>
  555.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  556. groundlist
  557.         HelpStr: Display ground entity list <index>
  558.         Flags: FCVAR_GAMEDLL
  559. commentary_available
  560.         HelpStr: Automatically set by the game when a commentary file is available for the current map.
  561.         Value: 0
  562.         Flags: FCVAR_GAMEDLL
  563. commentary
  564.         HelpStr: Desired commentary mode state.
  565.         Value: 0
  566.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  567. commentary_cvarsnotchanging
  568.         HelpStr:
  569.         Flags: FCVAR_GAMEDLL
  570. commentary_finishnode
  571.         HelpStr:
  572.         Flags: FCVAR_GAMEDLL
  573. ai_debug_ragdoll_magnets
  574.         HelpStr:
  575.         Value: 0
  576.         Flags: FCVAR_GAMEDLL
  577. bloodspray
  578.         HelpStr: blood
  579.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  580. test_entity_blocker
  581.         HelpStr: Test command that drops an entity blocker out in front of the player.
  582.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  583. respawn_entities
  584.         HelpStr: Respawn all the entities in the map.
  585.         Flags: FCVAR_GAMEDLL
  586. report_entities
  587.         HelpStr: Lists all entities
  588.         Flags: FCVAR_GAMEDLL
  589. report_touchlinks
  590.         HelpStr: Lists all touchlinks
  591.         Flags: FCVAR_GAMEDLL
  592. report_simthinklist
  593.         HelpStr: Lists all simulating/thinking entities
  594.         Flags: FCVAR_GAMEDLL
  595. dbghist_addline
  596.         HelpStr: Add a line to the debug history. Format: <category id> <line>
  597.         Flags: FCVAR_GAMEDLL
  598. dbghist_dump
  599.         HelpStr: Dump the debug history to the console. Format: <category id>
  600.         Flags: FCVAR_GAMEDLL
  601. mat_hdr_tonemapscale_max
  602.         HelpStr:
  603.         Value: 16
  604.         Flags: FCVAR_GAMEDLL
  605. fadeout
  606.         HelpStr: fadeout {time r g b}: Fades the screen to black or to the specified color over the given number of seconds.
  607.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  608. fadein
  609.         HelpStr: fadein {time r g b}: Fades the screen in from black or from the specified color over the given number of seconds.
  610.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  611. creditsdone
  612.         HelpStr:
  613.         Flags: FCVAR_GAMEDLL
  614. shake
  615.         HelpStr: Shake the screen.
  616.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  617. fire_maxabsorb
  618.         HelpStr:
  619.         Value: 50
  620.         Flags: FCVAR_GAMEDLL
  621. fire_absorbrate
  622.         HelpStr:
  623.         Value: 3
  624.         Flags: FCVAR_GAMEDLL
  625. fire_extscale
  626.         HelpStr:
  627.         Value: 12
  628.         Flags: FCVAR_GAMEDLL
  629. fire_extabsorb
  630.         HelpStr:
  631.         Value: 5
  632.         Flags: FCVAR_GAMEDLL
  633. fire_heatscale
  634.         HelpStr:
  635.         Value: 1.0
  636.         Flags: FCVAR_GAMEDLL
  637. fire_incomingheatscale
  638.         HelpStr:
  639.         Value: 0.1
  640.         Flags: FCVAR_GAMEDLL
  641. fire_dmgscale
  642.         HelpStr:
  643.         Value: 0.1
  644.         Flags: FCVAR_GAMEDLL
  645. fire_dmgbase
  646.         HelpStr:
  647.         Value: 1
  648.         Flags: FCVAR_GAMEDLL
  649. fire_growthrate
  650.         HelpStr:
  651.         Value: 1.0
  652.         Flags: FCVAR_GAMEDLL
  653. fire_dmginterval
  654.         HelpStr:
  655.         Value: 1.0
  656.         Flags: FCVAR_GAMEDLL
  657. fish_dormant
  658.         HelpStr: Turns off interactive fish behavior. Fish become immobile and unresponsive.
  659.         Value: 0
  660.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  661. r_vehicleDrawDebug
  662.         HelpStr:
  663.         Value: 0
  664.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  665. r_vehicleBrakeRate
  666.         HelpStr:
  667.         Value: 1.5
  668.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  669. xbox_throttlebias
  670.         HelpStr:
  671.         Value: 100
  672.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  673. xbox_throttlespoof
  674.         HelpStr:
  675.         Value: 200
  676.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  677. xbox_autothrottle
  678.         HelpStr:
  679.         Value: 1
  680.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  681. sv_showladders
  682.         HelpStr: Show bbox and dismount points for all ladders (must be set before level load.)
  683.         Value: 0
  684.         Flags: FCVAR_GAMEDLL
  685. displaysoundlist
  686.         HelpStr:
  687.         Value: 0
  688.         Flags: FCVAR_GAMEDLL
  689. mapcyclefile
  690.         HelpStr:
  691.         Value: mapcycle.txt
  692.         Flags: FCVAR_GAMEDLL
  693. servercfgfile
  694.         HelpStr:
  695.         Value: server.cfg
  696.         Flags: FCVAR_GAMEDLL
  697. lservercfgfile
  698.         HelpStr:
  699.         Value: listenserver.cfg
  700.         Flags: FCVAR_GAMEDLL
  701. mp_teamplay
  702.         HelpStr:
  703.         Value: 0
  704.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  705. mp_fraglimit
  706.         HelpStr:
  707.         Value: 0
  708.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  709. mp_falldamage
  710.         HelpStr:
  711.         Value: 0
  712.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  713. mp_weaponstay
  714.         HelpStr:
  715.         Value: 0
  716.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  717. mp_forcerespawn
  718.         HelpStr:
  719.         Value: 1
  720.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  721. mp_footsteps
  722.         HelpStr:
  723.         Value: 1
  724.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  725. mp_flashlight
  726.         HelpStr:
  727.         Value: 0
  728.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  729. mp_autocrosshair
  730.         HelpStr:
  731.         Value: 1
  732.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  733. decalfrequency
  734.         HelpStr:
  735.         Value: 10
  736.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  737. mp_teamlist
  738.         HelpStr:
  739.         Value: hgrunt;scientist
  740.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  741. mp_teamoverride
  742.         HelpStr:
  743.         Value: 1
  744.         Flags: FCVAR_GAMEDLL
  745. mp_defaultteam
  746.         HelpStr:
  747.         Value: 0
  748.         Flags: FCVAR_GAMEDLL
  749. mp_allowNPCs
  750.         HelpStr:
  751.         Value: 1
  752.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  753. suitvolume
  754.         HelpStr:
  755.         Value: 0.25
  756.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  757. sv_massreport
  758.         HelpStr:
  759.         Value: 0
  760.         Flags: FCVAR_GAMEDLL
  761. sv_showhitboxes
  762.         HelpStr: Send server-side hitboxes for specified entity to client (NOTE:  this uses lots of bandwidth, use on listen server only).
  763.         Value: -1
  764.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  765. report_props
  766.         HelpStr:
  767.         Flags: FCVAR_GAMEDLL
  768. trace_report
  769.         HelpStr:
  770.         Value: 0
  771.         Flags: FCVAR_GAMEDLL
  772. motdfile
  773.         HelpStr: The MOTD file to load.
  774.         Value: motd.txt
  775.         Flags: FCVAR_GAMEDLL
  776. dispcoll_drawplane
  777.         HelpStr:
  778.         Value: 0
  779.         Flags: FCVAR_GAMEDLL
  780. plr_turning_movement_speed_rate_min
  781.         HelpStr:
  782.         Value: 0.1
  783.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  784. sv_player_z_speed_max
  785.         HelpStr:
  786.         Value: 30
  787.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  788. debug_stuck_velocity
  789.         HelpStr:
  790.         Value: 0
  791.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  792. apply_stuck_to_cmd
  793.         HelpStr:
  794.         Value: 1
  795.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  796. g_Language
  797.         HelpStr:
  798.         Value: 0
  799.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  800. old_radiusdamage
  801.         HelpStr:
  802.         Value: 0.0
  803.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  804. dumpgamestringtable
  805.         HelpStr: Dump the contents of the game string table to the console.
  806.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  807. mp_forcecamera
  808.         HelpStr: Restricts spectator modes for dead players
  809.         Value: 0
  810.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  811. mp_allowspectators
  812.         HelpStr: toggles whether the server allows spectator mode or not
  813.         Value: 1.0
  814.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  815. mp_friendlyfire
  816.         HelpStr:
  817.         Value: 0
  818.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  819. flex_looktime
  820.         HelpStr:
  821.         Value: 5
  822.         Flags: FCVAR_GAMEDLL
  823. dump_globals
  824.         HelpStr: Dump all global entities/states
  825.         Flags: FCVAR_GAMEDLL
  826. tv_delay
  827.         HelpStr: SourceTV broadcast delay in seconds
  828.         Value: 30
  829.         Flags: FCVAR_GAMEDLL
  830. tv_allow_static_shots
  831.         HelpStr: Auto director uses fixed level cameras for shots
  832.         Value: 1
  833.         Flags: FCVAR_GAMEDLL
  834. tv_allow_camera_man
  835.         HelpStr: Auto director allows spectators to become camera man
  836.         Value: 1
  837.         Flags: FCVAR_GAMEDLL
  838. debug_materialmodifycontrol
  839.         HelpStr:
  840.         Value: 0
  841.         Flags: FCVAR_GAMEDLL
  842. sv_gravity
  843.         HelpStr: World gravity.
  844.         Value: 800
  845.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  846. sv_stopspeed
  847.         HelpStr: Minimum stopping speed when on ground.
  848.         Value: 100
  849.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  850. sv_noclipaccelerate
  851.         HelpStr:
  852.         Value: 5
  853.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  854. sv_noclipspeed
  855.         HelpStr:
  856.         Value: 5
  857.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  858. sv_specaccelerate
  859.         HelpStr:
  860.         Value: 5
  861.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  862. sv_specspeed
  863.         HelpStr:
  864.         Value: 3
  865.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  866. sv_specnoclip
  867.         HelpStr:
  868.         Value: 1
  869.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_NOTIFY FCVAR_REPLICATED
  870. sv_maxspeed
  871.         HelpStr:
  872.         Value: 500
  873.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  874. sv_accelerate
  875.         HelpStr:
  876.         Value: 10
  877.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  878. sv_airaccelerate
  879.         HelpStr:
  880.         Value: 10
  881.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  882. sv_wateraccelerate
  883.         HelpStr:
  884.         Value: 10
  885.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  886. sv_waterfriction
  887.         HelpStr:
  888.         Value: 1
  889.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  890. sv_footsteps
  891.         HelpStr: Play footstep sound for players
  892.         Value: 1
  893.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  894. sv_rollspeed
  895.         HelpStr:
  896.         Value: 200
  897.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  898. sv_rollangle
  899.         HelpStr: Max view roll angle
  900.         Value: 0
  901.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  902. sv_friction
  903.         HelpStr: World friction.
  904.         Value: 4
  905.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  906. sv_bounce
  907.         HelpStr: Bounce multiplier for when physically simulated objects collide with other objects.
  908.         Value: 0
  909.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  910. sv_maxvelocity
  911.         HelpStr: Maximum speed any ballistically moving object is allowed to attain per axis.
  912.         Value: 3500
  913.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  914. sv_stepsize
  915.         HelpStr:
  916.         Value: 18
  917.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  918. sv_skyname
  919.         HelpStr: Current name of the skybox texture
  920.         Value: sky_urb01
  921.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_REPLICATED
  922. sv_backspeed
  923.         HelpStr: How much to slow down backwards motion
  924.         Value: 0.6
  925.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_REPLICATED
  926. sv_waterdist
  927.         HelpStr: Vertical view fixup when eyes are near water plane.
  928.         Value: 12
  929.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  930. r_JeepViewDampenFreq
  931.         HelpStr:
  932.         Value: 7.0
  933.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  934. r_JeepViewDampenDamp
  935.         HelpStr:
  936.         Value: 1.0
  937.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  938. r_JeepViewZHeight
  939.         HelpStr:
  940.         Value: 10.0
  941.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  942. r_AirboatViewDampenFreq
  943.         HelpStr:
  944.         Value: 7.0
  945.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  946. r_AirboatViewDampenDamp
  947.         HelpStr:
  948.         Value: 1.0
  949.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  950. r_AirboatViewZHeight
  951.         HelpStr:
  952.         Value: 0.0
  953.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_CHEAT FCVAR_REPLICATED
  954. mp_chattime
  955.         HelpStr: amount of time players can chat after the game is over
  956.         Value: 10
  957.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  958. mp_timelimit
  959.         HelpStr: game time per map in minutes
  960.         Value: 0
  961.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  962. tv_delaymapchange
  963.         HelpStr: Delays map change until broadcast is complete
  964.         Value: 0
  965.         Flags: FCVAR_GAMEDLL
  966. nav_coplanar_slope_limit
  967.         HelpStr:
  968.         Value: 0.99
  969.         Flags: FCVAR_GAMEDLL
  970. nav_split_place_on_ground
  971.         HelpStr: If true, nav areas will be placed flush with the ground when split.
  972.         Value: 0
  973.         Flags: FCVAR_GAMEDLL
  974. nav_area_bgcolor
  975.         HelpStr: RGBA color to draw as the background color for nav areas while editing.
  976.         Value: 0 0 0 30
  977.         Flags: FCVAR_GAMEDLL
  978. nav_corner_adjust_adjacent
  979.         HelpStr: radius used to raise/lower corners in nearby areas when raising/lowering corners.
  980.         Value: 18
  981.         Flags: FCVAR_GAMEDLL
  982. nav_update_blocked
  983.         HelpStr: Updates the blocked/unblocked status for every nav area.
  984.         Flags: FCVAR_GAMEDLL
  985. nav_check_floor
  986.         HelpStr: Updates the blocked/unblocked status for every nav area.
  987.         Flags: FCVAR_GAMEDLL
  988. nav_show_area_info
  989.         HelpStr: Duration in seconds to show nav area ID and attributes while editing
  990.         Value: 0.5
  991.         Flags: FCVAR_GAMEDLL
  992. nav_snap_to_grid
  993.         HelpStr: Snap to the nav generation grid when creating new nav areas
  994.         Value: 0
  995.         Flags: FCVAR_GAMEDLL
  996. nav_create_place_on_ground
  997.         HelpStr: If true, nav areas will be placed flush with the ground when created by hand.
  998.         Value: 0
  999.         Flags: FCVAR_GAMEDLL
  1000. nav_check_file_consistency
  1001.         HelpStr: Scans the maps directory and reports any missing/out-of-date navigation files.
  1002.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1003. nav_slope_limit
  1004.         HelpStr: The ground unit normal’s Z component must be greater than this for nav areas to be generated.
  1005.         Value: 0.7
  1006.         Flags: FCVAR_GAMEDLL
  1007. nav_restart_after_analysis
  1008.         HelpStr: When nav nav_restart_after_analysis finishes, restart the server.  Turning this off can cause crashes, but is useful for incremental generation.
  1009.         Value: 1
  1010.         Flags: FCVAR_GAMEDLL
  1011. nav_edit
  1012.         HelpStr: Set to one to interactively edit the Navigation Mesh. Set to zero to leave edit mode.
  1013.         Value: 0
  1014.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1015. nav_quicksave
  1016.         HelpStr: Set to one to skip the time consuming phases of the analysis.  Useful for data collection and testing.
  1017.         Value: 0
  1018.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1019. nav_show_approach_points
  1020.         HelpStr: Show Approach Points in the Navigation Mesh.
  1021.         Value: 0
  1022.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1023. nav_show_danger
  1024.         HelpStr: Show current ‘danger’ levels.
  1025.         Value: 0
  1026.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1027. nav_show_player_counts
  1028.         HelpStr: Show current player counts in each area.
  1029.         Value: 0
  1030.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1031. nav_remove_unused_jump_areas
  1032.         HelpStr: Removes jump areas with at most 1 connection to a ladder or non-jump area.
  1033.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1034. nav_delete
  1035.         HelpStr: Deletes the currently highlighted Area.
  1036.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1037. nav_delete_marked
  1038.         HelpStr: Deletes the currently marked Area (if any).
  1039.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1040. nav_split
  1041.         HelpStr: To split an Area into two, align the split line using your cursor and invoke the split command.
  1042.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1043. nav_make_sniper_spots
  1044.         HelpStr: Chops the marked area into disconnected sub-areas suitable for sniper spots.
  1045.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1046. nav_merge
  1047.         HelpStr: To merge two Areas into one, mark the first Area, highlight the second by pointing your cursor at it, and invoke the merge command.
  1048.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1049. nav_mark
  1050.         HelpStr: Marks the Area or Ladder under the cursor for manipulation by subsequent editing commands.
  1051.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1052. nav_unmark
  1053.         HelpStr: Clears the marked Area or Ladder.
  1054.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1055. nav_begin_area
  1056.         HelpStr: Defines a corner of a new Area or Ladder. To complete the Area or Ladder, drag the opposite corner to the desired location and issue a ‘nav_end_area’ command.
  1057.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1058. nav_end_area
  1059.         HelpStr: Defines the second corner of a new Area or Ladder and creates it.
  1060.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1061. nav_connect
  1062.         HelpStr: To connect two Areas, mark the first Area, highlight the second Area, then invoke the connect command. Note that this creates a ONE-WAY connection from the first to the second Area. To make a two-way connection, also connect the second area to the first.
  1063.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1064. nav_disconnect
  1065.         HelpStr: To disconnect two Areas, mark an Area, highlight a second Area, then invoke the disconnect command. This will remove all connections between the two Areas.
  1066.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1067. nav_splice
  1068.         HelpStr: To splice, mark an area, highlight a second area, then invoke the splice command to create a new, connected area between them.
  1069.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1070. nav_crouch
  1071.         HelpStr: Toggles the ‘must crouch in this area’ flag used by the AI system.
  1072.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1073. nav_precise
  1074.         HelpStr: Toggles the ‘dont avoid obstacles’ flag used by the AI system.
  1075.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1076. nav_jump
  1077.         HelpStr: Toggles the ‘traverse this area by jumping’ flag used by the AI system.
  1078.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1079. nav_no_jump
  1080.         HelpStr: Toggles the ‘dont jump in this area’ flag used by the AI system.
  1081.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1082. nav_stop
  1083.         HelpStr: Toggles the ‘must stop when entering this area’ flag used by the AI system.
  1084.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1085. nav_walk
  1086.         HelpStr: Toggles the ‘traverse this area by walking’ flag used by the AI system.
  1087.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1088. nav_run
  1089.         HelpStr: Toggles the ‘traverse this area by running’ flag used by the AI system.
  1090.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1091. nav_avoid
  1092.         HelpStr: Toggles the ‘avoid this area when possible’ flag used by the AI system.
  1093.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1094. nav_transient
  1095.         HelpStr: Toggles the ‘area is transient and may become blocked’ flag used by the AI system.
  1096.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1097. nav_dont_hide
  1098.         HelpStr: Toggles the ‘area is not suitable for hiding spots’ flag used by the AI system.
  1099.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1100. nav_stand
  1101.         HelpStr: Toggles the ‘stand while hiding’ flag used by the AI system.
  1102.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1103. nav_no_hostages
  1104.         HelpStr: Toggles the ‘hostages cannot use this area’ flag used by the AI system.
  1105.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1106. nav_strip
  1107.         HelpStr: Strips all Hiding Spots, Approach Points, and Encounter Spots from the current Area.
  1108.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1109. nav_save
  1110.         HelpStr: Saves the current Navigation Mesh to disk.
  1111.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1112. nav_load
  1113.         HelpStr: Loads the Navigation Mesh for the current map.
  1114.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1115. nav_use_place
  1116.         HelpStr: If used without arguments, all available Places will be listed. If a Place argument is given, the current Place is set.
  1117.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1118. nav_place_replace
  1119.         HelpStr: Replaces all instances of the first place with the second place.
  1120.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1121. nav_place_list
  1122.         HelpStr: Lists all place names used in the map.
  1123.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1124. nav_toggle_place_mode
  1125.         HelpStr: Toggle the editor into and out of Place mode. Place mode allows labelling of Area with Place names.
  1126.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1127. nav_set_place_mode
  1128.         HelpStr: Sets the editor into or out of Place mode. Place mode allows labelling of Area with Place names.
  1129.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1130. nav_place_floodfill
  1131.         HelpStr: Sets the Place of the Area under the cursor to the curent Place, and ‘flood-fills’ the Place to all adjacent Areas. Flood-filling stops when it hits an Area with the same Place, or a different Place than that of the initial Area.
  1132.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1133. nav_place_pick
  1134.         HelpStr: Sets the current Place to the Place of the Area under the cursor.
  1135.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1136. nav_toggle_place_painting
  1137.         HelpStr: Toggles Place Painting mode. When Place Painting, pointing at an Area will ‘paint’ it with the current Place.
  1138.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1139. nav_mark_unnamed
  1140.         HelpStr: Mark an Area with no Place name. Useful for finding stray areas missed when Place Painting.
  1141.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1142. nav_corner_select
  1143.         HelpStr: Select a corner of the currently marked Area. Use multiple times to access all four corners.
  1144.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1145. nav_corner_raise
  1146.         HelpStr: Raise the selected corner of the currently marked Area.
  1147.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1148. nav_corner_lower
  1149.         HelpStr: Lower the selected corner of the currently marked Area.
  1150.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1151. nav_corner_place_on_ground
  1152.         HelpStr: Places the selected corner of the currently marked Area on the ground.
  1153.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1154. nav_warp_to_mark
  1155.         HelpStr: Warps the player to the marked area.
  1156.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1157. nav_ladder_flip
  1158.         HelpStr: Flips the selected ladder’s direction.
  1159.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1160. nav_generate
  1161.         HelpStr: Generate a Navigation Mesh for the current map and save it to disk.
  1162.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1163. nav_generate_incremental
  1164.         HelpStr: Generate a Navigation Mesh for the current map and save it to disk.
  1165.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1166. nav_analyze
  1167.         HelpStr: Re-analyze the current Navigation Mesh and save it to disk.
  1168.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1169. nav_mark_walkable
  1170.         HelpStr: Mark the current location as a walkable position. These positions are used as seed locations when sampling the map to generate a Navigation Mesh.
  1171.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1172. nav_clear_walkable_marks
  1173.         HelpStr: Erase any previously placed walkable positions.
  1174.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1175. nav_compress_id
  1176.         HelpStr: Re-orders area and ladder ID’s so they are continuous.
  1177.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1178. nav_show_ladder_bounds
  1179.         HelpStr: Draws the bounding boxes of all func_ladders in the map.
  1180.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1181. nav_build_ladder
  1182.         HelpStr: Attempts to build a nav ladder on the climbable surface under the cursor.
  1183.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1184. nav_show_nodes
  1185.         HelpStr:
  1186.         Value: 0
  1187.         Flags: FCVAR_GAMEDLL
  1188. clear_debug_overlays
  1189.         HelpStr: clears debug overlays
  1190.         Flags: FCVAR_GAMEDLL
  1191. dragon_info
  1192.         HelpStr:
  1193.         Value: 0
  1194.         Flags: FCVAR_GAMEDLL
  1195. g_debug_vehicledriver
  1196.         HelpStr:
  1197.         Value: 0
  1198.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1199. sv_pushaway_force
  1200.         HelpStr: How hard physics objects are pushed away from the players on the server.
  1201.         Value: 70
  1202.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1203. sv_pushaway_min_player_speed
  1204.         HelpStr: If a player is moving slower than this, don’t push away physics objects (enables ducking behind things).
  1205.         Value: 75
  1206.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1207. sv_pushaway_max_force
  1208.         HelpStr: Maximum amount of force applied to physics objects by players.
  1209.         Value: 1000
  1210.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1211. sv_pushaway_velocity_offset
  1212.         HelpStr:
  1213.         Value: 25
  1214.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1215. sv_pushaway_angular_velocity_offset
  1216.         HelpStr:
  1217.         Value: 100
  1218.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1219. sv_pushaway_clientside
  1220.         HelpStr: Clientside physics push away (0=off, 1=only localplayer, 1=all players)
  1221.         Value: 1
  1222.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1223. sv_pushaway_player_force
  1224.         HelpStr: How hard the player is pushed away from physics objects (falls off with inverse square of distance).
  1225.         Value: 200000
  1226.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  1227. sv_pushaway_max_player_force
  1228.         HelpStr: Maximum of how hard the player is pushed away from physics objects.
  1229.         Value: 10000
  1230.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  1231. sv_pushaway_force_golden_ball
  1232.         HelpStr:
  1233.         Value: 15000
  1234.         Flags: FCVAR_GAMEDLL
  1235. sv_pushaway_max_force_golden_ball
  1236.         HelpStr:
  1237.         Value: 100000
  1238.         Flags: FCVAR_GAMEDLL
  1239. think_limit
  1240.         HelpStr: Maximum think time in milliseconds, warning is printed if this is exceeded.
  1241.         Value: 10
  1242.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1243. sv_thinktimecheck
  1244.         HelpStr: Check for thinktimes all on same timestamp.
  1245.         Value: 0
  1246.         Flags: FCVAR_GAMEDLL
  1247. dump_terrain
  1248.         HelpStr: Dump physics info about virtual terrains
  1249.         Flags: FCVAR_GAMEDLL
  1250. sv_unlag
  1251.         HelpStr: Enables player lag compensation
  1252.         Value: 1
  1253.         Flags: FCVAR_GAMEDLL
  1254. sv_maxunlag
  1255.         HelpStr: Maximum lag compensation in seconds
  1256.         Value: 1.0
  1257.         Flags: FCVAR_GAMEDLL
  1258. sv_lagflushbonecache
  1259.         HelpStr: Flushes entity bone cache on lag compensation
  1260.         Value: 1
  1261.         Flags: FCVAR_GAMEDLL
  1262. sv_showlagcompensation
  1263.         HelpStr: Show lag compensated hitboxes whenever a player is lag compensated.
  1264.         Value: 0
  1265.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1266. sv_unlag_fixstuck
  1267.         HelpStr: Disallow backtracking a player for lag compensation if it will cause them to become stuck
  1268.         Value: 0
  1269.         Flags: FCVAR_GAMEDLL
  1270. sv_unlag_debug
  1271.         HelpStr:
  1272.         Value: 0
  1273.         Flags: FCVAR_GAMEDLL
  1274. g_debug_angularsensor
  1275.         HelpStr:
  1276.         Value: 0
  1277.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1278. g_debug_doors
  1279.         HelpStr:
  1280.         Value: 0
  1281.         Flags: FCVAR_GAMEDLL
  1282. breakable_disable_gib_limit
  1283.         HelpStr:
  1284.         Value: 0
  1285.         Flags: FCVAR_GAMEDLL
  1286. breakable_multiplayer
  1287.         HelpStr:
  1288.         Value: 1
  1289.         Flags: FCVAR_GAMEDLL
  1290. prop_active_gib_limit
  1291.         HelpStr:
  1292.         Value: 999999
  1293.         Flags: FCVAR_GAMEDLL
  1294. prop_active_gib_max_fade_time
  1295.         HelpStr:
  1296.         Value: 999999
  1297.         Flags: FCVAR_GAMEDLL
  1298. func_breakdmg_bullet
  1299.         HelpStr:
  1300.         Value: 0.5
  1301.         Flags: FCVAR_GAMEDLL
  1302. func_breakdmg_club
  1303.         HelpStr:
  1304.         Value: 1.5
  1305.         Flags: FCVAR_GAMEDLL
  1306. func_breakdmg_explosive
  1307.         HelpStr:
  1308.         Value: 1.25
  1309.         Flags: FCVAR_GAMEDLL
  1310. sv_turbophysics
  1311.         HelpStr: Turns on turbo physics
  1312.         Value: 0
  1313.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1314. prop_debug
  1315.         HelpStr: Toggle prop debug mode. If on, props will show colorcoded bounding boxes. Red means ignore all damage. White means respond physically to damage but never break. Green maps health in the range of 100 down to 1.
  1316.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1317. debug_small_prop_collision_ignore
  1318.         HelpStr:
  1319.         Value: 0
  1320.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1321. sv_small_prop_collision_group_update_duration
  1322.         HelpStr:
  1323.         Value: 5.0
  1324.         Flags: FCVAR_GAMEDLL
  1325. prop_dynamic_create
  1326.         HelpStr: Creates a dynamic prop with a specific .mdl aimed away from where the player is looking.
  1327.         Arguments: {.mdl name}
  1328.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1329. prop_physics_create
  1330.         HelpStr: Creates a physics prop with a specific .mdl aimed away from where the player is looking.
  1331.         Arguments: {.mdl name}
  1332.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1333. ent_rotate
  1334.         HelpStr: Rotates an entity by a specified # of degrees
  1335.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1336. scene_forcecombined
  1337.         HelpStr: When playing back, force use of combined .wav files even in english.
  1338.         Value: 0
  1339.         Flags: FCVAR_GAMEDLL
  1340. scene_maxcaptionradius
  1341.         HelpStr: Only show closed captions if recipient is within this many units of speaking actor (0==disabled).
  1342.         Value: 1200
  1343.         Flags: FCVAR_GAMEDLL
  1344. scene_async_prefetch_spew
  1345.         HelpStr: Display async .ani file loading info.
  1346.         Value: 0
  1347.         Flags: FCVAR_GAMEDLL
  1348. scene_flush
  1349.         HelpStr: Flush all .vcds from the cache and reload from disk.
  1350.         Flags: FCVAR_GAMEDLL
  1351. scene_mem
  1352.         HelpStr: Spew memory usage for .vcds in the instanced scene resource manager.
  1353.         Flags: FCVAR_GAMEDLL
  1354. listRecentNPCSpeech
  1355.         HelpStr: Displays a list of the last 5 lines of speech from NPCs.
  1356.         Flags: FCVAR_GAMEDLL
  1357. scene_print
  1358.         HelpStr: When playing back a scene, print timing and event info to console.
  1359.         Value: 0
  1360.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1361. scene_clientflex
  1362.         HelpStr: Do client side flex animation.
  1363.         Value: 1
  1364.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1365. soundpatch_captionlength
  1366.         HelpStr: How long looping soundpatch captions should display for.
  1367.         Value: 2.0
  1368.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1369. report_soundpatch
  1370.         HelpStr: reports sound patch count
  1371.         Flags: FCVAR_GAMEDLL
  1372. soundscape_debug
  1373.         HelpStr: When on, draws lines to all env_soundscape entities. Green lines show the active soundscape, red lines show soundscapes that aren’t in range, and white lines show soundscapes that are in range, but not the active soundscape.
  1374.         Value: 0
  1375.         Flags: FCVAR_GAMEDLL
  1376. soundscape_flush
  1377.         HelpStr: Flushes the server & client side soundscapes
  1378.         Flags: FCVAR_GAMEDLL
  1379. sv_soundscape_printdebuginfo
  1380.         HelpStr: print soundscapes
  1381.         Flags: FCVAR_GAMEDLL
  1382. phys_pushscale
  1383.         HelpStr:
  1384.         Value: 1
  1385.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1386. melee_damage_transform_max_to_force
  1387.         HelpStr:
  1388.         Value: 3000
  1389.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1390. melee_damage_source_max_to_force
  1391.         HelpStr:
  1392.         Value: 20000
  1393.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1394. melee_damage_source_min_to_force
  1395.         HelpStr:
  1396.         Value: 1000
  1397.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1398. template_debug
  1399.         HelpStr:
  1400.         Value: 0
  1401.         Flags: FCVAR_GAMEDLL
  1402. Test_EHandle
  1403.         HelpStr:
  1404.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1405. Test_ProxyToggle_EnableProxy
  1406.         HelpStr:
  1407.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1408. Test_ProxyToggle_SetValue
  1409.         HelpStr:
  1410.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1411. Test_InitRandomEntitySpawner
  1412.         HelpStr:
  1413.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1414. Test_SpawnRandomEntities
  1415.         HelpStr:
  1416.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1417. Test_RandomizeInPVS
  1418.         HelpStr:
  1419.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1420. Test_RemoveAllRandomEntities
  1421.         HelpStr:
  1422.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1423. Test_CreateEntity
  1424.         HelpStr:
  1425.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1426. Test_RandomPlayerPosition
  1427.         HelpStr:
  1428.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1429. g_debug_transitions
  1430.         HelpStr: Set to 1 and restart the map to be warned if the map has no trigger_transition volumes. Set to 2 to see a dump of all entities & associated results during a transition.
  1431.         Value: 0
  1432.         Flags: FCVAR_GAMEDLL
  1433. showtriggers
  1434.         HelpStr: Shows trigger brushes
  1435.         Value: 0
  1436.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1437. showtriggers_toggle
  1438.         HelpStr: Toggle show triggers
  1439.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1440. changelevel_fadeout_time
  1441.         HelpStr:
  1442.         Value: 2.0
  1443.         Flags: FCVAR_GAMEDLL
  1444. cc_disable_all_trigger_changelevel
  1445.         HelpStr:
  1446.         Flags: FCVAR_GAMEDLL
  1447. set_viewentity
  1448.         HelpStr: set_viewentity
  1449.         Flags: FCVAR_GAMEDLL
  1450. force_start_touch
  1451.         HelpStr: force_start_touch
  1452.         Flags: FCVAR_GAMEDLL
  1453. force_end_touch
  1454.         HelpStr: force_end_touch
  1455.         Flags: FCVAR_GAMEDLL
  1456. force_start_disable
  1457.         HelpStr: force_start_disable
  1458.         Flags: FCVAR_GAMEDLL
  1459. set_quest_timer_server
  1460.         HelpStr: set_quest_timer_server
  1461.         Flags: FCVAR_GAMEDLL
  1462. activate_infinite_dungeon_mode_server
  1463.         HelpStr: activate_infinite_dungeon_mode
  1464.         Flags: FCVAR_GAMEDLL
  1465. dumpentityfactories
  1466.         HelpStr: Lists all entity factory names.
  1467.         Flags: FCVAR_GAMEDLL
  1468. dump_entity_sizes
  1469.         HelpStr: Print sizeof(entclass)
  1470.         Flags: FCVAR_GAMEDLL
  1471. sv_strict_notarget
  1472.         HelpStr: If set, notarget will cause entities to never think they are in the pvs
  1473.         Value: 0
  1474.         Flags: FCVAR_GAMEDLL
  1475. kdtree_test
  1476.         HelpStr: Tests spatial partition for entities queries.
  1477.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1478. voxeltree_view
  1479.         HelpStr: View entities in the voxel-tree.
  1480.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1481. voxeltree_playerview
  1482.         HelpStr: View entities in the voxel-tree at the player position.
  1483.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1484. voxeltree_box
  1485.         HelpStr: View entities in the voxel-tree inside box <Vector(min), Vector(max)>.
  1486.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1487. voxeltree_sphere
  1488.         HelpStr: View entities in the voxel-tree inside sphere <Vector(center), float(radius)>.
  1489.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1490. collision_test
  1491.         HelpStr: Tests collision system
  1492.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1493. telepathy_param_r1
  1494.         HelpStr:
  1495.         Value: 223
  1496.         Flags: FCVAR_GAMEDLL
  1497. telepathy_param_r2
  1498.         HelpStr:
  1499.         Value: 240
  1500.         Flags: FCVAR_GAMEDLL
  1501. telepathy_param_g1
  1502.         HelpStr:
  1503.         Value: 223
  1504.         Flags: FCVAR_GAMEDLL
  1505. telepathy_param_g2
  1506.         HelpStr:
  1507.         Value: 110
  1508.         Flags: FCVAR_GAMEDLL
  1509. telepathy_param_b1
  1510.         HelpStr:
  1511.         Value: 223
  1512.         Flags: FCVAR_GAMEDLL
  1513. telepathy_param_b2
  1514.         HelpStr:
  1515.         Value: 0
  1516.         Flags: FCVAR_GAMEDLL
  1517. telepathy_param_a1
  1518.         HelpStr:
  1519.         Value: 255
  1520.         Flags: FCVAR_GAMEDLL
  1521. telepathy_param_a2
  1522.         HelpStr:
  1523.         Value: 255
  1524.         Flags: FCVAR_GAMEDLL
  1525. telepathy_param_fade_in_time
  1526.         HelpStr:
  1527.         Value: 0
  1528.         Flags: FCVAR_GAMEDLL
  1529. telepathy_param_fade_out_time
  1530.         HelpStr:
  1531.         Value: 0
  1532.         Flags: FCVAR_GAMEDLL
  1533. telepathy_param_x
  1534.         HelpStr:
  1535.         Value: -1
  1536.         Flags: FCVAR_GAMEDLL
  1537. telepathy_param_y
  1538.         HelpStr:
  1539.         Value: 0.1
  1540.         Flags: FCVAR_GAMEDLL
  1541. telepathy_param_hold_time
  1542.         HelpStr:
  1543.         Value: 5
  1544.         Flags: FCVAR_GAMEDLL
  1545. g_debug_vehiclebase
  1546.         HelpStr:
  1547.         Value: 0
  1548.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1549. g_debug_vehiclesound
  1550.         HelpStr:
  1551.         Value: 0
  1552.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1553. g_debug_vehicleexit
  1554.         HelpStr:
  1555.         Value: 0
  1556.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1557. g_debug_npc_vehicle_roles
  1558.         HelpStr:
  1559.         Value: 0
  1560.         Flags: FCVAR_GAMEDLL
  1561. reload_vgui_texture_panel
  1562.         HelpStr:
  1563.         Flags: FCVAR_GAMEDLL
  1564. voice_serverdebug
  1565.         HelpStr:
  1566.         Value: 0
  1567.         Flags: FCVAR_GAMEDLL
  1568. sv_alltalk
  1569.         HelpStr: Players can hear all other players, no team restrictions
  1570.         Value: 0
  1571.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY
  1572. wc_create
  1573.         HelpStr: When in WC edit mode, creates a node where the player is looking if a node is allowed at that location for the currently selected hull size (see ai_next_hull)
  1574.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1575. wc_destroy
  1576.         HelpStr: When in WC edit mode, destroys the node that the player is nearest to looking at.  (The node will be highlighted by a red box).
  1577.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1578. wc_destroy_undo
  1579.         HelpStr: When in WC edit mode restores the last deleted node
  1580.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1581. wc_air_node_edit
  1582.         HelpStr: When in WC edit mode, toggles laying down or air nodes instead of ground nodes
  1583.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1584. wc_air_edit_further
  1585.         HelpStr: When in WC edit mode and editing air nodes,  moves position of air node crosshair and placement location further away from player
  1586.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1587. wc_air_edit_nearer
  1588.         HelpStr: When in WC edit mode and editing air nodes,  moves position of air node crosshair and placement location nearer to from player
  1589.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1590. wc_link_edit
  1591.         HelpStr:
  1592.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1593. wc_update_entity
  1594.         HelpStr: Updates the entity’s position/angles when in edit mode
  1595.         Flags: FCVAR_GAMEDLL
  1596. wc_update_safe_entities
  1597.         HelpStr: Updates entities in the map that can safely be updated (don’t have parents or are affected by constraints).
  1598.         Flags: FCVAR_GAMEDLL
  1599. sk_rollermine_shock
  1600.         HelpStr:
  1601.         Value: 0
  1602.         Flags: FCVAR_GAMEDLL
  1603. sk_rollermine_stun_delay
  1604.         HelpStr:
  1605.         Value: 1
  1606.         Flags: FCVAR_GAMEDLL
  1607. sk_rollermine_vehicle_intercept
  1608.         HelpStr:
  1609.         Value: 1
  1610.         Flags: FCVAR_GAMEDLL
  1611. npc_rollermine_friendly_toggle
  1612.         HelpStr: Rollrmine Friendly Toggle
  1613.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1614. g_cannon_reloadtime
  1615.         HelpStr:
  1616.         Value: 3
  1617.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1618. g_cannon_max_traveltime
  1619.         HelpStr:
  1620.         Value: 1.5
  1621.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1622. g_cannon_debug
  1623.         HelpStr:
  1624.         Value: 0
  1625.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1626. g_cannon_damageandradius
  1627.         HelpStr:
  1628.         Value: 512
  1629.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1630. aprof
  1631.         HelpStr:
  1632.         Flags: FCVAR_GAMEDLL
  1633. aprof_reset
  1634.         HelpStr:
  1635.         Flags: FCVAR_GAMEDLL
  1636. aprof_report
  1637.         HelpStr:
  1638.         Flags: FCVAR_GAMEDLL
  1639. autofish_facade_debug
  1640.         HelpStr:
  1641.         Value: 0
  1642.         Flags: FCVAR_GAMEDLL
  1643. cc_portal
  1644.         HelpStr: create channel portal entity
  1645.         Flags: FCVAR_GAMEDLL
  1646. cc_portal_close
  1647.         HelpStr: close channel portal
  1648.         Flags: FCVAR_GAMEDLL
  1649. cc_portal_close_all
  1650.         HelpStr: closel all channel portall
  1651.         Flags: FCVAR_GAMEDLL
  1652. cc_portal_touch
  1653.         HelpStr: CChannelPortal::On_PortalTouch() call
  1654.         Flags: FCVAR_GAMEDLL
  1655. cc_efx
  1656.         HelpStr: play effect(*.efx)
  1657.         Flags: FCVAR_GAMEDLL
  1658. cc_portal_open
  1659.         HelpStr: request open portal
  1660.         Flags: FCVAR_GAMEDLL
  1661. increase_enable_channel_portal_create
  1662.         HelpStr:
  1663.         Flags: FCVAR_GAMEDLL
  1664. decrease_enable_channel_portal_create
  1665.         HelpStr:
  1666.         Flags: FCVAR_GAMEDLL
  1667. cc_portal_effects_all
  1668.         HelpStr:
  1669.         Flags: FCVAR_GAMEDLL
  1670. combat_recorder_formula_debug
  1671.         HelpStr:
  1672.         Value: 0
  1673.         Flags: FCVAR_GAMEDLL
  1674. table_rank_battle
  1675.         HelpStr:
  1676.         Value: 49,59,69,89,94,97
  1677.         Flags: FCVAR_GAMEDLL
  1678. table_rank_style
  1679.         HelpStr:
  1680.         Value: 5,30,45,55,65,70
  1681.         Flags: FCVAR_GAMEDLL
  1682. table_rank_total
  1683.         HelpStr:
  1684.         Value: 99,109,129,159,169,179
  1685.         Flags: FCVAR_GAMEDLL
  1686. table_style_bonus
  1687.         HelpStr:
  1688.         Value: 3,5,8
  1689.         Flags: FCVAR_GAMEDLL
  1690. cc_combat_record_reset
  1691.         HelpStr: cc_combat_record_reset
  1692.         Flags: FCVAR_GAMEDLL
  1693. cc_combat_record_report
  1694.         HelpStr: cc_combat_record_report
  1695.         Flags: FCVAR_GAMEDLL
  1696. cc_combo_reload
  1697.         HelpStr: cc_combo_reload
  1698.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1699. trigger_changelevel_max_gauge
  1700.         HelpStr:
  1701.         Value: 100.0
  1702.         Flags: FCVAR_GAMEDLL
  1703. trigger_changelevel_gauge_gain1
  1704.         HelpStr:
  1705.         Value: 25.0
  1706.         Flags: FCVAR_GAMEDLL
  1707. trigger_changelevel_gauge_gain2
  1708.         HelpStr:
  1709.         Value: 19.0
  1710.         Flags: FCVAR_GAMEDLL
  1711. trigger_changelevel_gauge_gain3
  1712.         HelpStr:
  1713.         Value: 13.0
  1714.         Flags: FCVAR_GAMEDLL
  1715. trigger_changelevel_gauge_gain4
  1716.         HelpStr:
  1717.         Value: 9.0
  1718.         Flags: FCVAR_GAMEDLL
  1719. trigger_changelevel_gauge_reduce
  1720.         HelpStr:
  1721.         Value: 1.0
  1722.         Flags: FCVAR_GAMEDLL
  1723. trigger_changelevel_gauge_think_period
  1724.         HelpStr:
  1725.         Value: 0.3
  1726.         Flags: FCVAR_GAMEDLL
  1727. debug_trigger_changelevel_gauge
  1728.         HelpStr:
  1729.         Value: 0
  1730.         Flags: FCVAR_GAMEDLL
  1731. point_countdown_gauge_off_delay
  1732.         HelpStr:
  1733.         Value: 2
  1734.         Flags: FCVAR_GAMEDLL
  1735. sv_set_accept_to_change_sector
  1736.         HelpStr: sv_set_accept_to_change_sector
  1737.         Flags: FCVAR_GAMEDLL
  1738. final_boss_shot_enable
  1739.         HelpStr:
  1740.         Value: 1
  1741.         Flags: FCVAR_GAMEDLL
  1742. quest_success_scene_immediate_timescale
  1743.         HelpStr:
  1744.         Value: 0.5
  1745.         Flags: FCVAR_GAMEDLL
  1746. quest_success_system_msg1_delay
  1747.         HelpStr:
  1748.         Value: 3.0
  1749.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1750. quest_success_system_msg2_delay
  1751.         HelpStr:
  1752.         Value: 8.0
  1753.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1754. cc_quest_success_scene_finished
  1755.         HelpStr:
  1756.         Flags: FCVAR_GAMEDLL
  1757. sv_server_effect
  1758.         HelpStr: sv_server_effect
  1759.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1760. sv_server_effect_save
  1761.         HelpStr: sv_server_effect_save
  1762.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1763. mat_bloom_curve_r
  1764.         HelpStr:
  1765.         Value: 0.75
  1766.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1767. mat_bloom_curve_g
  1768.         HelpStr:
  1769.         Value: 0.875
  1770.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1771. mat_bloom_curve_b
  1772.         HelpStr:
  1773.         Value: 0.9375
  1774.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1775. mat_bloom_scale_r
  1776.         HelpStr:
  1777.         Value: 1
  1778.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1779. mat_bloom_scale_g
  1780.         HelpStr:
  1781.         Value: 1
  1782.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1783. mat_bloom_scale_b
  1784.         HelpStr:
  1785.         Value: 1
  1786.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1787. mat_bloomscale
  1788.         HelpStr:
  1789.         Value: 1
  1790.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1791. last_config_mode
  1792.         HelpStr:
  1793.         Value:
  1794.         Flags: FCVAR_GAMEDLL
  1795. cc_check_game_mode
  1796.         HelpStr:
  1797.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1798. cc_check_feature_matrix_config
  1799.         HelpStr: cc_check_feature_matrix_config
  1800.         Flags: FCVAR_GAMEDLL
  1801. golden_ball_aim_dist
  1802.         HelpStr:
  1803.         Value: 512
  1804.         Flags: FCVAR_GAMEDLL
  1805. golden_ball_shoot_dur
  1806.         HelpStr:
  1807.         Value: 2.5
  1808.         Flags: FCVAR_GAMEDLL
  1809. golden_ball_shoot_radius
  1810.         HelpStr:
  1811.         Value: 1000
  1812.         Flags: FCVAR_GAMEDLL
  1813. golden_ball_force_scale_min
  1814.         HelpStr:
  1815.         Value: 800
  1816.         Flags: FCVAR_GAMEDLL
  1817. golden_ball_force_scale_max
  1818.         HelpStr:
  1819.         Value: 1200
  1820.         Flags: FCVAR_GAMEDLL
  1821. golden_ball_force_z_min
  1822.         HelpStr:
  1823.         Value: 0.3
  1824.         Flags: FCVAR_GAMEDLL
  1825. golden_ball_force_z_max
  1826.         HelpStr:
  1827.         Value: 0.5
  1828.         Flags: FCVAR_GAMEDLL
  1829. golden_ball_touch_interval
  1830.         HelpStr:
  1831.         Value: 2
  1832.         Flags: FCVAR_GAMEDLL
  1833. golden_ball_spawn_offset_z
  1834.         HelpStr:
  1835.         Value: 50
  1836.         Flags: FCVAR_GAMEDLL
  1837. golden_ball_spawn_random_scale
  1838.         HelpStr:
  1839.         Value: 250
  1840.         Flags: FCVAR_GAMEDLL
  1841. golden_ball_damage
  1842.         HelpStr:
  1843.         Value: 1000
  1844.         Flags: FCVAR_GAMEDLL
  1845. golden_ball_down_damage
  1846.         HelpStr:
  1847.         Value: 500
  1848.         Flags: FCVAR_GAMEDLL
  1849. golden_ball_max_range
  1850.         HelpStr:
  1851.         Value: 1024
  1852.         Flags: FCVAR_GAMEDLL
  1853. cc_spawn_golden_ball
  1854.         HelpStr: cc_spawn_golden_ball count damage
  1855.         Flags: FCVAR_GAMEDLL
  1856. debug_pose_param
  1857.         HelpStr:
  1858.         Value: 0
  1859.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1860. debug_heal_spirit
  1861.         HelpStr:
  1862.         Value: 0
  1863.         Flags: FCVAR_GAMEDLL
  1864. particle_emitter_follow_touch_dist_threshould
  1865.         HelpStr:
  1866.         Value: 10.0
  1867.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1868. mp_logdetail
  1869.         HelpStr: Logs attacks.  Values are: 0=off, 1=enemy, 2=teammate, 3=both)
  1870.         Value: 0
  1871.         Flags: FCVAR_GAMEDLL
  1872. func_break_max_pieces
  1873.         HelpStr:
  1874.         Value: 15
  1875.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_REPLICATED
  1876. erg_velocity_ratio
  1877.         HelpStr:
  1878.         Value: 0.5
  1879.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1880. mp_maxrounds
  1881.         HelpStr: max number of rounds to play before server changes maps
  1882.         Value: 0
  1883.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  1884. mp_winlimit
  1885.         HelpStr: max number of rounds one team can win before server changes maps
  1886.         Value: 0
  1887.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1888. mp_roundtime
  1889.         HelpStr: How many minutes each round takes.
  1890.         Value: 5
  1891.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  1892. mp_limitteams
  1893.         HelpStr: Max # of players 1 team can have over another (0 disables check)
  1894.         Value: 0
  1895.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  1896. mp_spawnprotectiontime
  1897.         HelpStr: Kick players who team-kill within this many seconds of a round restart.
  1898.         Value: 5
  1899.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1900. endround
  1901.         HelpStr: End the current round.
  1902.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1903. heroes_demonstration_mode
  1904.         HelpStr:
  1905.         Value: 1
  1906.         Flags: FCVAR_GAMEDLL
  1907. mp_dump_timers
  1908.         HelpStr: Prints round timers to the console for debugging
  1909.         Flags: FCVAR_GAMEDLL
  1910. sv_max_random_spawn_point_try
  1911.         HelpStr:
  1912.         Value: 7
  1913.         Flags: FCVAR_GAMEDLL
  1914. sv_reserve_spawn_teleport_point
  1915.         HelpStr:
  1916.         Value:
  1917.         Flags: FCVAR_GAMEDLL
  1918. map_showspawnpoints
  1919.         HelpStr: Shows player spawn points (red=invalid)
  1920.         Flags: FCVAR_GAMEDLL
  1921. sv_global_physics_simulator_add_length_constraint
  1922.         HelpStr: sv_global_physics_simulator_add_length_constraint
  1923.         Flags: FCVAR_GAMEDLL
  1924. sv_global_physics_simulator_add_fixed_constraint
  1925.         HelpStr: sv_global_physics_simulator_add_fixed_constraint
  1926.         Flags: FCVAR_GAMEDLL
  1927. sv_global_physics_simulator_add_actor
  1928.         HelpStr: Add Actor to the Global Physics Actor List
  1929.         Flags: FCVAR_GAMEDLL
  1930. sv_global_physics_simulator_remove_actor
  1931.         HelpStr: Remove Actor from the Global Physics Actor List
  1932.         Flags: FCVAR_GAMEDLL
  1933. sv_global_physics_simulator_print_actors
  1934.         HelpStr: Print Actor List
  1935.         Flags: FCVAR_GAMEDLL
  1936. sk_dynamic_resupply_modifier
  1937.         HelpStr:
  1938.         Value: 1.0
  1939.         Flags: FCVAR_GAMEDLL
  1940. g_debug_dynamicresupplies
  1941.         HelpStr: Debug item_dynamic_resupply spawning. Set to 1 to see text printouts of the spawning. Set to 2 to see lines drawn to other items factored into the spawning.
  1942.         Value: 0
  1943.         Flags: FCVAR_GAMEDLL
  1944. teamheal_erg_heal_min
  1945.         HelpStr:
  1946.         Value: 10
  1947.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1948. teamheal_erg_heal_max
  1949.         HelpStr:
  1950.         Value: 1000
  1951.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1952. teamheal_erg_damage_other_team_ratio
  1953.         HelpStr:
  1954.         Value: 0.3
  1955.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  1956. reload_erg_drop_shape
  1957.         HelpStr:
  1958.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1959. sv_fishing_itembox_autoget_item_time
  1960.         HelpStr:
  1961.         Value: 150
  1962.         Flags: FCVAR_GAMEDLL
  1963. debug_erg_drop
  1964.         HelpStr:
  1965.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1966. debug_ent_erg_drop
  1967.         HelpStr:
  1968.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1969. debug_collectible_item
  1970.         HelpStr:
  1971.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1972. debug_fishing_itembox
  1973.         HelpStr: debug_fishing_itembox
  1974.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1975. global_set
  1976.         HelpStr: global_set <globalname> <state>: Sets the state of the given env_global (0 = OFF, 1 = ON, 2 = DEAD).
  1977.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  1978. phys_speeds
  1979.         HelpStr:
  1980.         Value: 0
  1981.         Flags: FCVAR_GAMEDLL
  1982. phys_timescale
  1983.         HelpStr: Scale time for physics
  1984.         Value: 1
  1985.         Flags: FCVAR_GAMEDLL
  1986. physics_read_stat
  1987.         HelpStr: Read stat about physisc evironment
  1988.         Flags: FCVAR_GAMEDLL
  1989. phys_penetration_error_time
  1990.         HelpStr: Controls the duration of vphysics penetration error boxes.
  1991.         Value: 10
  1992.         Flags: FCVAR_GAMEDLL
  1993. physics_highlight_active
  1994.         HelpStr: Turns on the absbox for all active physics objects
  1995.         Flags: FCVAR_GAMEDLL
  1996. physics_report_active
  1997.         HelpStr: Lists all active physics objects
  1998.         Flags: FCVAR_GAMEDLL
  1999. surfaceprop
  2000.         HelpStr: Reports the surface properties at the cursor
  2001.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2002. physics_debug_entity
  2003.         HelpStr: Dumps debug info for an entity
  2004.         Flags: FCVAR_GAMEDLL
  2005. physics_select
  2006.         HelpStr: Dumps debug info for an entity
  2007.         Flags: FCVAR_GAMEDLL
  2008. physics_budget
  2009.         HelpStr: Times the cost of each active object
  2010.         Flags: FCVAR_GAMEDLL
  2011. collision_shake_amp
  2012.         HelpStr:
  2013.         Value: 0.2
  2014.         Flags: FCVAR_GAMEDLL
  2015. collision_shake_freq
  2016.         HelpStr:
  2017.         Value: 0.5
  2018.         Flags: FCVAR_GAMEDLL
  2019. collision_shake_time
  2020.         HelpStr:
  2021.         Value: 0.5
  2022.         Flags: FCVAR_GAMEDLL
  2023. air_density
  2024.         HelpStr: Changes the density of air for drag computations.
  2025.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2026. reload_impact_table
  2027.         HelpStr: Relaod Impact Table
  2028.         Flags: FCVAR_GAMEDLL
  2029. phys_impact_debug
  2030.         HelpStr: 1 : Print NPC and Player, 2 : Print All
  2031.         Value: 0
  2032.         Flags: FCVAR_GAMEDLL
  2033. phys_impact_debug_damage
  2034.         HelpStr: Print impact information only if the calculated damage is equal or above this one
  2035.         Value: 0
  2036.         Flags: FCVAR_GAMEDLL
  2037. vprof_scope_entity_thinks
  2038.         HelpStr:
  2039.         Value: 0
  2040.         Flags: FCVAR_GAMEDLL
  2041. vprof_scope_entity_gamephys
  2042.         HelpStr:
  2043.         Value: 0
  2044.         Flags: FCVAR_GAMEDLL
  2045. npc_vphysics
  2046.         HelpStr:
  2047.         Value: 0
  2048.         Flags: FCVAR_GAMEDLL
  2049. sv_teststepsimulation
  2050.         HelpStr:
  2051.         Value: 1
  2052.         Flags: FCVAR_GAMEDLL
  2053. sv_global_physics_estimate_debug_console
  2054.         HelpStr:
  2055.         Value: 0
  2056.         Flags: FCVAR_GAMEDLL
  2057. sv_global_physics_simulate_debug_console
  2058.         HelpStr:
  2059.         Value: 0
  2060.         Flags: FCVAR_GAMEDLL
  2061. sv_global_physics_estimate_debug_file
  2062.         HelpStr:
  2063.         Value: 0
  2064.         Flags: FCVAR_GAMEDLL
  2065. sv_global_physics_simulate_debug_file
  2066.         HelpStr:
  2067.         Value: 0
  2068.         Flags: FCVAR_GAMEDLL
  2069. debug_physimpact
  2070.         HelpStr:
  2071.         Value: 0
  2072.         Flags: FCVAR_GAMEDLL
  2073. force_teleport
  2074.         HelpStr: force_teleport
  2075.         Flags: FCVAR_GAMEDLL
  2076. changesector_fadeout_time
  2077.         HelpStr:
  2078.         Value: 2.0
  2079.         Flags: FCVAR_GAMEDLL
  2080. sv_ragdoll_type
  2081.         HelpStr: 0 : Client , 1 : Server
  2082.         Value: 1
  2083.         Flags: FCVAR_GAMEDLL
  2084. ragdoll_unragdoll_yaw_bias
  2085.         HelpStr:
  2086.         Value: 20.0
  2087.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2088. max_simultaneous_server_ragdoll
  2089.         HelpStr:
  2090.         Value: 3
  2091.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2092. building_signboard_w
  2093.         HelpStr:
  2094.         Value: 120
  2095.         Flags: FCVAR_GAMEDLL
  2096. building_signboard_h
  2097.         HelpStr:
  2098.         Value: 48
  2099.         Flags: FCVAR_GAMEDLL
  2100. cc_vgui_screen
  2101.         HelpStr:
  2102.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2103. building_signboard_facing
  2104.         HelpStr:
  2105.         Value: 2
  2106.         Flags: FCVAR_GAMEDLL
  2107. cc_activate_signboards
  2108.         HelpStr: cc_activate_signboards
  2109.         Flags: FCVAR_GAMEDLL
  2110. sv_reload_signboard
  2111.         HelpStr: sv_reload_signboard
  2112.         Flags: FCVAR_GAMEDLL
  2113. hud_jeephint_numentries
  2114.         HelpStr:
  2115.         Value: 10
  2116.         Flags: FCVAR_GAMEDLL
  2117. g_jeepexitspeed
  2118.         HelpStr:
  2119.         Value: 100
  2120.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2121. motionsynchronizer_frame_based
  2122.         HelpStr:
  2123.         Value: 1
  2124.         Flags: FCVAR_GAMEDLL
  2125. plr_multi_target_damage_to_weak_point
  2126.         HelpStr:
  2127.         Value: 0
  2128.         Flags: FCVAR_GAMEDLL
  2129. sk_plr_generic_spirit_velocity_bias
  2130.         HelpStr:
  2131.         Value: 100
  2132.         Flags: FCVAR_GAMEDLL
  2133. sk_plr_generic_spirit_radius_bias
  2134.         HelpStr:
  2135.         Value: 0.2
  2136.         Flags: FCVAR_GAMEDLL
  2137. sk_plr_generic_spirit_emit_origin_z_bias_normal
  2138.         HelpStr:
  2139.         Value: 40
  2140.         Flags: FCVAR_GAMEDLL
  2141. sk_plr_generic_spirit_emit_origin_z_bias_down
  2142.         HelpStr:
  2143.         Value: 10
  2144.         Flags: FCVAR_GAMEDLL
  2145. weapon_fadeout_time
  2146.         HelpStr:
  2147.         Value: 10.0
  2148.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2149. weapon_restore_collisiongroup_time
  2150.         HelpStr:
  2151.         Value: 1.0
  2152.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2153. weapon_throw_minimum_speed
  2154.         HelpStr:
  2155.         Value: 10.0
  2156.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2157. ctf_prop_return_time
  2158.         HelpStr:
  2159.         Value: 8
  2160.         Flags: FCVAR_GAMEDLL
  2161. sv_property_set
  2162.         HelpStr: sv_property_set
  2163.         Flags: FCVAR_GAMEDLL
  2164. pvp_game_hosted
  2165.         HelpStr:
  2166.         Value: 0
  2167.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2168. gameevent
  2169.         HelpStr: gameevent
  2170.         Flags: FCVAR_GAMEDLL
  2171. freematch_start
  2172.         HelpStr: freematch_start
  2173.         Flags: FCVAR_GAMEDLL
  2174. freematch_confirm
  2175.         HelpStr:
  2176.         Flags: FCVAR_GAMEDLL
  2177. town_action_event_handler_debug
  2178.         HelpStr:
  2179.         Value: 0
  2180.         Flags: FCVAR_GAMEDLL
  2181. ai_aggro_debug
  2182.         HelpStr:
  2183.         Value: 0
  2184.         Flags: FCVAR_GAMEDLL
  2185. ai_aggro_debug_num_players
  2186.         HelpStr:
  2187.         Value: 4
  2188.         Flags: FCVAR_GAMEDLL
  2189. aggro_print_table
  2190.         HelpStr: Print Aggro Table Entries
  2191.         Flags: FCVAR_GAMEDLL
  2192. ai_mode_debug
  2193.         HelpStr:
  2194.         Value: 0
  2195.         Flags: FCVAR_GAMEDLL
  2196. ai_order_debug
  2197.         HelpStr:
  2198.         Value: 0
  2199.         Flags: FCVAR_GAMEDLL
  2200. show_custom_attack_block_hull
  2201.         HelpStr:
  2202.         Value: 0
  2203.         Flags: FCVAR_GAMEDLL
  2204. ai_taunt_duration
  2205.         HelpStr:
  2206.         Value: 3.5
  2207.         Flags: FCVAR_GAMEDLL
  2208. show_custom_move_block_hull
  2209.         HelpStr:
  2210.         Value: 0
  2211.         Flags: FCVAR_GAMEDLL
  2212. sk_kobold_lancer_same_position_threshold
  2213.         HelpStr:
  2214.         Value: 5.0
  2215.         Flags: FCVAR_GAMEDLL
  2216. sk_kobold_lancer_same_position_time_limit
  2217.         HelpStr:
  2218.         Value: 2.0
  2219.         Flags: FCVAR_GAMEDLL
  2220. sk_kobold_default_weapon
  2221.         HelpStr:
  2222.         Value: weapon_meleebase
  2223.         Flags: FCVAR_GAMEDLL
  2224. sk_kobold_default_weapon_subtype
  2225.         HelpStr:
  2226.         Value: 20
  2227.         Flags: FCVAR_GAMEDLL
  2228. sv_breaklance_damage_power
  2229.         HelpStr:
  2230.         Value: 10.0
  2231.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2232. sv_breaklance_damage_angular
  2233.         HelpStr:
  2234.         Value: 10000.0
  2235.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2236. sv_breaklance_z_ratio
  2237.         HelpStr:
  2238.         Value: 0.5
  2239.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2240. sv_breaklance_max_angle
  2241.         HelpStr:
  2242.         Value: 45
  2243.         Flags: FCVAR_GAMEDLL
  2244. debug_blow_motion_controller
  2245.         HelpStr:
  2246.         Value: 0
  2247.         Flags: FCVAR_GAMEDLL
  2248. minimum_area_of_large_prop
  2249.         HelpStr:
  2250.         Value: 20000
  2251.         Flags: FCVAR_GAMEDLL
  2252. debug_npc_override_move
  2253.         HelpStr:
  2254.         Value: 0
  2255.         Flags: FCVAR_GAMEDLL
  2256. npc_grappled_falling_velocity_scale
  2257.         HelpStr:
  2258.         Value: 1.0
  2259.         Flags: FCVAR_GAMEDLL
  2260. sk_plr_grappling_throw_step_size
  2261.         HelpStr:
  2262.         Value: 50
  2263.         Flags: FCVAR_GAMEDLL
  2264. sk_plr_grappling_ignore_collision_react_dist
  2265.         HelpStr:
  2266.         Value: 300.0f
  2267.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2268. sk_plr_grappling_secondary_collision_damage_ratio
  2269.         HelpStr:
  2270.         Value: 1.0
  2271.         Flags: FCVAR_GAMEDLL
  2272. ai_playback_rate_debug
  2273.         HelpStr:
  2274.         Value: 0
  2275.         Flags: FCVAR_GAMEDLL
  2276. ai_weakpoint_debug
  2277.         HelpStr:
  2278.         Value: 0
  2279.         Flags: FCVAR_GAMEDLL
  2280. ai_teleport_debug
  2281.         HelpStr:
  2282.         Value: 0
  2283.         Flags: FCVAR_GAMEDLL
  2284. npc_stuck_process_disable
  2285.         HelpStr:
  2286.         Value: 0
  2287.         Flags: FCVAR_GAMEDLL
  2288. npc_falling_allow_height_check_disable
  2289.         HelpStr:
  2290.         Value: 0
  2291.         Flags: FCVAR_GAMEDLL
  2292. debug_drop_item
  2293.         HelpStr:
  2294.         Value: 0
  2295.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2296. npc_no_hook_ik_without_limb_dominated
  2297.         HelpStr:
  2298.         Value: 1
  2299.         Flags: FCVAR_GAMEDLL
  2300. npc_falling_time_out_disable
  2301.         HelpStr:
  2302.         Value: 0
  2303.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2304. cc_set_boss
  2305.         HelpStr: cc_set_boss
  2306.         Flags: FCVAR_GAMEDLL
  2307. test_web_log
  2308.         HelpStr:
  2309.         Flags: FCVAR_GAMEDLL
  2310. cc_remove_all_killed_npc
  2311.         HelpStr: cc_remove_all_killed_npc
  2312.         Flags: FCVAR_GAMEDLL
  2313. npc_knock_down
  2314.         HelpStr:
  2315.         Value: 0
  2316.         Flags: FCVAR_GAMEDLL
  2317. npc_flounder
  2318.         HelpStr:
  2319.         Value: 0
  2320.         Flags: FCVAR_GAMEDLL
  2321. test_move_stop
  2322.         HelpStr:
  2323.         Value: 1
  2324.         Flags: FCVAR_GAMEDLL
  2325. npc_grappling_distance
  2326.         HelpStr:
  2327.         Value: 31.496063
  2328.         Flags: FCVAR_GAMEDLL
  2329. npc_grappling_distance_walk
  2330.         HelpStr:
  2331.         Value: 25
  2332.         Flags: FCVAR_GAMEDLL
  2333. npc_set_name
  2334.         HelpStr: npc_set_name
  2335.         Flags: FCVAR_GAMEDLL
  2336. cc_prologue_npc_boost_downgauge
  2337.         HelpStr:
  2338.         Flags: FCVAR_GAMEDLL
  2339. force_purge_drop_items
  2340.         HelpStr:
  2341.         Flags: FCVAR_GAMEDLL
  2342. sv_npc_schedule
  2343.         HelpStr: sv_npc_schedule
  2344.         Flags: FCVAR_GAMEDLL
  2345. sv_npc_take_damage
  2346.         HelpStr: sv_npc_take_damage
  2347.         Flags: FCVAR_GAMEDLL
  2348. debug_evilcore
  2349.         HelpStr:
  2350.         Value: 0
  2351.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2352. erg_horizon_velocity_min
  2353.         HelpStr:
  2354.         Value: 100
  2355.         Flags: FCVAR_GAMEDLL
  2356. erg_horizon_velocity_max
  2357.         HelpStr:
  2358.         Value: 1000
  2359.         Flags: FCVAR_GAMEDLL
  2360. erg_vertical_velocity_min
  2361.         HelpStr:
  2362.         Value: 100
  2363.         Flags: FCVAR_GAMEDLL
  2364. erg_vertical_velocity_max
  2365.         HelpStr:
  2366.         Value: 300
  2367.         Flags: FCVAR_GAMEDLL
  2368. erg_angular_impulse_min
  2369.         HelpStr:
  2370.         Value: 100
  2371.         Flags: FCVAR_GAMEDLL
  2372. erg_angular_impulse_max
  2373.         HelpStr:
  2374.         Value: 1000
  2375.         Flags: FCVAR_GAMEDLL
  2376. erg_boss_drop_num
  2377.         HelpStr:
  2378.         Value: 20
  2379.         Flags: FCVAR_GAMEDLL
  2380. erg_boss_hp_amount
  2381.         HelpStr:
  2382.         Value: 50
  2383.         Flags: FCVAR_GAMEDLL
  2384. evilcore_horizon_velocity_min
  2385.         HelpStr:
  2386.         Value: 60
  2387.         Flags: FCVAR_GAMEDLL
  2388. evilcore_horizon_velocity_max
  2389.         HelpStr:
  2390.         Value: 120
  2391.         Flags: FCVAR_GAMEDLL
  2392. evilcore_vertical_velocity_min
  2393.         HelpStr:
  2394.         Value: 200
  2395.         Flags: FCVAR_GAMEDLL
  2396. evilcore_vertical_velocity_max
  2397.         HelpStr:
  2398.         Value: 500
  2399.         Flags: FCVAR_GAMEDLL
  2400. npc_player_costume_load_per_part
  2401.         HelpStr:
  2402.         Value: 1
  2403.         Flags: FCVAR_GAMEDLL
  2404. npc_player_costume_load_debug
  2405.         HelpStr:
  2406.         Value: 0
  2407.         Flags: FCVAR_GAMEDLL
  2408. hsv_max_s
  2409.         HelpStr:
  2410.         Value: 0.2
  2411.         Flags: FCVAR_GAMEDLL
  2412. sk_crow_health
  2413.         HelpStr:
  2414.         Value: 1
  2415.         Flags: FCVAR_GAMEDLL
  2416. sk_crow_melee_dmg
  2417.         HelpStr:
  2418.         Value: 0
  2419.         Flags: FCVAR_GAMEDLL
  2420. birds_debug
  2421.         HelpStr:
  2422.         Value: 0
  2423.         Flags: FCVAR_GAMEDLL
  2424. npc_fish_debug
  2425.         HelpStr:
  2426.         Value: 0
  2427.         Flags: FCVAR_GAMEDLL
  2428. sv_fish_snatch_max_wait_time
  2429.         HelpStr:
  2430.         Value: 3.5
  2431.         Flags: FCVAR_GAMEDLL
  2432. sv_fish_flop_during_min_duration
  2433.         HelpStr:
  2434.         Value: 3.0
  2435.         Flags: FCVAR_GAMEDLL
  2436. sv_fish_flop_during_max_duration
  2437.         HelpStr:
  2438.         Value: 10.0
  2439.         Flags: FCVAR_GAMEDLL
  2440. sv_fish_autoget_item_time
  2441.         HelpStr:
  2442.         Value: 150
  2443.         Flags: FCVAR_GAMEDLL
  2444. fish_create
  2445.         HelpStr: fish_create
  2446.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2447. fish_monster_create
  2448.         HelpStr: fish_monster_create
  2449.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2450. glasgavelen_custom_ai_debug
  2451.         HelpStr:
  2452.         Value: 0
  2453.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2454. sk_gnoll_yaw_speed
  2455.         HelpStr:
  2456.         Value: 20
  2457.         Flags: FCVAR_GAMEDLL
  2458. notify_npc_kobold_hit_player
  2459.         HelpStr: notify_npc_kobold_hit_player
  2460.         Flags: FCVAR_GAMEDLL
  2461. kus_debug
  2462.         HelpStr:
  2463.         Value: 0
  2464.         Flags: FCVAR_GAMEDLL
  2465. sv_kus_fadeout_distance
  2466.         HelpStr:
  2467.         Value: 200
  2468.         Flags: FCVAR_GAMEDLL
  2469. sv_kus_fadeout_time
  2470.         HelpStr:
  2471.         Value: 1
  2472.         Flags: FCVAR_GAMEDLL
  2473. kus_create
  2474.         HelpStr: kus_create
  2475.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2476. npc_linotoss_debug_ai
  2477.         HelpStr:
  2478.         Value: 0
  2479.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2480. npc_player_costume_level
  2481.         HelpStr: 0 : Robe, 1 : Face, 2 : All
  2482.         Value: 2
  2483.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  2484. npc_player_cancel_play_sequence_distance
  2485.         HelpStr:
  2486.         Value: 30.0
  2487.         Flags: FCVAR_GAMEDLL
  2488. npc_player_ignore_move_distance
  2489.         HelpStr:
  2490.         Value: 3.0
  2491.         Flags: FCVAR_GAMEDLL
  2492. npc_player_message_debug
  2493.         HelpStr:
  2494.         Value: 0
  2495.         Flags: FCVAR_GAMEDLL
  2496. npc_player_town_run_stop_distance
  2497.         HelpStr:
  2498.         Value: 30.0
  2499.         Flags: FCVAR_GAMEDLL
  2500. npc_player_yaw_epslion_default
  2501.         HelpStr:
  2502.         Value: 1.0
  2503.         Flags: FCVAR_GAMEDLL
  2504. npc_player_yaw_epslion_action
  2505.         HelpStr:
  2506.         Value: 5.0
  2507.         Flags: FCVAR_GAMEDLL
  2508. dummy_npc_player_white_color
  2509.         HelpStr:
  2510.         Value: 1
  2511.         Flags: FCVAR_GAMEDLL
  2512. sv_campfire_food_sharing_debug
  2513.         HelpStr:
  2514.         Value: 0
  2515.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2516. town_player_npc_fade_time
  2517.         HelpStr:
  2518.         Value: 1.f
  2519.         Flags: FCVAR_GAMEDLL
  2520. make_random_npc_player
  2521.         HelpStr: Make Random NPC Player
  2522.         Flags: FCVAR_GAMEDLL
  2523. make_clone_npc_player
  2524.         HelpStr: Make Clone NPC Player
  2525.         Flags: FCVAR_GAMEDLL
  2526. remove_all_npc_player
  2527.         HelpStr:
  2528.         Flags: FCVAR_GAMEDLL
  2529. follow_all_npc_player
  2530.         HelpStr:
  2531.         Flags: FCVAR_GAMEDLL
  2532. npc_player_portal_touching
  2533.         HelpStr: npc player start to touch portal
  2534.         Flags: FCVAR_GAMEDLL
  2535. npc_player_portal_touched
  2536.         HelpStr: npc player end to touch portal
  2537.         Flags: FCVAR_GAMEDLL
  2538. cc_npc_player_random_emotion
  2539.         HelpStr: cc_npc_player_random_emotion
  2540.         Flags: FCVAR_GAMEDLL
  2541. cc_npc_player_eat
  2542.         HelpStr: cc_npc_player_eat
  2543.         Flags: FCVAR_GAMEDLL
  2544. cc_campfire_food_sharing
  2545.         HelpStr: cc_campfire_food_sharing
  2546.         Flags: FCVAR_GAMEDLL
  2547. npc_player_idle_rest_time
  2548.         HelpStr:
  2549.         Value: 5
  2550.         Flags: FCVAR_GAMEDLL
  2551. npc_player_poseparam_spine_yaw_ratio
  2552.         HelpStr:
  2553.         Value: 0.5
  2554.         Flags: FCVAR_GAMEDLL
  2555. npc_player_poseparam_head_yaw_ratio
  2556.         HelpStr:
  2557.         Value: 0.8
  2558.         Flags: FCVAR_GAMEDLL
  2559. npc_player_poseparam_spine_pitch_ratio
  2560.         HelpStr:
  2561.         Value: 0.5
  2562.         Flags: FCVAR_GAMEDLL
  2563. npc_player_poseparam_head_pitch_ratio
  2564.         HelpStr:
  2565.         Value: 1.0
  2566.         Flags: FCVAR_GAMEDLL
  2567. npc_player_poseparam_head_yaw_max_speed
  2568.         HelpStr:
  2569.         Value: 70.0
  2570.         Flags: FCVAR_GAMEDLL
  2571. npc_player_poseparam_head_pitch_max_speed
  2572.         HelpStr:
  2573.         Value: 10.0
  2574.         Flags: FCVAR_GAMEDLL
  2575. npc_player_poseparam_head_yaw_lerp_time
  2576.         HelpStr:
  2577.         Value: 0.05
  2578.         Flags: FCVAR_GAMEDLL
  2579. npc_player_poseparam_head_pitch_lerp_time
  2580.         HelpStr:
  2581.         Value: 0.05
  2582.         Flags: FCVAR_GAMEDLL
  2583. npc_player_poseparam_spine_yaw_max_speed
  2584.         HelpStr:
  2585.         Value: 70.0
  2586.         Flags: FCVAR_GAMEDLL
  2587. npc_player_poseparam_spine_pitch_max_speed
  2588.         HelpStr:
  2589.         Value: 50.0
  2590.         Flags: FCVAR_GAMEDLL
  2591. npc_player_poseparam_spine_yaw_lerp_time
  2592.         HelpStr:
  2593.         Value: 0.05
  2594.         Flags: FCVAR_GAMEDLL
  2595. npc_player_poseparam_spine_pitch_lerp_time
  2596.         HelpStr:
  2597.         Value: 0.05
  2598.         Flags: FCVAR_GAMEDLL
  2599. npc_player_poseparam_spine_pitch_max
  2600.         HelpStr:
  2601.         Value: 20.0
  2602.         Flags: FCVAR_GAMEDLL
  2603. npc_player_poseparam_spine_pitch_min
  2604.         HelpStr:
  2605.         Value: 0.0
  2606.         Flags: FCVAR_GAMEDLL
  2607. npc_player_layered_sequence_debug
  2608.         HelpStr:
  2609.         Value: 0
  2610.         Flags: FCVAR_GAMEDLL
  2611. npc_player_look_min_distance
  2612.         HelpStr:
  2613.         Value: 10.0
  2614.         Flags: FCVAR_GAMEDLL
  2615. npc_player_look
  2616.         HelpStr:
  2617.         Flags: FCVAR_GAMEDLL
  2618. npc_player_costume_load_duration_state_change
  2619.         HelpStr:
  2620.         Value: 1
  2621.         Flags: FCVAR_GAMEDLL
  2622. npc_player_costume_quality
  2623.         HelpStr: NPC’s visual quality. 0: low, 1: high
  2624.         Value: 0
  2625.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE
  2626. npc_player_costume_load_retry_time
  2627.         HelpStr:
  2628.         Value: 4
  2629.         Flags: FCVAR_GAMEDLL
  2630. npc_player_costume_load_duration_in_square
  2631.         HelpStr:
  2632.         Value: 1
  2633.         Flags: FCVAR_GAMEDLL
  2634. npc_player_costume_load_interval
  2635.         HelpStr:
  2636.         Value: 8
  2637.         Flags: FCVAR_GAMEDLL
  2638. npc_player_costume_load_per_part_retry_time
  2639.         HelpStr:
  2640.         Value: 0.3
  2641.         Flags: FCVAR_GAMEDLL
  2642. npc_player_costume_load_per_part_duration_in_square
  2643.         HelpStr:
  2644.         Value: 0.05
  2645.         Flags: FCVAR_GAMEDLL
  2646. npc_player_costume_load_per_part_interval
  2647.         HelpStr:
  2648.         Value: 0.5
  2649.         Flags: FCVAR_GAMEDLL
  2650. npc_player_costume_load_queue_sort_rate
  2651.         HelpStr:
  2652.         Value: 1
  2653.         Flags: FCVAR_GAMEDLL
  2654. npc_player_costume_load_priority_base_distance
  2655.         HelpStr:
  2656.         Value: 1000.0
  2657.         Flags: FCVAR_GAMEDLL
  2658. cc_bone_merge_add
  2659.         HelpStr:
  2660.         Flags: FCVAR_GAMEDLL
  2661. cc_bone_merge_remove
  2662.         HelpStr:
  2663.         Flags: FCVAR_GAMEDLL
  2664. npc_player_select_look_angle_limit
  2665.         HelpStr:
  2666.         Value: 60.0
  2667.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2668. npc_player_select_look_center_weight
  2669.         HelpStr:
  2670.         Value: 100.0
  2671.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2672. npc_player_select_look_center_randomness
  2673.         HelpStr:
  2674.         Value: 70.0
  2675.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2676. reload_npc_player_select
  2677.         HelpStr: reload
  2678.         Flags: FCVAR_GAMEDLL
  2679. npc_rider_debug_ai
  2680.         HelpStr:
  2681.         Value: 0
  2682.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2683. npc_vampire_teleport_blow_around_impulse
  2684.         HelpStr:
  2685.         Value: 500.0
  2686.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2687. ti_debug
  2688.         HelpStr:
  2689.         Value: 0
  2690.         Flags: FCVAR_GAMEDLL
  2691. sk_ti_yaw_speed
  2692.         HelpStr:
  2693.         Value: 40
  2694.         Flags: FCVAR_GAMEDLL
  2695. sk_ti_relative_yaw_from_player
  2696.         HelpStr:
  2697.         Value: 135
  2698.         Flags: FCVAR_GAMEDLL
  2699. sk_ti_distance_normal
  2700.         HelpStr:
  2701.         Value: 80
  2702.         Flags: FCVAR_GAMEDLL
  2703. sk_ti_min_distance_normal_to_player
  2704.         HelpStr:
  2705.         Value: 40
  2706.         Flags: FCVAR_GAMEDLL
  2707. sk_ti_max_distance_normal_to_player
  2708.         HelpStr:
  2709.         Value: 250
  2710.         Flags: FCVAR_GAMEDLL
  2711. sk_ti_distance_battle
  2712.         HelpStr:
  2713.         Value: 160
  2714.         Flags: FCVAR_GAMEDLL
  2715. sk_ti_min_distance_battle_to_monster
  2716.         HelpStr:
  2717.         Value: 150
  2718.         Flags: FCVAR_GAMEDLL
  2719. sk_ti_min_distance_battle_to_player
  2720.         HelpStr:
  2721.         Value: 40
  2722.         Flags: FCVAR_GAMEDLL
  2723. sk_ti_max_distance_battle_to_player
  2724.         HelpStr:
  2725.         Value: 200
  2726.         Flags: FCVAR_GAMEDLL
  2727. sk_ti_distance_tolerance
  2728.         HelpStr:
  2729.         Value: 25
  2730.         Flags: FCVAR_GAMEDLL
  2731. sk_ti_min_wait_time_for_move
  2732.         HelpStr:
  2733.         Value: 3.0
  2734.         Flags: FCVAR_GAMEDLL
  2735. sk_ti_health
  2736.         HelpStr:
  2737.         Value: 999999
  2738.         Flags: FCVAR_GAMEDLL
  2739. sk_ti_fail_count_to_teleport
  2740.         HelpStr:
  2741.         Value: 3
  2742.         Flags: FCVAR_GAMEDLL
  2743. sk_ti_path_find_retry
  2744.         HelpStr:
  2745.         Value: 5
  2746.         Flags: FCVAR_GAMEDLL
  2747. sk_ti_look_importance
  2748.         HelpStr:
  2749.         Value: 1.0
  2750.         Flags: FCVAR_GAMEDLL
  2751. sk_ti_look_duration
  2752.         HelpStr:
  2753.         Value: 1.0
  2754.         Flags: FCVAR_GAMEDLL
  2755. sk_ti_look_ramp
  2756.         HelpStr:
  2757.         Value: 0.2
  2758.         Flags: FCVAR_GAMEDLL
  2759. ti_select_flee_schedule
  2760.         HelpStr: ti_select_flee_schedule
  2761.         Flags: FCVAR_GAMEDLL
  2762. sk_prop_golem_yaw_speed
  2763.         HelpStr:
  2764.         Value: 40
  2765.         Flags: FCVAR_GAMEDLL
  2766. sk_prop_golem_face_to_player_threshould
  2767.         HelpStr:
  2768.         Value: 30
  2769.         Flags: FCVAR_GAMEDLL
  2770. sk_prop_golem_max_distance_to_player
  2771.         HelpStr:
  2772.         Value: 150
  2773.         Flags: FCVAR_GAMEDLL
  2774. sk_prop_golem_min_distance_to_player
  2775.         HelpStr:
  2776.         Value: 80
  2777.         Flags: FCVAR_GAMEDLL
  2778. sk_prop_golem_distance_tolerance
  2779.         HelpStr:
  2780.         Value: 50
  2781.         Flags: FCVAR_GAMEDLL
  2782. sk_prop_golem_max_spawn_time
  2783.         HelpStr:
  2784.         Value: 1
  2785.         Flags: FCVAR_GAMEDLL
  2786. npc_prop_golem_prop_snatch_update_time
  2787.         HelpStr:
  2788.         Value: 0.15
  2789.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2790. npc_prop_golem_prop_snatch_radius
  2791.         HelpStr:
  2792.         Value: 200.0
  2793.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2794. npc_prop_golem_prop_snatch_velocity
  2795.         HelpStr:
  2796.         Value: 300.0
  2797.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2798. npc_prop_golem_prop_snatch_velocity_up_offset
  2799.         HelpStr:
  2800.         Value: 100.0
  2801.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2802. npc_prop_golem_prop_attach_distance
  2803.         HelpStr:
  2804.         Value: 70.0
  2805.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2806. npc_prop_golem_num_prop_attach_per_bone
  2807.         HelpStr:
  2808.         Value: 1
  2809.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2810. npc_prop_golem_prop_snatch_velocity_dir_ratio
  2811.         HelpStr:
  2812.         Value: 0.4
  2813.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  2814. update_prop_golem_stats
  2815.         HelpStr:
  2816.         Flags: FCVAR_GAMEDLL
  2817. cc_golem_notice_owner_attacker
  2818.         HelpStr:
  2819.         Flags: FCVAR_GAMEDLL
  2820. npc_summon_chase_default_dead_time
  2821.         HelpStr:
  2822.         Value: 240.0
  2823.         Flags: FCVAR_GAMEDLL
  2824. npc_summon_chase_default_disassemble_distance
  2825.         HelpStr:
  2826.         Value: 2000.0
  2827.         Flags: FCVAR_GAMEDLL
  2828. npc_summon_chase_default_disassemble_height
  2829.         HelpStr:
  2830.         Value: 1000.0
  2831.         Flags: FCVAR_GAMEDLL
  2832. npc_summon_chase_min_distance_to_player
  2833.         HelpStr:
  2834.         Value: 80
  2835.         Flags: FCVAR_GAMEDLL
  2836. npc_summon_chase_max_distance_to_player
  2837.         HelpStr:
  2838.         Value: 150
  2839.         Flags: FCVAR_GAMEDLL
  2840. npc_summon_chase_face_to_player_threshould
  2841.         HelpStr:
  2842.         Value: 30
  2843.         Flags: FCVAR_GAMEDLL
  2844. npc_summon_chase_distance_tolerance
  2845.         HelpStr:
  2846.         Value: 50
  2847.         Flags: FCVAR_GAMEDLL
  2848. npc_summon_max_spawn_time
  2849.         HelpStr:
  2850.         Value: 1
  2851.         Flags: FCVAR_GAMEDLL
  2852. debug_status_effect_value
  2853.         HelpStr:
  2854.         Value: 0
  2855.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2856. reload_status_effect_register
  2857.         HelpStr: Reload Status Effect Register Table
  2858.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2859. sv_status_efx_frozen_cheat_probability
  2860.         HelpStr:
  2861.         Value: -1
  2862.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2863. sv_status_efx_frozen_debug
  2864.         HelpStr:
  2865.         Value: 0
  2866.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  2867. sv_close_alchemy_box
  2868.         HelpStr: sv_close_alchemy_box
  2869.         Flags: FCVAR_GAMEDLL
  2870. campfirekit_throwable_range
  2871.         HelpStr:
  2872.         Value: 50
  2873.         Flags: FCVAR_GAMEDLL
  2874. campfire_disappear_time
  2875.         HelpStr:
  2876.         Value: 1.0
  2877.         Flags: FCVAR_GAMEDLL
  2878. campfire_throwin_velocity_scale
  2879.         HelpStr:
  2880.         Value: 2.0
  2881.         Flags: FCVAR_GAMEDLL
  2882. campfire_throwin_velocity_up
  2883.         HelpStr:
  2884.         Value: 50.0
  2885.         Flags: FCVAR_GAMEDLL
  2886. campfire_slope_threshould
  2887.         HelpStr:
  2888.         Value: 10.0
  2889.         Flags: FCVAR_GAMEDLL
  2890. campfire_ignite_num_required_props
  2891.         HelpStr:
  2892.         Value: 2
  2893.         Flags: FCVAR_GAMEDLL
  2894. campfire_extinguishing_time
  2895.         HelpStr:
  2896.         Value: 90.0
  2897.         Flags: FCVAR_GAMEDLL
  2898. campfire_extinguishing_time_postpone_at_prop_ignition
  2899.         HelpStr:
  2900.         Value: 30.0
  2901.         Flags: FCVAR_GAMEDLL
  2902. campfire_extinguishing_notice_preceding_time
  2903.         HelpStr:
  2904.         Value: 10.0
  2905.         Flags: FCVAR_GAMEDLL
  2906. campfire_extinguishing_notice_holding_time
  2907.         HelpStr:
  2908.         Value: 7.0
  2909.         Flags: FCVAR_GAMEDLL
  2910. campfire_notice_period_time
  2911.         HelpStr:
  2912.         Value: 10.0
  2913.         Flags: FCVAR_GAMEDLL
  2914. campfire_notice_holding_time
  2915.         HelpStr:
  2916.         Value: 5.0
  2917.         Flags: FCVAR_GAMEDLL
  2918. campfire_light_r
  2919.         HelpStr:
  2920.         Value: 253
  2921.         Flags: FCVAR_GAMEDLL
  2922. campfire_light_g
  2923.         HelpStr:
  2924.         Value: 253
  2925.         Flags: FCVAR_GAMEDLL
  2926. campfire_light_b
  2927.         HelpStr:
  2928.         Value: 154
  2929.         Flags: FCVAR_GAMEDLL
  2930. campfire_light_exp
  2931.         HelpStr:
  2932.         Value: 4
  2933.         Flags: FCVAR_GAMEDLL
  2934. campfire_light_radius
  2935.         HelpStr:
  2936.         Value: 500
  2937.         Flags: FCVAR_GAMEDLL
  2938. campfire_light_delay
  2939.         HelpStr:
  2940.         Value: 30
  2941.         Flags: FCVAR_GAMEDLL
  2942. campfire_light_decay
  2943.         HelpStr:
  2944.         Value: 0
  2945.         Flags: FCVAR_GAMEDLL
  2946. campfire_anvil_distance
  2947.         HelpStr:
  2948.         Value: 128
  2949.         Flags: FCVAR_GAMEDLL
  2950. campfire_anvil_effect_range
  2951.         HelpStr:
  2952.         Value: 32
  2953.         Flags: FCVAR_GAMEDLL
  2954. campfire_status_effect_radius
  2955.         HelpStr:
  2956.         Value: 160
  2957.         Flags: FCVAR_GAMEDLL
  2958. campfire_status_effect_enable_time
  2959.         HelpStr:
  2960.         Value: 10
  2961.         Flags: FCVAR_GAMEDLL
  2962. campfire_alram_radius
  2963.         HelpStr:
  2964.         Value: 1024
  2965.         Flags: FCVAR_GAMEDLL
  2966. campfire_fadeout_delay
  2967.         HelpStr:
  2968.         Value: 5
  2969.         Flags: FCVAR_GAMEDLL
  2970. campfire_repair
  2971.         HelpStr:
  2972.         Flags: FCVAR_GAMEDLL
  2973. sk_check_summon_update_period
  2974.         HelpStr:
  2975.         Value: 0.1
  2976.         Flags: FCVAR_GAMEDLL
  2977. sk_plr_healing_spirit_velocity_bias
  2978.         HelpStr:
  2979.         Value: 500
  2980.         Flags: FCVAR_GAMEDLL
  2981. sk_plr_healing_spirit_radius_bias
  2982.         HelpStr:
  2983.         Value: 0.2
  2984.         Flags: FCVAR_GAMEDLL
  2985. sk_plr_healing_spirit_emit_origin_z_bias
  2986.         HelpStr:
  2987.         Value: 50
  2988.         Flags: FCVAR_GAMEDLL
  2989. debug_force_evy_critical_healing
  2990.         HelpStr:
  2991.         Value: 0
  2992.         Flags: FCVAR_GAMEDLL
  2993. goddess_divine_personal_max_try
  2994.         HelpStr:
  2995.         Value: 1
  2996.         Flags: FCVAR_GAMEDLL
  2997. goddess_divine_party_max_try
  2998.         HelpStr:
  2999.         Value: 3
  3000.         Flags: FCVAR_GAMEDLL
  3001. cc_init_goddess_protection
  3002.         HelpStr:
  3003.         Flags: FCVAR_GAMEDLL
  3004. item_error_check_time
  3005.         HelpStr:
  3006.         Value: 1.0
  3007.         Flags: FCVAR_GAMEDLL
  3008. sv_health_potion_double_up_time
  3009.         HelpStr:
  3010.         Value: 0.25f
  3011.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3012. reload_item_data
  3013.         HelpStr:
  3014.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3015. max_full_repair_abstract_durability
  3016.         HelpStr:
  3017.         Value: 100
  3018.         Flags: FCVAR_GAMEDLL
  3019. heroes_ShowStateTransitions
  3020.         HelpStr: heroes_ShowStateTransitions <ent index or -1 for all>. Show player state transitions.
  3021.         Value: -2
  3022.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3023. sv_max_usercmd_future_ticks
  3024.         HelpStr: Prevents clients from running usercmds too far in the future. Prevents speed hacks.
  3025.         Value: 8
  3026.         Flags: FCVAR_GAMEDLL
  3027. bot_mimic
  3028.         HelpStr:
  3029.         Value: 0
  3030.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3031. bot_freeze
  3032.         HelpStr:
  3033.         Value: 0
  3034.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3035. bot_crouch
  3036.         HelpStr:
  3037.         Value: 0
  3038.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3039. bot_mimic_yaw_offset
  3040.         HelpStr:
  3041.         Value: 180
  3042.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3043. sk_plr_max_health
  3044.         HelpStr:
  3045.         Value: 0
  3046.         Flags: FCVAR_GAMEDLL
  3047. sk_plr_max_stamina
  3048.         HelpStr:
  3049.         Value: 0
  3050.         Flags: FCVAR_GAMEDLL
  3051. sk_plr_down_count
  3052.         HelpStr:
  3053.         Value: 0
  3054.         Flags: FCVAR_GAMEDLL
  3055. sk_plr_down_restoration_rate
  3056.         HelpStr:
  3057.         Value: 0
  3058.         Flags: FCVAR_GAMEDLL
  3059. sk_plr_fast_stamina_restoration_rate_evy_scythe
  3060.         HelpStr:
  3061.         Value: 48.0
  3062.         Flags: FCVAR_GAMEDLL
  3063. sk_plr_normal_stamina_restoration_rate_evy_scythe
  3064.         HelpStr:
  3065.         Value: 12.0
  3066.         Flags: FCVAR_GAMEDLL
  3067. sk_plr_fast_stamina_restoration_rate_evy_neo_staff
  3068.         HelpStr:
  3069.         Value: 48.0
  3070.         Flags: FCVAR_GAMEDLL
  3071. sk_plr_normal_stamina_restoration_rate_evy_neo_staff
  3072.         HelpStr:
  3073.         Value: 12.0
  3074.         Flags: FCVAR_GAMEDLL
  3075. sk_plr_health_restoration_rate
  3076.         HelpStr:
  3077.         Value: 0
  3078.         Flags: FCVAR_GAMEDLL
  3079. sk_plr_lethita_stamina_fast_restoration_time_condition
  3080.         HelpStr:
  3081.         Value: 0
  3082.         Flags: FCVAR_GAMEDLL
  3083. sk_plr_fiona_stamina_fast_restoration_time_condition
  3084.         HelpStr:
  3085.         Value: 0
  3086.         Flags: FCVAR_GAMEDLL
  3087. sk_plr_evy_stamina_fast_restoration_time_condition
  3088.         HelpStr:
  3089.         Value: 0
  3090.         Flags: FCVAR_GAMEDLL
  3091. sk_plr_evy_stamina_fast_restoration_time_condition_scythe
  3092.         HelpStr:
  3093.         Value: 0
  3094.         Flags: FCVAR_GAMEDLL
  3095. sk_plr_evy_stamina_fast_restoration_time_condition_neo_staff
  3096.         HelpStr:
  3097.         Value: 0
  3098.         Flags: FCVAR_GAMEDLL
  3099. sk_plr_kay_stamina_fast_restoration_time_condition
  3100.         HelpStr:
  3101.         Value: 0
  3102.         Flags: FCVAR_GAMEDLL
  3103. sk_plr_kalok_stamina_fast_restoration_time_condition
  3104.         HelpStr:
  3105.         Value: 0
  3106.         Flags: FCVAR_GAMEDLL
  3107. sk_plr_stamina_reduction_rate_when_grappling
  3108.         HelpStr:
  3109.         Value: 0
  3110.         Flags: FCVAR_GAMEDLL
  3111. sk_plr_rest_damage_time_condition
  3112.         HelpStr:
  3113.         Value: 0
  3114.         Flags: FCVAR_GAMEDLL
  3115. sk_plr_rest_action_time_condition
  3116.         HelpStr:
  3117.         Value: 0
  3118.         Flags: FCVAR_GAMEDLL
  3119. sk_plr_lethita_rest_spend_stamina_time
  3120.         HelpStr:
  3121.         Value: 0
  3122.         Flags: FCVAR_GAMEDLL
  3123. sk_plr_fiona_rest_spend_stamina_time
  3124.         HelpStr:
  3125.         Value: 0
  3126.         Flags: FCVAR_GAMEDLL
  3127. sk_plr_evy_rest_spend_stamina_time
  3128.         HelpStr:
  3129.         Value: 0
  3130.         Flags: FCVAR_GAMEDLL
  3131. sk_plr_kay_rest_spend_stamina_time
  3132.         HelpStr:
  3133.         Value: 0
  3134.         Flags: FCVAR_GAMEDLL
  3135. sk_plr_kalok_rest_spend_stamina_time
  3136.         HelpStr:
  3137.         Value: 0
  3138.         Flags: FCVAR_GAMEDLL
  3139. sk_plr_invincible_time_after_respawn
  3140.         HelpStr:
  3141.         Value: 0
  3142.         Flags: FCVAR_GAMEDLL
  3143. plr_falling_allow_height_check_disable
  3144.         HelpStr:
  3145.         Value: 0
  3146.         Flags: FCVAR_GAMEDLL
  3147. sv_create_character_mode
  3148.         HelpStr:
  3149.         Value: 0
  3150.         Flags: FCVAR_GAMEDLL
  3151. barehand_balance
  3152.         HelpStr:
  3153.         Value: 80
  3154.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3155. CreatePredictionError
  3156.         HelpStr: Create a prediction error
  3157.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3158. sk_plr_weapon_change
  3159.         HelpStr: Change Player Current Weapon
  3160.         Flags: FCVAR_GAMEDLL
  3161. cc_try_stuck_escape
  3162.         HelpStr:
  3163.         Flags: FCVAR_GAMEDLL
  3164. sv_runcmds
  3165.         HelpStr:
  3166.         Value: 1
  3167.         Flags: FCVAR_GAMEDLL
  3168. update_inship_player_info
  3169.         HelpStr:
  3170.         Flags: FCVAR_GAMEDLL
  3171. update_battle_inventory_info
  3172.         HelpStr:
  3173.         Flags: FCVAR_GAMEDLL
  3174. party_member_dead_message_1_channel
  3175.         HelpStr:
  3176.         Value: 2
  3177.         Flags: FCVAR_GAMEDLL
  3178. party_member_dead_message_1_y
  3179.         HelpStr:
  3180.         Value: 0.7
  3181.         Flags: FCVAR_GAMEDLL
  3182. party_member_dead_message_1_font
  3183.         HelpStr:
  3184.         Value: CenterPrintText
  3185.         Flags: FCVAR_GAMEDLL
  3186. party_member_dead_message_2_channel
  3187.         HelpStr:
  3188.         Value: 3
  3189.         Flags: FCVAR_GAMEDLL
  3190. party_member_dead_message_2_y
  3191.         HelpStr:
  3192.         Value: 0.75
  3193.         Flags: FCVAR_GAMEDLL
  3194. party_member_dead_message_2_font
  3195.         HelpStr:
  3196.         Value: Heroes_YoonGothic_Bold_15
  3197.         Flags: FCVAR_GAMEDLL
  3198. host_reserve_system_message
  3199.         HelpStr: host_reserve_system_message
  3200.         Flags: FCVAR_GAMEDLL
  3201. plr_falling_motion_minimum_height
  3202.         HelpStr:
  3203.         Value: 80
  3204.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3205. plr_falling_allow_duration
  3206.         HelpStr:
  3207.         Value: 3.0
  3208.         Flags: FCVAR_GAMEDLL
  3209. plr_falling_motion_process_disable
  3210.         HelpStr:
  3211.         Value: 0
  3212.         Flags: FCVAR_GAMEDLL
  3213. plr_velocity_check_disable
  3214.         HelpStr:
  3215.         Value: 0
  3216.         Flags: FCVAR_GAMEDLL
  3217. transport_to_safeposition_delay
  3218.         HelpStr:
  3219.         Value: 3.0
  3220.         Flags: FCVAR_GAMEDLL
  3221. transport_to_spawnposition_delay
  3222.         HelpStr:
  3223.         Value: 6.0
  3224.         Flags: FCVAR_GAMEDLL
  3225. plr_stuck_process_disable
  3226.         HelpStr:
  3227.         Value: 0
  3228.         Flags: FCVAR_GAMEDLL
  3229. town_player_move_update_tick_rate
  3230.         HelpStr:
  3231.         Value: 60
  3232.         Flags: FCVAR_GAMEDLL
  3233. town_player_costume_update_tick_rate
  3234.         HelpStr:
  3235.         Value: 600
  3236.         Flags: FCVAR_GAMEDLL
  3237. cc_change_all_costume_by_stream
  3238.         HelpStr:
  3239.         Flags: FCVAR_GAMEDLL
  3240. cc_reload_costume_clipping
  3241.         HelpStr:
  3242.         Flags: FCVAR_GAMEDLL
  3243. cc_reload_player_model
  3244.         HelpStr:
  3245.         Flags: FCVAR_GAMEDLL
  3246. plr_dead_ragdoll_force_scale
  3247.         HelpStr:
  3248.         Value: 10
  3249.         Flags: FCVAR_GAMEDLL
  3250. recheck_contact_points
  3251.         HelpStr: recheck_contact_points
  3252.         Flags: FCVAR_GAMEDLL
  3253. ctf_dead_auto_respawn_time
  3254.         HelpStr:
  3255.         Value: 8
  3256.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3257. plr_play_overlay_sequence
  3258.         HelpStr:
  3259.         Flags: FCVAR_GAMEDLL
  3260. plr_stop_overlay_sequence
  3261.         HelpStr:
  3262.         Flags: FCVAR_GAMEDLL
  3263. default_hair_id
  3264.         HelpStr:
  3265.         Value: 0
  3266.         Flags: FCVAR_GAMEDLL
  3267. default_hair_color
  3268.         HelpStr:
  3269.         Value: 1
  3270.         Flags: FCVAR_GAMEDLL
  3271. default_skin_color
  3272.         HelpStr:
  3273.         Value: 1
  3274.         Flags: FCVAR_GAMEDLL
  3275. default_eye_color
  3276.         HelpStr:
  3277.         Value: 1
  3278.         Flags: FCVAR_GAMEDLL
  3279. default_shiness_level
  3280.         HelpStr:
  3281.         Value: 4
  3282.         Flags: FCVAR_GAMEDLL
  3283. sv_random_costume_info
  3284.         HelpStr:
  3285.         Value: 0 0 0 0 0
  3286.         Flags: FCVAR_GAMEDLL
  3287. cc_init_costume_on_character_create
  3288.         HelpStr:
  3289.         Flags: FCVAR_GAMEDLL
  3290. cc_random_costume_on_character_create
  3291.         HelpStr:
  3292.         Flags: FCVAR_GAMEDLL
  3293. cc_update_costume
  3294.         HelpStr:
  3295.         Flags: FCVAR_GAMEDLL
  3296. lift_during_sound_period
  3297.         HelpStr:
  3298.         Value: 2.0
  3299.         Flags: FCVAR_GAMEDLL
  3300. player_latch_motion_debug
  3301.         HelpStr:
  3302.         Value: 0
  3303.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3304. sv_show_player_target
  3305.         HelpStr:
  3306.         Value: 0
  3307.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3308. cc_player_cur_target_position
  3309.         HelpStr:
  3310.         Flags: FCVAR_GAMEDLL
  3311. plr_use_quickslot
  3312.         HelpStr:
  3313.         Flags: FCVAR_GAMEDLL
  3314. plr_key_pressing_quick_slot_enable
  3315.         HelpStr:
  3316.         Value: 0
  3317.         Flags: FCVAR_GAMEDLL
  3318. spskill_next
  3319.         HelpStr:
  3320.         Flags: FCVAR_GAMEDLL
  3321. notify_cur_spskill_state
  3322.         HelpStr:
  3323.         Flags: FCVAR_GAMEDLL
  3324. plr_safe_ground_position_time_interval
  3325.         HelpStr:
  3326.         Value: 0.1
  3327.         Flags: FCVAR_GAMEDLL
  3328. hp_recovery_rate_by_es_move
  3329.         HelpStr:
  3330.         Value: 0.07
  3331.         Flags: FCVAR_GAMEDLL
  3332. plr_eye_update_period
  3333.         HelpStr:
  3334.         Value: 0.5
  3335.         Flags: FCVAR_GAMEDLL
  3336. plr_all_reserve_find_look_target_immediately
  3337.         HelpStr:
  3338.         Flags: FCVAR_GAMEDLL
  3339. remove_status_effect_by_shared_index
  3340.         HelpStr:
  3341.         Flags: FCVAR_GAMEDLL
  3342. remove_server_effect_by_shared_index
  3343.         HelpStr:
  3344.         Flags: FCVAR_GAMEDLL
  3345. cam_enable_look_at
  3346.         HelpStr: cam_enable_look_at
  3347.         Flags: FCVAR_GAMEDLL
  3348. cam_disable_look_at
  3349.         HelpStr: cam_disable_look_at
  3350.         Flags: FCVAR_GAMEDLL
  3351. force_damage_player
  3352.         HelpStr: force_damage_player
  3353.         Flags: FCVAR_GAMEDLL
  3354. sendto_server_title_id
  3355.         HelpStr:
  3356.         Flags: FCVAR_GAMEDLL
  3357. sendto_server_guild_name
  3358.         HelpStr:
  3359.         Flags: FCVAR_GAMEDLL
  3360. sendto_server_quote
  3361.         HelpStr:
  3362.         Flags: FCVAR_GAMEDLL
  3363. sendto_server_cafe
  3364.         HelpStr:
  3365.         Flags: FCVAR_GAMEDLL
  3366. sendto_server_return
  3367.         HelpStr:
  3368.         Flags: FCVAR_GAMEDLL
  3369. cc_use_egofeather
  3370.         HelpStr:
  3371.         Flags: FCVAR_GAMEDLL
  3372. cc_use_goddessfeather
  3373.         HelpStr:
  3374.         Flags: FCVAR_GAMEDLL
  3375. cc_launch_ship_intro_cutscene_player_init
  3376.         HelpStr:
  3377.         Flags: FCVAR_GAMEDLL
  3378. cc_play_launch_emotion
  3379.         HelpStr: play random emotion for ship launch
  3380.         Flags: FCVAR_GAMEDLL
  3381. sv_relay_get_item_event
  3382.         HelpStr:
  3383.         Flags: FCVAR_GAMEDLL
  3384. changeteam
  3385.         HelpStr: Change Team in PVP Mode
  3386.         Flags: FCVAR_GAMEDLL
  3387. set_title
  3388.         HelpStr: Set Title
  3389.         Flags: FCVAR_GAMEDLL
  3390. plr_set_esmove_target
  3391.         HelpStr:
  3392.         Flags: FCVAR_GAMEDLL
  3393. cc_quick_chat_action
  3394.         HelpStr:
  3395.         Flags: FCVAR_GAMEDLL
  3396. cc_redirect_command
  3397.         HelpStr:
  3398.         Flags: FCVAR_GAMEDLL
  3399. plr_select_party_member
  3400.         HelpStr:
  3401.         Flags: FCVAR_GAMEDLL
  3402. cc_init_tagged_players
  3403.         HelpStr: cc_init_tagged_players
  3404.         Flags: FCVAR_GAMEDLL
  3405. t_tagged_player_list
  3406.         HelpStr: tc_tagged_player_list
  3407.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3408. player_load_current_costume
  3409.         HelpStr: player_load_current_costume
  3410.         Flags: FCVAR_GAMEDLL
  3411. purchase_harpoon
  3412.         HelpStr: Temporary
  3413.         Flags: FCVAR_GAMEDLL
  3414. cc_set_sub_weapon
  3415.         HelpStr: cc_set_sub_weapon item_class ammo_count
  3416.         Flags: FCVAR_GAMEDLL
  3417. cc_fill_all_items
  3418.         HelpStr:
  3419.         Flags: FCVAR_GAMEDLL
  3420. cc_notify_current_AP
  3421.         HelpStr:
  3422.         Flags: FCVAR_GAMEDLL
  3423. force_breakarmor_damage_power
  3424.         HelpStr:
  3425.         Value: 500.0
  3426.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3427. force_breakarmor_damage_angular
  3428.         HelpStr:
  3429.         Value: 200.0
  3430.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3431. force_breakarmor_z_ratio
  3432.         HelpStr:
  3433.         Value: 0.5
  3434.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3435. load_costume
  3436.         HelpStr:
  3437.         Flags: FCVAR_GAMEDLL
  3438. load_costume_without_motion
  3439.         HelpStr:
  3440.         Flags: FCVAR_GAMEDLL
  3441. cc_change_costume_set
  3442.         HelpStr:
  3443.         Flags: FCVAR_GAMEDLL
  3444. cc_change_costume_color
  3445.         HelpStr:
  3446.         Flags: FCVAR_GAMEDLL
  3447. cc_change_all_costume_color
  3448.         HelpStr:
  3449.         Flags: FCVAR_GAMEDLL
  3450. cc_change_accessory
  3451.         HelpStr:
  3452.         Flags: FCVAR_GAMEDLL
  3453. cc_change_accessory_color
  3454.         HelpStr:
  3455.         Flags: FCVAR_GAMEDLL
  3456. cc_change_costume_pollution
  3457.         HelpStr:
  3458.         Flags: FCVAR_GAMEDLL
  3459. cc_change_face_layer
  3460.         HelpStr:
  3461.         Flags: FCVAR_GAMEDLL
  3462. cc_change_all_face_layer_by_stream
  3463.         HelpStr:
  3464.         Flags: FCVAR_GAMEDLL
  3465. cc_change_face_layer_color
  3466.         HelpStr:
  3467.         Flags: FCVAR_GAMEDLL
  3468. cc_change_face_shineness_level
  3469.         HelpStr:
  3470.         Flags: FCVAR_GAMEDLL
  3471. cc_change_face_paint_detail
  3472.         HelpStr:
  3473.         Flags: FCVAR_GAMEDLL
  3474. cc_change_face_paint_rotate
  3475.         HelpStr:
  3476.         Flags: FCVAR_GAMEDLL
  3477. cc_change_face_paint_pos_x
  3478.         HelpStr:
  3479.         Flags: FCVAR_GAMEDLL
  3480. cc_change_face_paint_pos_y
  3481.         HelpStr:
  3482.         Flags: FCVAR_GAMEDLL
  3483. cc_change_face_paint_scale
  3484.         HelpStr:
  3485.         Flags: FCVAR_GAMEDLL
  3486. cc_change_body_layer
  3487.         HelpStr:
  3488.         Flags: FCVAR_GAMEDLL
  3489. cc_change_all_body_layer_by_stream
  3490.         HelpStr:
  3491.         Flags: FCVAR_GAMEDLL
  3492. cc_change_body_layer_color
  3493.         HelpStr:
  3494.         Flags: FCVAR_GAMEDLL
  3495. cc_change_body_paint_detail
  3496.         HelpStr:
  3497.         Flags: FCVAR_GAMEDLL
  3498. cc_change_body_paint_surface_side
  3499.         HelpStr:
  3500.         Flags: FCVAR_GAMEDLL
  3501. cc_change_body_paint_rotate_z
  3502.         HelpStr:
  3503.         Flags: FCVAR_GAMEDLL
  3504. cc_change_body_paint_pos_x
  3505.         HelpStr:
  3506.         Flags: FCVAR_GAMEDLL
  3507. cc_change_body_paint_pos_y
  3508.         HelpStr:
  3509.         Flags: FCVAR_GAMEDLL
  3510. cc_change_body_paint_scale
  3511.         HelpStr:
  3512.         Flags: FCVAR_GAMEDLL
  3513. cc_change_body_paint_clip
  3514.         HelpStr:
  3515.         Flags: FCVAR_GAMEDLL
  3516. cc_change_body_paint_blend
  3517.         HelpStr:
  3518.         Flags: FCVAR_GAMEDLL
  3519. cc_change_figure_height
  3520.         HelpStr:
  3521.         Flags: FCVAR_GAMEDLL
  3522. cc_change_figure_bust
  3523.         HelpStr:
  3524.         Flags: FCVAR_GAMEDLL
  3525. cc_part_break_own_armor_toggle
  3526.         HelpStr:
  3527.         Flags: FCVAR_GAMEDLL
  3528. cc_part_break_own_armor
  3529.         HelpStr:
  3530.         Flags: FCVAR_GAMEDLL
  3531. cc_part_break_own_armor_all
  3532.         HelpStr:
  3533.         Flags: FCVAR_GAMEDLL
  3534. cc_breakownarmor
  3535.         HelpStr:
  3536.         Flags: FCVAR_GAMEDLL
  3537. cc_change_all_costume
  3538.         HelpStr:
  3539.         Flags: FCVAR_GAMEDLL
  3540. cc_change_costume
  3541.         HelpStr:
  3542.         Flags: FCVAR_GAMEDLL
  3543. cc_break_own_shield
  3544.         HelpStr:
  3545.         Flags: FCVAR_GAMEDLL
  3546. neo_staff_evy_mode
  3547.         HelpStr:
  3548.         Value: 1
  3549.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3550. evy_bubble_ball_init_speed
  3551.         HelpStr:
  3552.         Value: 10.0
  3553.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3554. evy_bubble_ball_height_limit
  3555.         HelpStr:
  3556.         Value: 200.0
  3557.         Flags: FCVAR_GAMEDLL
  3558. evy_bubble_ball_origin_bias
  3559.         HelpStr:
  3560.         Value: 70.0
  3561.         Flags: FCVAR_GAMEDLL
  3562. healing_ball_ratio
  3563.         HelpStr:
  3564.         Value: 0.001
  3565.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3566. healing_ball_numEmit
  3567.         HelpStr:
  3568.         Value: 5
  3569.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3570. healing_ball_velocity
  3571.         HelpStr:
  3572.         Value: 500.0
  3573.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3574. healing_ball_zbias
  3575.         HelpStr:
  3576.         Value: 30.0
  3577.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3578. healing_ball_radius
  3579.         HelpStr:
  3580.         Value: 128.0
  3581.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3582. give_alchemybox
  3583.         HelpStr:
  3584.         Value: -1
  3585.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3586. debug_test_evy_bubble_ball_make
  3587.         HelpStr:
  3588.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3589. debug_test_evy_bubble_ball_begin
  3590.         HelpStr:
  3591.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3592. debug_test_evy_bubble_ball_end
  3593.         HelpStr:
  3594.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3595. cc_summon_monster_control
  3596.         HelpStr:
  3597.         Flags: FCVAR_GAMEDLL
  3598. cc_evy_staff_magic_gauge_init
  3599.         HelpStr:
  3600.         Flags: FCVAR_GAMEDLL
  3601. sk_kalok_rapid_grappling_scan_period
  3602.         HelpStr:
  3603.         Value: 0.1
  3604.         Flags: FCVAR_GAMEDLL
  3605. cc_add_aim_guide
  3606.         HelpStr:
  3607.         Flags: FCVAR_GAMEDLL
  3608. cc_remove_aim_guide
  3609.         HelpStr:
  3610.         Flags: FCVAR_GAMEDLL
  3611. debug_force_vocation_level
  3612.         HelpStr:
  3613.         Value: 1
  3614.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3615. cc_vocation_flush_end_message
  3616.         HelpStr:
  3617.         Flags: FCVAR_GAMEDLL
  3618. pl_dark_knight_weapon_color_1
  3619.         HelpStr:
  3620.         Value: 0
  3621.         Flags: FCVAR_GAMEDLL
  3622. pl_dark_knight_weapon_color_2
  3623.         HelpStr:
  3624.         Value: 0
  3625.         Flags: FCVAR_GAMEDLL
  3626. pl_dark_knight_weapon_color_3
  3627.         HelpStr:
  3628.         Value: 0
  3629.         Flags: FCVAR_GAMEDLL
  3630. pl_paladin_weapon_color_1
  3631.         HelpStr:
  3632.         Value: 16777215
  3633.         Flags: FCVAR_GAMEDLL
  3634. pl_paladin_weapon_color_2
  3635.         HelpStr:
  3636.         Value: 16777215
  3637.         Flags: FCVAR_GAMEDLL
  3638. pl_paladin_weapon_color_3
  3639.         HelpStr:
  3640.         Value: 16777215
  3641.         Flags: FCVAR_GAMEDLL
  3642. pl_paladin_weapon_color_kalok_1
  3643.         HelpStr:
  3644.         Value: 25463459
  3645.         Flags: FCVAR_GAMEDLL
  3646. pl_paladin_weapon_color_kalok_2
  3647.         HelpStr:
  3648.         Value: 16787311
  3649.         Flags: FCVAR_GAMEDLL
  3650. pl_paladin_weapon_color_kalok_3
  3651.         HelpStr:
  3652.         Value: 16777216
  3653.         Flags: FCVAR_GAMEDLL
  3654. sk_plr_transform_pl_effect
  3655.         HelpStr:
  3656.         Value: effects/player/fiona_paladin_body_loop.efx
  3657.         Flags: FCVAR_GAMEDLL
  3658. sk_plr_transform_dk_effect
  3659.         HelpStr:
  3660.         Value: effects/player/fiona_dark_knight_body_loop.efx
  3661.         Flags: FCVAR_GAMEDLL
  3662. sk_plr_dk_metamorphosis_drain_spirit_size
  3663.         HelpStr:
  3664.         Value: 0.01
  3665.         Flags: FCVAR_GAMEDLL
  3666. sk_plr_dk_metamorphosis_drain_spirit_num
  3667.         HelpStr:
  3668.         Value: 3
  3669.         Flags: FCVAR_GAMEDLL
  3670. sk_plr_dk_metamorphosis_drain_spirit_spread_velocity
  3671.         HelpStr:
  3672.         Value: 500
  3673.         Flags: FCVAR_GAMEDLL
  3674. sk_plr_pl_metamorphosis_stonize_spirit_emit_origin_z_bias
  3675.         HelpStr:
  3676.         Value: 50.0
  3677.         Flags: FCVAR_GAMEDLL
  3678. sk_plr_pl_metamorphosis_stonize_spirit_radius_bias
  3679.         HelpStr:
  3680.         Value: 0.2
  3681.         Flags: FCVAR_GAMEDLL
  3682. sk_plr_pl_metamorphosis_stonize_spirit_ratio
  3683.         HelpStr:
  3684.         Value: 0.001
  3685.         Flags: FCVAR_GAMEDLL
  3686. sk_plr_pl_metamorphosis_stonize_spirit_num_emit
  3687.         HelpStr:
  3688.         Value: 3
  3689.         Flags: FCVAR_GAMEDLL
  3690. sk_plr_pl_metamorphosis_stonize_spirit_velocity_bias
  3691.         HelpStr:
  3692.         Value: 500
  3693.         Flags: FCVAR_GAMEDLL
  3694. sk_plr_transform_pl_homming_spirit_bias_forward
  3695.         HelpStr:
  3696.         Value: 40
  3697.         Flags: FCVAR_GAMEDLL
  3698. sk_plr_transform_pl_homming_spirit_bias_up
  3699.         HelpStr:
  3700.         Value: 0
  3701.         Flags: FCVAR_GAMEDLL
  3702. plr_shield_default_HP
  3703.         HelpStr:
  3704.         Value: 200.0
  3705.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3706. debug_shield_damage
  3707.         HelpStr:
  3708.         Value: 0
  3709.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3710. cc_change_shield_color
  3711.         HelpStr:
  3712.         Flags: FCVAR_GAMEDLL
  3713. cc_change_shield_pollution
  3714.         HelpStr:
  3715.         Flags: FCVAR_GAMEDLL
  3716. pl_stuck_escape_displace_check_threshould
  3717.         HelpStr:
  3718.         Value: 20.0
  3719.         Flags: FCVAR_GAMEDLL
  3720. pl_stuck_escape_notice_time
  3721.         HelpStr:
  3722.         Value: 45.0
  3723.         Flags: FCVAR_GAMEDLL
  3724. pl_stuck_escape_notice_retry
  3725.         HelpStr:
  3726.         Value: 3.0
  3727.         Flags: FCVAR_GAMEDLL
  3728. pl_stuck_escape_ready_to_activate_time
  3729.         HelpStr:
  3730.         Value: 10.0
  3731.         Flags: FCVAR_GAMEDLL
  3732. pl_stuck_escape_retry_allow_time
  3733.         HelpStr:
  3734.         Value: 60.0
  3735.         Flags: FCVAR_GAMEDLL
  3736. pl_stuck_escape_debug
  3737.         HelpStr:
  3738.         Value: 0
  3739.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3740. sv_falling_allow_height
  3741.         HelpStr:
  3742.         Value: 32768
  3743.         Flags: FCVAR_GAMEDLL
  3744. plr_falling_check_candidate_pos_forward
  3745.         HelpStr:
  3746.         Value: 15.0
  3747.         Flags: FCVAR_GAMEDLL
  3748. plr_falling_check_candidate_pos_backwardward
  3749.         HelpStr:
  3750.         Value: 8.0
  3751.         Flags: FCVAR_GAMEDLL
  3752. plr_falling_check_candidate_pos_right
  3753.         HelpStr:
  3754.         Value: 6.0
  3755.         Flags: FCVAR_GAMEDLL
  3756. skip_cutscene_enable
  3757.         HelpStr:
  3758.         Value: 0
  3759.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3760. skip_cutscene_prologue_disable
  3761.         HelpStr:
  3762.         Value: 1
  3763.         Flags: FCVAR_GAMEDLL
  3764. skip_cutscene_activate
  3765.         HelpStr:
  3766.         Flags: FCVAR_GAMEDLL
  3767. skip_cutscene_deactivate
  3768.         HelpStr:
  3769.         Flags: FCVAR_GAMEDLL
  3770. skip_cutscene_request
  3771.         HelpStr:
  3772.         Flags: FCVAR_GAMEDLL
  3773. weapon_throwable_fadeout_time
  3774.         HelpStr:
  3775.         Value: 3
  3776.         Flags: FCVAR_GAMEDLL
  3777. sk_kalok_weapon_throw_teleport_time
  3778.         HelpStr:
  3779.         Value: 20.0
  3780.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3781. sk_kalok_weapon_throw_teleport_avail_range
  3782.         HelpStr:
  3783.         Value: 300.0
  3784.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3785. sk_kalok_weapon_throw_bullet_camera_time
  3786.         HelpStr:
  3787.         Value: 2.0
  3788.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3789. sk_kalok_weapon_throw_ang_imp
  3790.         HelpStr:
  3791.         Value: 700.0
  3792.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3793. sk_kalok_weapon_throw_init_aim_pitch
  3794.         HelpStr:
  3795.         Value: -15.0
  3796.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  3797. sv_world_stuck_solver_history_min_dist
  3798.         HelpStr:
  3799.         Value: 20.0
  3800.         Flags: FCVAR_GAMEDLL
  3801. sv_world_stuck_solver_offset_up
  3802.         HelpStr:
  3803.         Value: 10.0
  3804.         Flags: FCVAR_GAMEDLL
  3805. sv_world_stuck_solver_wait_time
  3806.         HelpStr:
  3807.         Value: 2.0
  3808.         Flags: FCVAR_GAMEDLL
  3809. sv_world_stuck_solver_debug
  3810.         HelpStr:
  3811.         Value: 0
  3812.         Flags: FCVAR_GAMEDLL
  3813. cc_minimap_relay_check_pos
  3814.         HelpStr:
  3815.         Flags: FCVAR_GAMEDLL
  3816. sv_projectile_pinup_debug
  3817.         HelpStr:
  3818.         Value: 0
  3819.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3820. sv_javelin_force_move_interp
  3821.         HelpStr:
  3822.         Value: 1
  3823.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3824. sv_projectile_pinup_detect_mask_all
  3825.         HelpStr:
  3826.         Value: 0
  3827.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  3828. sv_javelin_force_move
  3829.         HelpStr:
  3830.         Value: 1
  3831.         Flags: FCVAR_GAMEDLL
  3832. sv_javelin_bullet_view_delay
  3833.         HelpStr:
  3834.         Value: 1
  3835.         Flags: FCVAR_GAMEDLL
  3836. sv_projectile_reflection_angle
  3837.         HelpStr:
  3838.         Value: 20
  3839.         Flags: FCVAR_GAMEDLL
  3840. sv_projectile_enable_reflection
  3841.         HelpStr:
  3842.         Value: 1
  3843.         Flags: FCVAR_GAMEDLL
  3844. sv_javelin_back_away_distance
  3845.         HelpStr:
  3846.         Value: 20.0
  3847.         Flags: FCVAR_GAMEDLL
  3848. sv_projectile_stick_world_duration_time
  3849.         HelpStr:
  3850.         Value: 10
  3851.         Flags: FCVAR_GAMEDLL
  3852. javelin_trail_start_width
  3853.         HelpStr:
  3854.         Value: 20
  3855.         Flags: FCVAR_GAMEDLL
  3856. javelin_trail_end_width
  3857.         HelpStr:
  3858.         Value: 0.5
  3859.         Flags: FCVAR_GAMEDLL
  3860. javelin_trail_life
  3861.         HelpStr:
  3862.         Value: 0.7
  3863.         Flags: FCVAR_GAMEDLL
  3864. javelin_trail_r
  3865.         HelpStr:
  3866.         Value: 200
  3867.         Flags: FCVAR_GAMEDLL
  3868. javelin_trail_g
  3869.         HelpStr:
  3870.         Value: 255
  3871.         Flags: FCVAR_GAMEDLL
  3872. javelin_trail_b
  3873.         HelpStr:
  3874.         Value: 120
  3875.         Flags: FCVAR_GAMEDLL
  3876. javelin_trail_a
  3877.         HelpStr:
  3878.         Value: 255
  3879.         Flags: FCVAR_GAMEDLL
  3880. siege_arrow_standalone_damage
  3881.         HelpStr:
  3882.         Value: 200
  3883.         Flags: FCVAR_GAMEDLL
  3884. siege_arrow_standalone_down_damage
  3885.         HelpStr:
  3886.         Value: 50
  3887.         Flags: FCVAR_GAMEDLL
  3888. siege_arrow_standalone_impulse_scale
  3889.         HelpStr:
  3890.         Value: 0
  3891.         Flags: FCVAR_GAMEDLL
  3892. siege_arrow_damage_shake_amplitude
  3893.         HelpStr:
  3894.         Value: 8
  3895.         Flags: FCVAR_GAMEDLL
  3896. siege_arrow_damage_shake_frequency
  3897.         HelpStr:
  3898.         Value: 50
  3899.         Flags: FCVAR_GAMEDLL
  3900. siege_arrow_damage_shake_duration
  3901.         HelpStr:
  3902.         Value: 1.0
  3903.         Flags: FCVAR_GAMEDLL
  3904. siege_arrow_damage_shake_radius
  3905.         HelpStr:
  3906.         Value: 750
  3907.         Flags: FCVAR_GAMEDLL
  3908. siege_arrow_trail_width
  3909.         HelpStr:
  3910.         Value: 20
  3911.         Flags: FCVAR_GAMEDLL
  3912. siege_arrow_trail_life
  3913.         HelpStr:
  3914.         Value: 1
  3915.         Flags: FCVAR_GAMEDLL
  3916. siege_arrow_trail_r
  3917.         HelpStr:
  3918.         Value: 255
  3919.         Flags: FCVAR_GAMEDLL
  3920. siege_arrow_trail_g
  3921.         HelpStr:
  3922.         Value: 255
  3923.         Flags: FCVAR_GAMEDLL
  3924. siege_arrow_trail_b
  3925.         HelpStr:
  3926.         Value: 255
  3927.         Flags: FCVAR_GAMEDLL
  3928. siege_arrow_trail_a
  3929.         HelpStr:
  3930.         Value: 255
  3931.         Flags: FCVAR_GAMEDLL
  3932. siege_arrow_flying_sound_velocity
  3933.         HelpStr:
  3934.         Value: -1200
  3935.         Flags: FCVAR_GAMEDLL
  3936. ballista_arrow_standalone_damage
  3937.         HelpStr:
  3938.         Value: 200
  3939.         Flags: FCVAR_GAMEDLL
  3940. ballista_arrow_standalone_down_damage
  3941.         HelpStr:
  3942.         Value: 50
  3943.         Flags: FCVAR_GAMEDLL
  3944. ballista_arrow_standalone_impulse_scale
  3945.         HelpStr:
  3946.         Value: 0
  3947.         Flags: FCVAR_GAMEDLL
  3948. snowball_trail_start_width
  3949.         HelpStr:
  3950.         Value: 40
  3951.         Flags: FCVAR_GAMEDLL
  3952. snowball_trail_end_width
  3953.         HelpStr:
  3954.         Value: 1
  3955.         Flags: FCVAR_GAMEDLL
  3956. snowball_trail_life
  3957.         HelpStr:
  3958.         Value: 0.08
  3959.         Flags: FCVAR_GAMEDLL
  3960. snowball_trail_r
  3961.         HelpStr:
  3962.         Value: 255
  3963.         Flags: FCVAR_GAMEDLL
  3964. snowball_trail_g
  3965.         HelpStr:
  3966.         Value: 255
  3967.         Flags: FCVAR_GAMEDLL
  3968. snowball_trail_b
  3969.         HelpStr:
  3970.         Value: 255
  3971.         Flags: FCVAR_GAMEDLL
  3972. snowball_trail_a
  3973.         HelpStr:
  3974.         Value: 180
  3975.         Flags: FCVAR_GAMEDLL
  3976. sv_bow_arrow_kobold_ice_force_rotate
  3977.         HelpStr:
  3978.         Value: 0
  3979.         Flags: FCVAR_GAMEDLL
  3980. sv_bow_arrow_kobold_ice_force_move
  3981.         HelpStr:
  3982.         Value: 1
  3983.         Flags: FCVAR_GAMEDLL
  3984. sv_arrow_trail_width
  3985.         HelpStr:
  3986.         Value: 10
  3987.         Flags: FCVAR_GAMEDLL
  3988. sv_arrow_trail_life
  3989.         HelpStr:
  3990.         Value: 1
  3991.         Flags: FCVAR_GAMEDLL
  3992. sv_arrow_trail_r
  3993.         HelpStr:
  3994.         Value: 255
  3995.         Flags: FCVAR_GAMEDLL
  3996. sv_arrow_trail_g
  3997.         HelpStr:
  3998.         Value: 255
  3999.         Flags: FCVAR_GAMEDLL
  4000. sv_arrow_trail_b
  4001.         HelpStr:
  4002.         Value: 255
  4003.         Flags: FCVAR_GAMEDLL
  4004. sv_arrow_trail_a
  4005.         HelpStr:
  4006.         Value: 255
  4007.         Flags: FCVAR_GAMEDLL
  4008. sv_arrow_max_stick_duration_for_small_monsters
  4009.         HelpStr:
  4010.         Value: 0
  4011.         Flags: FCVAR_GAMEDLL
  4012. sv_arrow_max_stick_duration_for_medium_monsters
  4013.         HelpStr:
  4014.         Value: 0
  4015.         Flags: FCVAR_GAMEDLL
  4016. arrow_spread_angle
  4017.         HelpStr:
  4018.         Value: 20.0
  4019.         Flags: FCVAR_GAMEDLL
  4020. arrow_spread_pos
  4021.         HelpStr:
  4022.         Value: 5.0
  4023.         Flags: FCVAR_GAMEDLL
  4024. frag_prohibit_team_kill
  4025.         HelpStr:
  4026.         Value: 0
  4027.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4028. frag_detonate_at_touch_enemy
  4029.         HelpStr:
  4030.         Value: 0
  4031.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4032. hand_bomb_detonate_by_throw_delay
  4033.         HelpStr:
  4034.         Value: 0
  4035.         Flags: FCVAR_GAMEDLL
  4036. hand_bomb_detonate_by_throw_sound_delay
  4037.         HelpStr:
  4038.         Value: 0
  4039.         Flags: FCVAR_GAMEDLL
  4040. hand_bomb_shake_amplitude
  4041.         HelpStr:
  4042.         Value: 0
  4043.         Flags: FCVAR_GAMEDLL
  4044. hand_bomb_shake_radius
  4045.         HelpStr:
  4046.         Value: 0
  4047.         Flags: FCVAR_GAMEDLL
  4048. mining_bomb_detonate_by_throw_delay
  4049.         HelpStr:
  4050.         Value: 0
  4051.         Flags: FCVAR_GAMEDLL
  4052. mining_bomb_detonate_by_throw_sound_delay
  4053.         HelpStr:
  4054.         Value: 0
  4055.         Flags: FCVAR_GAMEDLL
  4056. mining_bomb_shake_amplitude
  4057.         HelpStr:
  4058.         Value: 0
  4059.         Flags: FCVAR_GAMEDLL
  4060. mining_bomb_shake_radius
  4061.         HelpStr:
  4062.         Value: 0
  4063.         Flags: FCVAR_GAMEDLL
  4064. blind_bomb_detonate_by_throw_delay
  4065.         HelpStr:
  4066.         Value: 0
  4067.         Flags: FCVAR_GAMEDLL
  4068. blind_bomb_detonate_by_throw_sound_delay
  4069.         HelpStr:
  4070.         Value: 0
  4071.         Flags: FCVAR_GAMEDLL
  4072. frag_sticky_bomb_detonate_time
  4073.         HelpStr:
  4074.         Value: 5
  4075.         Flags: FCVAR_GAMEDLL
  4076. frag_sticky_bomb_rebind_time
  4077.         HelpStr:
  4078.         Value: 1
  4079.         Flags: FCVAR_GAMEDLL
  4080. frag_sticky_bomb_drop_velocity
  4081.         HelpStr:
  4082.         Value: 500
  4083.         Flags: FCVAR_GAMEDLL
  4084. projectile_default_collision_radius
  4085.         HelpStr:
  4086.         Value: 10.0
  4087.         Flags: FCVAR_GAMEDLL
  4088. projectile_clientside_animation
  4089.         HelpStr:
  4090.         Value: 0
  4091.         Flags: FCVAR_GAMEDLL
  4092. generic_projectile_disappear_time
  4093.         HelpStr:
  4094.         Value: 0.2
  4095.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4096. projectile_collide_base_delay
  4097.         HelpStr:
  4098.         Value: 0.1
  4099.         Flags: FCVAR_GAMEDLL
  4100. debug_projectile_show_aim
  4101.         HelpStr:
  4102.         Value: 0
  4103.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4104. projectile_aim_default_distance
  4105.         HelpStr:
  4106.         Value: 500
  4107.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4108. reload_projectile_definition
  4109.         HelpStr:
  4110.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4111. timebomb_damage_radius
  4112.         HelpStr:
  4113.         Value: 200.0
  4114.         Flags: FCVAR_GAMEDLL
  4115. timebomb_throw_speed
  4116.         HelpStr:
  4117.         Value: 800
  4118.         Flags: FCVAR_GAMEDLL
  4119. timebomb_damage
  4120.         HelpStr:
  4121.         Value: 300.0
  4122.         Flags: FCVAR_GAMEDLL
  4123. timebomb_detonate_by_throw_delay
  4124.         HelpStr:
  4125.         Value: 3.0
  4126.         Flags: FCVAR_GAMEDLL
  4127. timebomb_detonate_by_throw_sound_delay
  4128.         HelpStr:
  4129.         Value: 0.0
  4130.         Flags: FCVAR_GAMEDLL
  4131. timebomb_detonate_by_fall_delay
  4132.         HelpStr:
  4133.         Value: 2.0
  4134.         Flags: FCVAR_GAMEDLL
  4135. timebomb_detonate_by_fall_sound_delay
  4136.         HelpStr:
  4137.         Value: 0.0
  4138.         Flags: FCVAR_GAMEDLL
  4139. timebomb_shake_amplitude
  4140.         HelpStr:
  4141.         Value: 25.0
  4142.         Flags: FCVAR_GAMEDLL
  4143. timebomb_shake_radius
  4144.         HelpStr:
  4145.         Value: 750.0
  4146.         Flags: FCVAR_GAMEDLL
  4147. timebomb_down_damage
  4148.         HelpStr:
  4149.         Value: 50.0
  4150.         Flags: FCVAR_GAMEDLL
  4151. timebomb_min_range
  4152.         HelpStr:
  4153.         Value: 400
  4154.         Flags: FCVAR_GAMEDLL
  4155. timebomb_max_range
  4156.         HelpStr:
  4157.         Value: 500
  4158.         Flags: FCVAR_GAMEDLL
  4159. timebomb_glow_sprite_enable
  4160.         HelpStr:
  4161.         Value: 0
  4162.         Flags: FCVAR_GAMEDLL
  4163. timebomb_glow_sprite_scale_factor
  4164.         HelpStr:
  4165.         Value: 0.5
  4166.         Flags: FCVAR_GAMEDLL
  4167. sv_projectile_max_stick_count
  4168.         HelpStr:
  4169.         Value: 0
  4170.         Flags: FCVAR_GAMEDLL
  4171. sv_projectile_default_max_stick_duration_for_small_monsters
  4172.         HelpStr:
  4173.         Value: 0
  4174.         Flags: FCVAR_GAMEDLL
  4175. sv_projectile_default_max_stick_duration_for_medium_monsters
  4176.         HelpStr:
  4177.         Value: 0
  4178.         Flags: FCVAR_GAMEDLL
  4179. sv_projectile_stick_obb_size_threshold
  4180.         HelpStr:
  4181.         Value: 10
  4182.         Flags: FCVAR_GAMEDLL
  4183. sv_arrow_max_spread_angle
  4184.         HelpStr:
  4185.         Value: 12
  4186.         Flags: FCVAR_GAMEDLL
  4187. sv_arrow_target_position_z_offset_from_eye_position
  4188.         HelpStr:
  4189.         Value: -15
  4190.         Flags: FCVAR_GAMEDLL
  4191. sv_debug_wide_area_attack
  4192.         HelpStr:
  4193.         Value: 0
  4194.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4195. reload_wide_area_attack
  4196.         HelpStr:
  4197.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4198. cc_create_instance_mode
  4199.         HelpStr: cc_create_instance_mode mode_name arg1 arg2 arg3…
  4200.         Flags: FCVAR_GAMEDLL
  4201. prop_ballista_recharge_range
  4202.         HelpStr:
  4203.         Value: 150
  4204.         Flags: FCVAR_GAMEDLL
  4205. ballista_recharge_throwin_velocity_scale
  4206.         HelpStr:
  4207.         Value: 2.0
  4208.         Flags: FCVAR_GAMEDLL
  4209. ballista_recharge_throwin_velocity_up
  4210.         HelpStr:
  4211.         Value: 50.0
  4212.         Flags: FCVAR_GAMEDLL
  4213. ballista_rechargeable_fadeout_delay
  4214.         HelpStr:
  4215.         Value: 1.0
  4216.         Flags: FCVAR_GAMEDLL
  4217. catapult_test
  4218.         HelpStr:
  4219.         Value: -50.0
  4220.         Flags: FCVAR_GAMEDLL
  4221. ballista_launch_bullet_camera_interp_time
  4222.         HelpStr:
  4223.         Value: 1.0
  4224.         Flags: FCVAR_GAMEDLL
  4225. monster_min_stance_ratio
  4226.         HelpStr:
  4227.         Value: 0.5
  4228.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4229. debug_mmo_show_my_mmopc
  4230.         HelpStr:
  4231.         Value: 0
  4232.         Flags: FCVAR_GAMEDLL
  4233. mmo_try_connect
  4234.         HelpStr:
  4235.         Flags: FCVAR_GAMEDLL
  4236. mmo_disconnect
  4237.         HelpStr:
  4238.         Flags: FCVAR_GAMEDLL
  4239. mmo_move_partition
  4240.         HelpStr:
  4241.         Flags: FCVAR_GAMEDLL
  4242. mmo_load_partition
  4243.         HelpStr:
  4244.         Flags: FCVAR_GAMEDLL
  4245. show_map_partition_data
  4246.         HelpStr: show_map_partition_data
  4247.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4248. show_cur_map_partition_index
  4249.         HelpStr: show_cur_map_partition_index
  4250.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4251. cc_mmo_campfire_food_sharing
  4252.         HelpStr: cc_mmo_campfire_food_sharing
  4253.         Flags: FCVAR_GAMEDLL
  4254. mmo_dummy_pc_make
  4255.         HelpStr:
  4256.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4257. mmo_dummy_pc_play_sequence
  4258.         HelpStr:
  4259.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4260. mmo_channel_enabled
  4261.         HelpStr:
  4262.         Value: 1
  4263.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4264. debug_mmo_channel
  4265.         HelpStr:
  4266.         Value: 0
  4267.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4268. debug_force_damage_pvp
  4269.         HelpStr:
  4270.         Value: 0
  4271.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4272. default_combat_difficulty
  4273.         HelpStr:
  4274.         Value: 1
  4275.         Flags: FCVAR_GAMEDLL FCVAR_ARCHIVE FCVAR_REPLICATED
  4276. current_combat_difficulty
  4277.         HelpStr:
  4278.         Value: 1
  4279.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4280. check_game_mode
  4281.         HelpStr:
  4282.         Value: 0
  4283.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4284. heroes_game_mod
  4285.         HelpStr:
  4286.         Value: 0
  4287.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4288. using_custom_animevent
  4289.         HelpStr:
  4290.         Value: 1
  4291.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4292. debug_decal_effect
  4293.         HelpStr:
  4294.         Value: 0
  4295.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4296. autoaim_max_dist
  4297.         HelpStr:
  4298.         Value: 2160
  4299.         Flags: FCVAR_GAMEDLL
  4300. autoaim_max_deflect
  4301.         HelpStr:
  4302.         Value: 0.99
  4303.         Flags: FCVAR_GAMEDLL
  4304. player_old_armor
  4305.         HelpStr:
  4306.         Value: 0
  4307.         Flags: FCVAR_GAMEDLL
  4308. physicsshadowupdate_render
  4309.         HelpStr:
  4310.         Value: 0
  4311.         Flags: FCVAR_GAMEDLL
  4312. sv_noclipduringpause
  4313.         HelpStr: If cheats are enabled, then you can noclip with the game paused (for doing screenshots, etc.).
  4314.         Value: 0
  4315.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4316. sk_player_head
  4317.         HelpStr:
  4318.         Value: 2
  4319.         Flags: FCVAR_GAMEDLL
  4320. sk_player_chest
  4321.         HelpStr:
  4322.         Value: 1
  4323.         Flags: FCVAR_GAMEDLL
  4324. sk_player_stomach
  4325.         HelpStr:
  4326.         Value: 1
  4327.         Flags: FCVAR_GAMEDLL
  4328. sk_player_arm
  4329.         HelpStr:
  4330.         Value: 1
  4331.         Flags: FCVAR_GAMEDLL
  4332. sk_player_leg
  4333.         HelpStr:
  4334.         Value: 1
  4335.         Flags: FCVAR_GAMEDLL
  4336. givecurrentammo
  4337.         HelpStr: Give a supply of ammo for current weapon..
  4338.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4339. xc_crouch_debounce
  4340.         HelpStr:
  4341.         Value: 0
  4342.         Flags: FCVAR_GAMEDLL
  4343. ch_createjeep
  4344.         HelpStr: Spawn jeep in front of the player.
  4345.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4346. ch_createairboat
  4347.         HelpStr: Spawn airboat in front of the player.
  4348.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4349. plr_push_target_mass_limit
  4350.         HelpStr:
  4351.         Value: 0
  4352.         Flags: FCVAR_GAMEDLL
  4353. plr_pusher_fake_mass
  4354.         HelpStr:
  4355.         Value: 0
  4356.         Flags: FCVAR_GAMEDLL
  4357. plr_push_speed_limit
  4358.         HelpStr:
  4359.         Value: 0
  4360.         Flags: FCVAR_GAMEDLL
  4361. mp_disable_autokick
  4362.         HelpStr: Prevents a userid from being auto-kicked
  4363.         Flags: FCVAR_GAMEDLL
  4364. sv_debug_player_use
  4365.         HelpStr: Visualizes +use logic. Green cross=trace success, Red cross=trace too far, Green box=radius success
  4366.         Value: 0
  4367.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4368. sv_suppress_viewpunch
  4369.         HelpStr:
  4370.         Value: 0
  4371.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4372. smoothstairs
  4373.         HelpStr: Smooth player eye z coordinate when traversing stairs.
  4374.         Value: 1
  4375.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4376. efx_param_warning
  4377.         HelpStr:
  4378.         Value: 0
  4379.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4380. efx_file_cache_on_developer
  4381.         HelpStr:
  4382.         Value: 1
  4383.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4384. cc_release_effect
  4385.         HelpStr:
  4386.         Flags: FCVAR_GAMEDLL
  4387. pl_dash_climb_debugLine
  4388.         HelpStr:
  4389.         Value: 0
  4390.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4391. pl_grip_move_speed_rate_forward
  4392.         HelpStr:
  4393.         Value: 0.15
  4394.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4395. pl_grip_move_speed_rate_backward
  4396.         HelpStr:
  4397.         Value: 0.15
  4398.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4399. pl_ground_debug
  4400.         HelpStr:
  4401.         Value: 0
  4402.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4403. mp_playerid
  4404.         HelpStr: Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names
  4405.         Value: 0
  4406.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4407. mp_playerid_delay
  4408.         HelpStr: Number of seconds to delay showing information in the status bar
  4409.         Value: 0.5
  4410.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4411. mp_playerid_hold
  4412.         HelpStr: Number of seconds to keep showing old information in the status bar
  4413.         Value: 0.25
  4414.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4415. mp_fadetoblack
  4416.         HelpStr: fade a player’s screen to black when he dies
  4417.         Value: 0
  4418.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4419. nextlevel
  4420.         HelpStr: If set, will trigger a changelevel to the specified map at the end of the round
  4421.         Value:
  4422.         Flags: FCVAR_GAMEDLL FCVAR_NOTIFY FCVAR_REPLICATED
  4423. disable_player_collision
  4424.         HelpStr:
  4425.         Value: 1
  4426.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4427. quest_level
  4428.         HelpStr:
  4429.         Value: 1
  4430.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4431. sv_pushaway_clientside_size
  4432.         HelpStr: Minimum size of pushback objects
  4433.         Value: 20
  4434.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4435. props_break_max_pieces
  4436.         HelpStr: Maximum prop breakable piece count (-1 = model default)
  4437.         Value: -1
  4438.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4439. props_break_max_pieces_perframe
  4440.         HelpStr: Maximum prop breakable piece count per frame (-1 = model default)
  4441.         Value: -1
  4442.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4443. prop_health_base
  4444.         HelpStr:
  4445.         Value: 1
  4446.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4447. prop_health_divider
  4448.         HelpStr:
  4449.         Value: 39
  4450.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4451. prop_def_base
  4452.         HelpStr:
  4453.         Value: 100
  4454.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4455. prop_def_mutiplier
  4456.         HelpStr:
  4457.         Value: 4
  4458.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4459. realtime_ragdoll_scale_debug
  4460.         HelpStr:
  4461.         Value: 0
  4462.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4463. g_ragdoll_maxcount
  4464.         HelpStr:
  4465.         Value: 8
  4466.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4467. g_debug_ragdoll_removal
  4468.         HelpStr:
  4469.         Value: 0
  4470.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4471. g_ragdoll_important_maxcount
  4472.         HelpStr:
  4473.         Value: 2
  4474.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4475. plr_fatal_fall_speed
  4476.         HelpStr:
  4477.         Value: 1000
  4478.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4479. plr_max_safe_fall_speed
  4480.         HelpStr:
  4481.         Value: 530
  4482.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4483. plr_fall_damage_modifier
  4484.         HelpStr:
  4485.         Value: 2.15
  4486.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4487. sv_soundemitter_trace
  4488.         HelpStr: Show all EmitSound calls including their symbolic name and the actual wave file they resolved to
  4489.         Value: 0
  4490.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4491. cc_lookup_crc
  4492.         HelpStr: For tracking down missing CC token strings
  4493.         Flags: FCVAR_GAMEDLL
  4494. sv_soundemitter_flush
  4495.         HelpStr: Flushes the sounds.txt system (server only)
  4496.         Flags: FCVAR_GAMEDLL
  4497. sv_soundemitter_filecheck
  4498.         HelpStr: Report missing wave files for sounds and game_sounds files.
  4499.         Flags: FCVAR_GAMEDLL
  4500. sv_findsoundname
  4501.         HelpStr: Find sound names which reference the specified wave files.
  4502.         Flags: FCVAR_GAMEDLL
  4503. sv_reload_sound_script
  4504.         HelpStr: Reload Sound Script Files
  4505.         Flags: FCVAR_GAMEDLL
  4506. debug_nearest_obb_face
  4507.         HelpStr:
  4508.         Value: 0
  4509.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4510. debug_obb_info
  4511.         HelpStr:
  4512.         Value: 0
  4513.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4514. pl_max_liftable_check_vertex
  4515.         HelpStr:
  4516.         Value: 100
  4517.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4518. plr_eye_target_possible_angle
  4519.         HelpStr:
  4520.         Value: 90
  4521.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4522. plr_eye_target_possible_angle_boss
  4523.         HelpStr:
  4524.         Value: 150
  4525.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4526. plr_eye_distance_type1
  4527.         HelpStr:
  4528.         Value: 0
  4529.         Flags: FCVAR_GAMEDLL
  4530. plr_eye_distance_type2
  4531.         HelpStr:
  4532.         Value: 0
  4533.         Flags: FCVAR_GAMEDLL
  4534. plr_eye_distance_type3
  4535.         HelpStr:
  4536.         Value: 0
  4537.         Flags: FCVAR_GAMEDLL
  4538. plr_eye_distance_type4
  4539.         HelpStr:
  4540.         Value: 0
  4541.         Flags: FCVAR_GAMEDLL
  4542. plr_eye_distance_type5
  4543.         HelpStr:
  4544.         Value: 0
  4545.         Flags: FCVAR_GAMEDLL
  4546. plr_eye_distance_type6
  4547.         HelpStr:
  4548.         Value: 0
  4549.         Flags: FCVAR_GAMEDLL
  4550. plr_eye_distance_town_speak_range
  4551.         HelpStr:
  4552.         Value: 0
  4553.         Flags: FCVAR_GAMEDLL
  4554. plr_eye_distance_town_random
  4555.         HelpStr:
  4556.         Value: 0
  4557.         Flags: FCVAR_GAMEDLL
  4558. plr_eye_distance_max
  4559.         HelpStr:
  4560.         Value: 0
  4561.         Flags: FCVAR_GAMEDLL
  4562. plr_eye_target_find_period
  4563.         HelpStr:
  4564.         Value: 1
  4565.         Flags: FCVAR_GAMEDLL
  4566. ple_eye_enumerate_linear_search
  4567.         HelpStr:
  4568.         Value: 0
  4569.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4570. plr_eye_target_find_info_custom_eye_target_period
  4571.         HelpStr:
  4572.         Value: 1
  4573.         Flags: FCVAR_GAMEDLL
  4574. plr_speaker_look_duration_min
  4575.         HelpStr:
  4576.         Value: 2
  4577.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4578. plr_speaker_look_duration_max
  4579.         HelpStr:
  4580.         Value: 5
  4581.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4582. plr_eye_target_possible_angle_physobj
  4583.         HelpStr:
  4584.         Value: 45
  4585.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4586. force_random_town_look_at_entity
  4587.         HelpStr:
  4588.         Value: 0
  4589.         Flags: FCVAR_GAMEDLL
  4590. force_town_random_look_find_period_min
  4591.         HelpStr:
  4592.         Value: 1
  4593.         Flags: FCVAR_GAMEDLL
  4594. force_town_random_look_find_period_max
  4595.         HelpStr:
  4596.         Value: 5
  4597.         Flags: FCVAR_GAMEDLL
  4598. force_look_npc_random_rate
  4599.         HelpStr:
  4600.         Value: 50
  4601.         Flags: FCVAR_GAMEDLL
  4602. force_look_hint_node_random_rate
  4603.         HelpStr:
  4604.         Value: 50
  4605.         Flags: FCVAR_GAMEDLL
  4606. ansi_code_page
  4607.         HelpStr:
  4608.         Value: 949
  4609.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4610. debug_compute_sequence
  4611.         HelpStr:
  4612.         Value: 0
  4613.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4614. constant_keyword_table_debug
  4615.         HelpStr:
  4616.         Value: 0
  4617.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4618. expression_eval_force_recalc
  4619.         HelpStr:
  4620.         Value: 0
  4621.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4622. sv_reload_constant_keyword_table
  4623.         HelpStr: server-side only : reload constant_keyword_table.txt
  4624.         Flags: FCVAR_GAMEDLL
  4625. debug_expression_eval
  4626.         HelpStr:
  4627.         Value: 0
  4628.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4629. debug_expression_eval_add_variable
  4630.         HelpStr:
  4631.         Value: 0
  4632.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4633. debug_expression_eval_force_recalc
  4634.         HelpStr:
  4635.         Value: 0
  4636.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4637. rapid_grappling_error_check_time
  4638.         HelpStr:
  4639.         Value: 0.3
  4640.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4641. debug_skill_rank_data
  4642.         HelpStr:
  4643.         Value: 0
  4644.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4645. evy_golem_command_delay_attack
  4646.         HelpStr:
  4647.         Value: 2
  4648.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4649. evy_golem_command_delay_disappear
  4650.         HelpStr:
  4651.         Value: 2
  4652.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4653. evy_golem_command_delay_follow
  4654.         HelpStr:
  4655.         Value: 2
  4656.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4657. evy_golem_command_delay_hold
  4658.         HelpStr:
  4659.         Value: 2
  4660.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4661. evy_golem_command_delay_appear
  4662.         HelpStr:
  4663.         Value: 2
  4664.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4665. debug_reverse_gravity
  4666.         HelpStr:
  4667.         Value: 0
  4668.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4669. showinvalidpositionmessage
  4670.         HelpStr: ShowInvalidPositionMessage
  4671.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4672. skill_keyword_table_debug
  4673.         HelpStr:
  4674.         Value: 0
  4675.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4676. sv_reload_skill_keyword_table
  4677.         HelpStr: reload_skill_keyword_table server_side
  4678.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4679. sv_skill_table_print_skill_data
  4680.         HelpStr: Print Specified Skill Data
  4681.         Flags: FCVAR_GAMEDLL
  4682. sv_skill_table_print_all_skill_data
  4683.         HelpStr: Print All Skill Data
  4684.         Flags: FCVAR_GAMEDLL
  4685. sv_skill_table_reload_skill_data
  4686.         HelpStr: Reload Whole Skill Data
  4687.         Flags: FCVAR_GAMEDLL
  4688. sk_plr_drain_spirit_velocity_bias
  4689.         HelpStr:
  4690.         Value: 100
  4691.         Flags: FCVAR_GAMEDLL
  4692. sk_plr_drain_spirit_radius_bias
  4693.         HelpStr:
  4694.         Value: 0.2
  4695.         Flags: FCVAR_GAMEDLL
  4696. sk_plr_drain_spirit_emit_origin_z_bias_normal
  4697.         HelpStr:
  4698.         Value: 40
  4699.         Flags: FCVAR_GAMEDLL
  4700. sk_plr_drain_spirit_emit_origin_z_bias_down
  4701.         HelpStr:
  4702.         Value: 10
  4703.         Flags: FCVAR_GAMEDLL
  4704. plr_drain_damage_to_weak_point
  4705.         HelpStr:
  4706.         Value: 0
  4707.         Flags: FCVAR_GAMEDLL
  4708. scythe_string_width
  4709.         HelpStr:
  4710.         Value: 0.3
  4711.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4712. scythe_string_material
  4713.         HelpStr:
  4714.         Value: cable/thin_string
  4715.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4716. scythe_string_alpha
  4717.         HelpStr:
  4718.         Value: 0.3
  4719.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4720. scythe_num_string_each_npc
  4721.         HelpStr:
  4722.         Value: 3
  4723.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4724. scythe_life_time
  4725.         HelpStr:
  4726.         Value: 1800
  4727.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4728. scythe_damage_velocity
  4729.         HelpStr:
  4730.         Value: 300.0
  4731.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4732. scythe_damage_velocity_up
  4733.         HelpStr:
  4734.         Value: 20.0
  4735.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4736. ragdoll_unragdoll_time
  4737.         HelpStr:
  4738.         Value: 1.1
  4739.         Flags: FCVAR_GAMEDLL
  4740. sk_plr_drag_ragdoll_update_time
  4741.         HelpStr:
  4742.         Value: 0.01
  4743.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4744. sk_plr_drag_ragdoll_max_velocity
  4745.         HelpStr:
  4746.         Value: 300.0
  4747.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4748. sk_plr_drag_ragdoll_lerp_ratio
  4749.         HelpStr:
  4750.         Value: 0.3
  4751.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4752. sk_plr_drag_ragdoll_ang_pitch
  4753.         HelpStr:
  4754.         Value: -90.0
  4755.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4756. sk_plr_drag_ragdoll_ang_yaw
  4757.         HelpStr:
  4758.         Value: 0.0
  4759.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4760. sk_plr_drag_ragdoll_ang_roll
  4761.         HelpStr:
  4762.         Value: 0.0
  4763.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4764. debug_spgauge
  4765.         HelpStr:
  4766.         Value: 0
  4767.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4768. reload_lua
  4769.         HelpStr: reload_lua
  4770.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4771. lua
  4772.         HelpStr: lua
  4773.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4774. lua_file
  4775.         HelpStr: lua_file
  4776.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4777. sv_playeractionstate_debug
  4778.         HelpStr:
  4779.         Value: 0
  4780.         Flags: FCVAR_GAMEDLL
  4781. action_state_debug
  4782.         HelpStr:
  4783.         Value: 0
  4784.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4785. sk_plr_autotarget_default_angle
  4786.         HelpStr:
  4787.         Value: 90
  4788.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4789. sk_plr_autotarget_default_distance
  4790.         HelpStr:
  4791.         Value: 80
  4792.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4793. force_stamina_using
  4794.         HelpStr:
  4795.         Flags: FCVAR_GAMEDLL
  4796. plr_actionstate_active_change_state_error_time_limit
  4797.         HelpStr:
  4798.         Value: 2.0
  4799.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4800. pl_dmg_force_threshold_forward_deg
  4801.         HelpStr:
  4802.         Value: 45
  4803.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4804. plr_dmg_force_threshold_physical_strong_attack
  4805.         HelpStr:
  4806.         Value: 1000
  4807.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4808. sv_reload_action_state
  4809.         HelpStr: reload whole model’s action states server_side
  4810.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4811. sv_action_table_print_player_action_data
  4812.         HelpStr: Print Specified Action Data
  4813.         Flags: FCVAR_GAMEDLL
  4814. sv_action_table_print_all_player_action_data
  4815.         HelpStr: Print All Action Data
  4816.         Flags: FCVAR_GAMEDLL
  4817. sv_action_table_reload_player_action_data
  4818.         HelpStr: Reload Whole Action Data
  4819.         Flags: FCVAR_GAMEDLL
  4820. sv_action_table_reload_player_pvp_action_data
  4821.         HelpStr: Reload Pvp Action Data
  4822.         Flags: FCVAR_GAMEDLL
  4823. sv_action_table_reload_all
  4824.         HelpStr: sv_action_table_reload_all
  4825.         Flags: FCVAR_GAMEDLL
  4826. sv_action_table_print_npc_action_data
  4827.         HelpStr: Print Specified Action Data
  4828.         Flags: FCVAR_GAMEDLL
  4829. sv_action_table_print_all_npc_action_data
  4830.         HelpStr: Print All Action Data
  4831.         Flags: FCVAR_GAMEDLL
  4832. sv_action_table_reload_npc_action_data
  4833.         HelpStr: Reload Whole Action Data
  4834.         Flags: FCVAR_GAMEDLL
  4835. debug_anim_event_parsing
  4836.         HelpStr:
  4837.         Value: 0
  4838.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4839. sv_reload_anim_events
  4840.         HelpStr: reload whole model’s anim events server_side
  4841.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4842. sv_save_anim_events_to_file
  4843.         HelpStr: save current entity’s animEvent to .txt file
  4844.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4845. sv_save_activity_list_to_file
  4846.         HelpStr: save current entity’s activities to .txt file
  4847.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT
  4848. sv_remove_all_unchacheable_anim_events
  4849.         HelpStr:
  4850.         Flags: FCVAR_GAMEDLL
  4851. debug_force_pvp_grappling
  4852.         HelpStr:
  4853.         Value: 0
  4854.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4855. sk_plr_pvp_grappling_scan
  4856.         HelpStr:
  4857.         Value: 40
  4858.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4859. plr_pvp_grappling_gather_condition_period
  4860.         HelpStr:
  4861.         Value: 0.1
  4862.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4863. sk_plr_pvp_grappling_distance
  4864.         HelpStr:
  4865.         Value: 60.0
  4866.         Flags: FCVAR_GAMEDLL
  4867. debug_grappling_es_scan
  4868.         HelpStr:
  4869.         Value: 0
  4870.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4871. sk_plr_grappling_es_world_scan_radius
  4872.         HelpStr:
  4873.         Value: 400
  4874.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4875. sk_plr_grappling_es_world_scan_radius_kalok
  4876.         HelpStr:
  4877.         Value: 400
  4878.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4879. sk_plr_grappling_es_prop_scan_radius
  4880.         HelpStr:
  4881.         Value: 70
  4882.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4883. sk_plr_grappling_es_prop_scan_radius_kalok
  4884.         HelpStr:
  4885.         Value: 90
  4886.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4887. sk_plr_grappling_es_monster_scan_radius
  4888.         HelpStr:
  4889.         Value: 70
  4890.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4891. sk_plr_grappling_target_scan_radius
  4892.         HelpStr:
  4893.         Value: 90
  4894.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4895. sk_plr_grappling_wall_scan_distance
  4896.         HelpStr:
  4897.         Value: 70
  4898.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4899. sk_plr_grappling_es_cliff_scan_radius
  4900.         HelpStr:
  4901.         Value: 100
  4902.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4903. sk_plr_grappling_es_cliff_min_height
  4904.         HelpStr:
  4905.         Value: 150
  4906.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4907. debug_esmove_cliff
  4908.         HelpStr:
  4909.         Value: 0
  4910.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4911. grappling_esmove_wall_width
  4912.         HelpStr:
  4913.         Value: 200.0
  4914.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4915. grappling_esmove_wall_depth
  4916.         HelpStr:
  4917.         Value: 10.0
  4918.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4919. grappling_esmove_monster_distance
  4920.         HelpStr:
  4921.         Value: 50.0
  4922.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4923. grappling_esmove_breakable_prop_distance
  4924.         HelpStr:
  4925.         Value: 80.0
  4926.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4927. plr_esmove_breakable_prop_pos_distance
  4928.         HelpStr:
  4929.         Value: 80.0
  4930.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4931. plr_esmove_wall_grind_distance
  4932.         HelpStr:
  4933.         Value: 41.5
  4934.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4935. plr_esmove_wall_grind_distance_kalok
  4936.         HelpStr:
  4937.         Value: 57
  4938.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4939. plr_esmove_wall_strike_distance
  4940.         HelpStr:
  4941.         Value: 65
  4942.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4943. plr_esmove_wall_strike_distance_kalok
  4944.         HelpStr:
  4945.         Value: 93
  4946.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4947. plr_esmove_unbreakable_prop_pos_distance
  4948.         HelpStr:
  4949.         Value: 105
  4950.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4951. plr_esmove_unbreakable_prop_pos_distance_kalok
  4952.         HelpStr:
  4953.         Value: 127
  4954.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4955. plr_esmove_unbreakable_prop_guarantee_distance
  4956.         HelpStr:
  4957.         Value: 75
  4958.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4959. plr_esmove_unbreakable_prop_min_height
  4960.         HelpStr:
  4961.         Value: 50
  4962.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4963. plr_esmove_unbreakable_prop_major_axis_min_length
  4964.         HelpStr:
  4965.         Value: 70
  4966.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4967. plr_esmove_cliff_distance
  4968.         HelpStr:
  4969.         Value: 80
  4970.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4971. debug_esmove_target
  4972.         HelpStr:
  4973.         Value: 0
  4974.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4975. esmove_target_min_height
  4976.         HelpStr:
  4977.         Value: 15.0
  4978.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4979. esmove_target_max_length
  4980.         HelpStr:
  4981.         Value: 200.0
  4982.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4983. sk_plr_guard_allowing_angle
  4984.         HelpStr:
  4985.         Value: 200
  4986.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4987. sk_plr_guard_ignore_angle_check
  4988.         HelpStr:
  4989.         Value: 1
  4990.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  4991. sk_plr_dead_resist_capable_min_health
  4992.         HelpStr:
  4993.         Value: 10.0
  4994.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4995. debug_auto_target
  4996.         HelpStr:
  4997.         Value: 0
  4998.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  4999. auto_target_max_height
  5000.         HelpStr:
  5001.         Value: 150.0
  5002.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5003. plr_speaker_speak_duration
  5004.         HelpStr:
  5005.         Value: 3.0
  5006.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5007. debug_player_show_eye_target
  5008.         HelpStr:
  5009.         Value: 0
  5010.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5011. plr_moving_minimum_speed
  5012.         HelpStr:
  5013.         Value: 20
  5014.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5015. sk_plr_binding_move_minimumspeed
  5016.         HelpStr:
  5017.         Value: 0.5
  5018.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5019. sv_playeranimstate_showconditions
  5020.         HelpStr:
  5021.         Value: 0
  5022.         Flags: FCVAR_GAMEDLL
  5023. sv_playeranimstate_showdashjudgeline
  5024.         HelpStr:
  5025.         Value: 0
  5026.         Flags: FCVAR_GAMEDLL
  5027. sv_computesequences_debug
  5028.         HelpStr:
  5029.         Value: 0
  5030.         Flags: FCVAR_GAMEDLL
  5031. mmo_realign_position_enable
  5032.         HelpStr:
  5033.         Value: 1
  5034.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5035. mmo_sync_motion_enable
  5036.         HelpStr:
  5037.         Value: 1
  5038.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5039. plr_custom_motion_debug
  5040.         HelpStr:
  5041.         Value: 0
  5042.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5043. plr_search_evil_core_distance
  5044.         HelpStr:
  5045.         Value: 100.0
  5046.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5047. pl_face_to_default_attack_direction_autotarget_enable
  5048.         HelpStr:
  5049.         Value: 1
  5050.         Flags: FCVAR_GAMEDLL
  5051. pl_face_to_default_attack_direction_autotarget_angle
  5052.         HelpStr:
  5053.         Value: 45
  5054.         Flags: FCVAR_GAMEDLL
  5055. pl_face_to_default_attack_direction_autotarget_dist
  5056.         HelpStr:
  5057.         Value: 300
  5058.         Flags: FCVAR_GAMEDLL
  5059. pl_gathercondition_trace_period
  5060.         HelpStr:
  5061.         Value: 0.3
  5062.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5063. sv_debug_show_handactiontarget
  5064.         HelpStr:
  5065.         Value: 0
  5066.         Flags: FCVAR_GAMEDLL
  5067. plr_seek_enemy_on_the_ground_dist
  5068.         HelpStr:
  5069.         Value: 70
  5070.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5071. plr_seek_grappling_dist
  5072.         HelpStr:
  5073.         Value: 50
  5074.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5075. plr_esmove_gather_condition_period
  5076.         HelpStr:
  5077.         Value: 0.1
  5078.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5079. debug_ladder_precise_trace_collision_point
  5080.         HelpStr:
  5081.         Value: 0
  5082.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5083. ladder_detect_distance
  5084.         HelpStr:
  5085.         Value: 50.0
  5086.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5087. ladder_detect_angle
  5088.         HelpStr:
  5089.         Value: 45.0
  5090.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5091. debug_ladder
  5092.         HelpStr:
  5093.         Value: 0
  5094.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5095. plr_vehicle_gather_condition_period
  5096.         HelpStr:
  5097.         Value: 0.3
  5098.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5099. plr_turning_angle_speed_rate_opposite_direction
  5100.         HelpStr:
  5101.         Value: 2.0
  5102.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5103. plr_poseparam_head_yaw_max_speed
  5104.         HelpStr:
  5105.         Value: 70.0
  5106.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5107. plr_poseparam_head_pitch_max_speed
  5108.         HelpStr:
  5109.         Value: 10.0
  5110.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5111. plr_poseparam_head_yaw_max_speed_town
  5112.         HelpStr:
  5113.         Value: 10.0
  5114.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5115. plr_poseparam_head_pitch_max_speed_town
  5116.         HelpStr:
  5117.         Value: 10.0
  5118.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5119. plr_poseparam_spine_yaw_max_speed_lethita
  5120.         HelpStr:
  5121.         Value: 30.0
  5122.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5123. plr_poseparam_spine_yaw_max_speed
  5124.         HelpStr:
  5125.         Value: 70.0
  5126.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5127. plr_poseparam_spine_pitch_max_speed
  5128.         HelpStr:
  5129.         Value: 50.0
  5130.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5131. plr_poseparam_spine_yaw_max_speed_lethita_town
  5132.         HelpStr:
  5133.         Value: 10.0
  5134.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5135. plr_poseparam_spine_yaw_max_speed_town
  5136.         HelpStr:
  5137.         Value: 10.0
  5138.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5139. plr_poseparam_spine_pitch_max_speed_town
  5140.         HelpStr:
  5141.         Value: 10.0
  5142.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5143. plr_poseparam_head_yaw_lerp_time
  5144.         HelpStr:
  5145.         Value: 0.4
  5146.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5147. plr_poseparam_head_pitch_lerp_time
  5148.         HelpStr:
  5149.         Value: 0.4
  5150.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5151. plr_poseparam_spine_yaw_lerp_time
  5152.         HelpStr:
  5153.         Value: 0.4
  5154.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5155. plr_poseparam_spine_pitch_lerp_time
  5156.         HelpStr:
  5157.         Value: 0.4
  5158.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5159. plr_poseparam_spine_pitch_max
  5160.         HelpStr:
  5161.         Value: 20.0
  5162.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5163. plr_poseparam_spine_pitch_min
  5164.         HelpStr:
  5165.         Value: 0.0
  5166.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5167. plr_turning_force_right_turn_delta_angle_threshoould
  5168.         HelpStr:
  5169.         Value: 100.0
  5170.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5171. debug_pose_param_move_yaw
  5172.         HelpStr:
  5173.         Value: 0
  5174.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5175. plr_lift_gather_condition_period
  5176.         HelpStr:
  5177.         Value: 0.1
  5178.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5179. plr_carry_gather_condition_period
  5180.         HelpStr:
  5181.         Value: 0.1
  5182.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5183. plr_town_campfire_influence_distance
  5184.         HelpStr:
  5185.         Value: 200.0
  5186.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5187. plr_gather_evilcore_conditions_period
  5188.         HelpStr:
  5189.         Value: 0.1
  5190.         Flags: FCVAR_GAMEDLL
  5191. plr_gather_town_action_period
  5192.         HelpStr:
  5193.         Value: 0.1
  5194.         Flags: FCVAR_GAMEDLL
  5195. plr_town_action_usable_distance
  5196.         HelpStr:
  5197.         Value: 45.0
  5198.         Flags: FCVAR_GAMEDLL
  5199. evy_revive_max_range
  5200.         HelpStr:
  5201.         Value: 0
  5202.         Flags: FCVAR_GAMEDLL
  5203. evy_revive_max_angle
  5204.         HelpStr:
  5205.         Value: 0
  5206.         Flags: FCVAR_GAMEDLL
  5207. plr_gather_campfire_anvil_conditions_period
  5208.         HelpStr:
  5209.         Value: 0.3
  5210.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5211. plr_search_campfire_anvildistance
  5212.         HelpStr:
  5213.         Value: 64
  5214.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5215. cc_social_product
  5216.         HelpStr: play a social product motion
  5217.         Flags: FCVAR_GAMEDLL
  5218. cc_social_product_end
  5219.         HelpStr: play a social product end motion
  5220.         Flags: FCVAR_GAMEDLL
  5221. cc_es_emotion
  5222.         HelpStr: play an ES emotion
  5223.         Flags: FCVAR_GAMEDLL
  5224. cc_social_eat
  5225.         HelpStr: play an eating motion
  5226.         Flags: FCVAR_GAMEDLL
  5227. cc_social_eat_stop
  5228.         HelpStr: stop an eating motion
  5229.         Flags: FCVAR_GAMEDLL
  5230. sk_npc_dmg_force_threshold_up_deg
  5231.         HelpStr:
  5232.         Value: 60
  5233.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5234. sk_npc_dmg_force_threshold_bottom_deg
  5235.         HelpStr:
  5236.         Value: -60
  5237.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5238. sk_npc_dmg_force_threshold_forward_deg
  5239.         HelpStr:
  5240.         Value: 60
  5241.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5242. npc_hitposition_debug
  5243.         HelpStr:
  5244.         Value: 0
  5245.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5246. npc_blood_decal_trace_brush_length
  5247.         HelpStr:
  5248.         Value: 50
  5249.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5250. npc_blood_decal_trace_noise
  5251.         HelpStr:
  5252.         Value: 0.2
  5253.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5254. npc_blood_magnitude_factor
  5255.         HelpStr:
  5256.         Value: 0.5
  5257.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5258. sk_npc_num_legs_for_knock_down
  5259.         HelpStr:
  5260.         Value: -1
  5261.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5262. npc_keep_weapon_collision_at_sequence_changes
  5263.         HelpStr:
  5264.         Value: 0
  5265.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5266. collision_bias_forward
  5267.         HelpStr:
  5268.         Value: 100
  5269.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5270. sv_reload_elite_keywords
  5271.         HelpStr: Reload NPC variation table!
  5272.         Flags: FCVAR_GAMEDLL
  5273. sv_reload_npc_variation
  5274.         HelpStr: Reload NPC variation table!
  5275.         Flags: FCVAR_GAMEDLL
  5276. reload_monster_db3
  5277.         HelpStr: Reload Monster Database!
  5278.         Flags: FCVAR_GAMEDLL
  5279. carry_melee_auto_targt_search_range
  5280.         HelpStr:
  5281.         Value: 150
  5282.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5283. carry_melee_auto_targt_search_angle
  5284.         HelpStr:
  5285.         Value: 90
  5286.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5287. cc_destroy_carry_obj
  5288.         HelpStr:
  5289.         Flags: FCVAR_GAMEDLL
  5290. fishing_rod_debug
  5291.         HelpStr:
  5292.         Value: 0
  5293.         Flags: FCVAR_GAMEDLL
  5294. autofish_max_wait_time
  5295.         HelpStr:
  5296.         Value: 300
  5297.         Flags: FCVAR_GAMEDLL
  5298. autofish_rope_length_modifier
  5299.         HelpStr:
  5300.         Value: 1.2
  5301.         Flags: FCVAR_GAMEDLL
  5302. autofish_rope_width
  5303.         HelpStr:
  5304.         Value: 0.1
  5305.         Flags: FCVAR_GAMEDLL
  5306. autofish_rope_material
  5307.         HelpStr:
  5308.         Value: cable/white.vmt
  5309.         Flags: FCVAR_GAMEDLL
  5310. autofish_fade_in_time
  5311.         HelpStr:
  5312.         Value: 1.0
  5313.         Flags: FCVAR_GAMEDLL
  5314. autofish_fade_out_time
  5315.         HelpStr:
  5316.         Value: 1.0
  5317.         Flags: FCVAR_GAMEDLL
  5318. autofish_float_create_distance
  5319.         HelpStr:
  5320.         Value: 200.0
  5321.         Flags: FCVAR_GAMEDLL
  5322. autofish_float_moveback_distance
  5323.         HelpStr:
  5324.         Value: 100.0
  5325.         Flags: FCVAR_GAMEDLL
  5326. autofish_float_snatch_time
  5327.         HelpStr:
  5328.         Value: 1.5
  5329.         Flags: FCVAR_GAMEDLL
  5330. autofish_snatch_rope_length_modifier
  5331.         HelpStr:
  5332.         Value: 1.0
  5333.         Flags: FCVAR_GAMEDLL
  5334. autofish_float_sink_offset
  5335.         HelpStr:
  5336.         Value: 10.0
  5337.         Flags: FCVAR_GAMEDLL
  5338. autofish_float_position_max_angle
  5339.         HelpStr:
  5340.         Value: 30.0
  5341.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5342. autofish_float_position_min_dist
  5343.         HelpStr:
  5344.         Value: 150.0
  5345.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5346. autofish_float_position_max_dist
  5347.         HelpStr:
  5348.         Value: 300.0
  5349.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5350. autofish_float_position_max_trial
  5351.         HelpStr:
  5352.         Value: 5
  5353.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5354. sk_plr_frag_throw_speed
  5355.         HelpStr:
  5356.         Value: 1000
  5357.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5358. sk_plr_frag_throw_impulse
  5359.         HelpStr:
  5360.         Value: 1000
  5361.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5362. sk_plr_frag_trail_gravity_factor
  5363.         HelpStr:
  5364.         Value: 1.5
  5365.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5366. input_frag_throw_immediately
  5367.         HelpStr:
  5368.         Value: 0
  5369.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5370. weapon_fragthrower_auto_aim_calibration_coeff_dist
  5371.         HelpStr:
  5372.         Value: 0.03
  5373.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5374. sk_plr_grappling_max_distance
  5375.         HelpStr:
  5376.         Value: 50
  5377.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5378. sk_plr_grappling_target_scan_angle
  5379.         HelpStr:
  5380.         Value: 150
  5381.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5382. sk_plr_grappling_lift_key_repeat_incr_cycle
  5383.         HelpStr:
  5384.         Value: 0.45
  5385.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5386. sk_plr_grappling_throw_max_auto_aim_distance
  5387.         HelpStr:
  5388.         Value: 300
  5389.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5390. sk_plr_grappling_throw_max_auto_aim_angles
  5391.         HelpStr:
  5392.         Value: 30
  5393.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5394. debug_grappling_attack
  5395.         HelpStr:
  5396.         Value: 0
  5397.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5398. sk_plr_grappling_num_normal_attack_times
  5399.         HelpStr:
  5400.         Value: 3
  5401.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5402. sk_plr_grappling_break_prop_damage_range
  5403.         HelpStr:
  5404.         Value: 70
  5405.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5406. sk_plr_grappling_damage_force_scale
  5407.         HelpStr:
  5408.         Value: 0.005
  5409.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5410. sk__plr_grappling_raise_distance
  5411.         HelpStr:
  5412.         Value: 30.0
  5413.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5414. cc_grappling_detach
  5415.         HelpStr:
  5416.         Flags: FCVAR_GAMEDLL
  5417. harpoon_max_length
  5418.         HelpStr:
  5419.         Value: 2000.0
  5420.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5421. harpoon_air_speed
  5422.         HelpStr:
  5423.         Value: 2000.0
  5424.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5425. harpoon_debug
  5426.         HelpStr:
  5427.         Value: 0
  5428.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5429. sv_harpoon_max_outstanding_time
  5430.         HelpStr:
  5431.         Value: 2.0
  5432.         Flags: FCVAR_GAMEDLL
  5433. sv_harpoon_snatch_fish_time
  5434.         HelpStr:
  5435.         Value: 2.0
  5436.         Flags: FCVAR_GAMEDLL
  5437. sv_harpoon_snatch_item_time
  5438.         HelpStr:
  5439.         Value: 2.0
  5440.         Flags: FCVAR_GAMEDLL
  5441. sv_harpoon_snatch_fish_move_back_distance
  5442.         HelpStr:
  5443.         Value: 150
  5444.         Flags: FCVAR_GAMEDLL
  5445. sv_harpoon_rope_material_name
  5446.         HelpStr:
  5447.         Value: cable/rope02.vmt
  5448.         Flags: FCVAR_GAMEDLL
  5449. sv_harpoon_rope_width
  5450.         HelpStr:
  5451.         Value: 1.0
  5452.         Flags: FCVAR_GAMEDLL
  5453. sv_harpoon_attach_offset_modifier
  5454.         HelpStr:
  5455.         Value: 0.0
  5456.         Flags: FCVAR_GAMEDLL
  5457. cc_change_all_weapon_color
  5458.         HelpStr:
  5459.         Flags: FCVAR_GAMEDLL
  5460. cc_change_weapon_color
  5461.         HelpStr:
  5462.         Flags: FCVAR_GAMEDLL
  5463. cc_change_weapon_pollution
  5464.         HelpStr:
  5465.         Flags: FCVAR_GAMEDLL
  5466. weapon_aim_origin_bias_right
  5467.         HelpStr:
  5468.         Value: 0.0
  5469.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5470. weapon_aim_origin_bias_up
  5471.         HelpStr:
  5472.         Value: -10.0
  5473.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5474. weapon_aim_origin_bias_back
  5475.         HelpStr:
  5476.         Value: 70.0
  5477.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5478. weapon_default_auto_aim_range
  5479.         HelpStr:
  5480.         Value: 2048
  5481.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5482. weapon_default_auto_aim_angle
  5483.         HelpStr:
  5484.         Value: 90
  5485.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5486. weapon_default_auto_aim_prop
  5487.         HelpStr:
  5488.         Value: 0
  5489.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5490. weapon_default_auto_aim_calibration_coeff_dist
  5491.         HelpStr:
  5492.         Value: 0.005
  5493.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5494. hookshot_binding_ik_length_modifier
  5495.         HelpStr:
  5496.         Value: 1.2
  5497.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5498. hookshot_max_length
  5499.         HelpStr:
  5500.         Value: 500.0
  5501.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5502. hookshot_taut_threshold
  5503.         HelpStr:
  5504.         Value: 50.0
  5505.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5506. hookshot_air_speed
  5507.         HelpStr:
  5508.         Value: 1000
  5509.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5510. sv_hook_fly_distance_margin
  5511.         HelpStr:
  5512.         Value: 10.0
  5513.         Flags: FCVAR_GAMEDLL
  5514. sv_hook_fly_speed_modifier
  5515.         HelpStr:
  5516.         Value: 0.1
  5517.         Flags: FCVAR_GAMEDLL
  5518. sv_hookshot_reel_length
  5519.         HelpStr:
  5520.         Value: 20.0
  5521.         Flags: FCVAR_GAMEDLL
  5522. sv_hookshot_hand2hand_length
  5523.         HelpStr:
  5524.         Value: 30.0
  5525.         Flags: FCVAR_GAMEDLL
  5526. sv_hook_cartridge_enable
  5527.         HelpStr:
  5528.         Value: 0
  5529.         Flags: FCVAR_GAMEDLL
  5530. sv_hook_cartridge_min_speed
  5531.         HelpStr:
  5532.         Value: 50
  5533.         Flags: FCVAR_GAMEDLL
  5534. sv_hook_cartridge_max_speed
  5535.         HelpStr:
  5536.         Value: 100
  5537.         Flags: FCVAR_GAMEDLL
  5538. sv_hook_cartridge_angular_min_speed
  5539.         HelpStr:
  5540.         Value: 50
  5541.         Flags: FCVAR_GAMEDLL
  5542. sv_hook_cartridge_angular_max_speed
  5543.         HelpStr:
  5544.         Value: 100
  5545.         Flags: FCVAR_GAMEDLL
  5546. sv_hook_attach_offset_modifier_npc
  5547.         HelpStr:
  5548.         Value: 0.6667
  5549.         Flags: FCVAR_GAMEDLL
  5550. sv_hook_attach_offset_modifier_npc_detail
  5551.         HelpStr:
  5552.         Value: 0.4
  5553.         Flags: FCVAR_GAMEDLL
  5554. sv_hook_attach_offset_modifier_prop
  5555.         HelpStr:
  5556.         Value: 0.25
  5557.         Flags: FCVAR_GAMEDLL
  5558. sv_hook_snatch_prop_time
  5559.         HelpStr:
  5560.         Value: 0.6
  5561.         Flags: FCVAR_GAMEDLL
  5562. sv_hook_snatch_max_distance
  5563.         HelpStr:
  5564.         Value: 40
  5565.         Flags: FCVAR_GAMEDLL
  5566. sv_hook_snatch_angular_speed_min
  5567.         HelpStr:
  5568.         Value: 500
  5569.         Flags: FCVAR_GAMEDLL
  5570. sv_hook_snatch_angular_speed_max
  5571.         HelpStr:
  5572.         Value: 1000
  5573.         Flags: FCVAR_GAMEDLL
  5574. weapon_hookshot_auto_aim_calibration_coeff_dist
  5575.         HelpStr:
  5576.         Value: 0.008
  5577.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5578. hookshot_prohibit_team_kill
  5579.         HelpStr:
  5580.         Value: 0
  5581.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5582. weapon_javelin_melee_attack_distance
  5583.         HelpStr:
  5584.         Value: 3
  5585.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5586. weapon_javelin_auto_aim_calibration_coeff_dist
  5587.         HelpStr:
  5588.         Value: 0.005
  5589.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5590. lift_launching_trail_offset_1
  5591.         HelpStr:
  5592.         Value: 23.4 -8.8 62.8
  5593.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5594. lift_launching_trail_offset_2
  5595.         HelpStr:
  5596.         Value: 35.2  4.3 48.5
  5597.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5598. lift_launching_trail_offset_3
  5599.         HelpStr:
  5600.         Value: -8.2 -21.4 62.1
  5601.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5602. lift_launching_trail_offset_4
  5603.         HelpStr:
  5604.         Value: 19.2 -18.4 36.1
  5605.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5606. lift_launching_trail_offset_5
  5607.         HelpStr:
  5608.         Value: 33.5 -1.0 33.3
  5609.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5610. lift_launching_trail_offset_6
  5611.         HelpStr:
  5612.         Value: 22.5 -3.2 63.9
  5613.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5614. lift_launching_trail_offset_7
  5615.         HelpStr:
  5616.         Value: 32.5  3.6 38.8
  5617.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5618. lift_launching_trail_offset_8
  5619.         HelpStr:
  5620.         Value: 38.0 -10.1 42.2
  5621.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5622. lift_launching_trail_offset_9
  5623.         HelpStr:
  5624.         Value: 53.0 -7.6 60.3
  5625.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5626. lift_launching_trail_offset_10
  5627.         HelpStr:
  5628.         Value: 73.9 -13.4 66.9
  5629.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5630. lift_launching_trail_offset_11
  5631.         HelpStr:
  5632.         Value: 51.8 -18.1 44.8
  5633.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5634. lift_launching_trail_offset_12
  5635.         HelpStr:
  5636.         Value: 22.5 -3.2 63.9
  5637.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5638. weapon_lift_auto_aim_calibration_coeff_dist
  5639.         HelpStr:
  5640.         Value: 30
  5641.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5642. cc_destroy_lift_obj
  5643.         HelpStr:
  5644.         Flags: FCVAR_GAMEDLL
  5645. player_attack_latch_enable
  5646.         HelpStr:
  5647.         Value: 1
  5648.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5649. player_attack_latch_super_armor_modifier
  5650.         HelpStr:
  5651.         Value: 1.5
  5652.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5653. sv_weapontrace
  5654.         HelpStr:
  5655.         Value: 0
  5656.         Flags: FCVAR_GAMEDLL
  5657. sk_plr_attack_melee_impulse_ratio
  5658.         HelpStr:
  5659.         Value: 0.1
  5660.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5661. sk_plr_attack_melee_impulse_max
  5662.         HelpStr:
  5663.         Value: 100
  5664.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5665. weapon_snowball_auto_aim_calibration_coeff_dist
  5666.         HelpStr:
  5667.         Value: 0.005
  5668.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5669. sk_plr_lethita_auto_target_distance
  5670.         HelpStr:
  5671.         Value: 78.74
  5672.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5673. sk_plr_lethita_auto_target_angle_first_attack
  5674.         HelpStr:
  5675.         Value: 60.0
  5676.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5677. sk_plr_lethita_auto_target_angle
  5678.         HelpStr:
  5679.         Value: 90.0
  5680.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5681. sk_plr_fiona_auto_target_distance
  5682.         HelpStr:
  5683.         Value: 78.74
  5684.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5685. sk_plr_fiona_auto_target_angle_first_attack
  5686.         HelpStr:
  5687.         Value: 60.0
  5688.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5689. sk_plr_fiona_auto_target_angle
  5690.         HelpStr:
  5691.         Value: 120.0
  5692.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5693. sk_plr_kay_auto_target_distance
  5694.         HelpStr:
  5695.         Value: 78.74
  5696.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5697. sk_plr_kay_auto_target_angle_first_attack
  5698.         HelpStr:
  5699.         Value: 60.0
  5700.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5701. sk_plr_kay_auto_target_angle
  5702.         HelpStr:
  5703.         Value: 120.0
  5704.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5705. sk_plr_evy_auto_target_distance
  5706.         HelpStr:
  5707.         Value: 78.74
  5708.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5709. sk_plr_evy_auto_target_angle_first_attack
  5710.         HelpStr:
  5711.         Value: 60.0
  5712.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5713. sk_plr_evy_auto_target_angle
  5714.         HelpStr:
  5715.         Value: 120.0
  5716.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5717. sk_plr_kalok_auto_target_distance
  5718.         HelpStr:
  5719.         Value: 78.74
  5720.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5721. sk_plr_kalok_auto_target_angle_first_attack
  5722.         HelpStr:
  5723.         Value: 60.0
  5724.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5725. sk_plr_kalok_auto_target_angle
  5726.         HelpStr:
  5727.         Value: 120.0
  5728.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5729. weapon_kick_range_distance1
  5730.         HelpStr:
  5731.         Value: 5.0
  5732.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5733. weapon_kick_range_distance2
  5734.         HelpStr:
  5735.         Value: 60
  5736.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5737. weapon_kick_range_distance3
  5738.         HelpStr:
  5739.         Value: 90
  5740.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5741. weapon_kick_show_debug
  5742.         HelpStr:
  5743.         Value: 0
  5744.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5745. weapon_kick_auto_target_angle
  5746.         HelpStr:
  5747.         Value: 90.0
  5748.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5749. weapon_trace_z_extrude
  5750.         HelpStr:
  5751.         Value: 15
  5752.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5753. max_attack_check
  5754.         HelpStr:
  5755.         Value: 5
  5756.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5757. sv_print_attack_direction
  5758.         HelpStr:
  5759.         Value: 0
  5760.         Flags: FCVAR_GAMEDLL
  5761. melee_weapon_floor_check_minimum_dot_value
  5762.         HelpStr:
  5763.         Value: 0.2
  5764.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5765. melee_weapon_floor_check_maximum_height_difference
  5766.         HelpStr:
  5767.         Value: 20
  5768.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5769. debug_show_random_key
  5770.         HelpStr:
  5771.         Value: 0
  5772.         Flags: FCVAR_GAMEDLL FCVAR_CHEAT FCVAR_REPLICATED
  5773. fx_blood_bigcrush_damage_threshold
  5774.         HelpStr:
  5775.         Value: 50
  5776.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5777. fx_blood_critical_magnitude
  5778.         HelpStr:
  5779.         Value: 2.0
  5780.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5781. sv_blood_effect_debug
  5782.         HelpStr:
  5783.         Value: 0
  5784.         Flags: FCVAR_GAMEDLL
  5785. combat_formula_debug
  5786.         HelpStr:
  5787.         Value: 0
  5788.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5789. combat_brief_formula_debug
  5790.         HelpStr:
  5791.         Value: 0
  5792.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5793. debug_show_dice_random_key
  5794.         HelpStr:
  5795.         Value: 0
  5796.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5797. freematch_debug
  5798.         HelpStr:
  5799.         Value: 0
  5800.         Flags: FCVAR_GAMEDLL FCVAR_REPLICATED
  5801. dumpcountedstrings
  5802.         HelpStr: Tests the class CStringPool
  5803.         Flags: FCVAR_GAMEDLL
  5804. fs_report_sync_opens
  5805.         HelpStr:
  5806.         Value: 0
  5807.         Flags: FCVAR_FILESYSTEM
  5808. fs_warning_mode
  5809.         HelpStr: 0: warn all; 1: warn main thread; 2: warn other threads
  5810.         Value: 0
  5811.         Flags: FCVAR_FILESYSTEM
  5812. filesystem_buffer_size
  5813.         HelpStr: Size of per file buffers. 0 for none
  5814.         Value: 0
  5815.         Flags: FCVAR_FILESYSTEM
  5816. fs_monitorreadfrompack
  5817.         HelpStr:
  5818.         Value: 0
  5819.         Flags: FCVAR_FILESYSTEM
  5820. clear_file_cache_memory
  5821.         HelpStr:
  5822.         Flags: FCVAR_FILESYSTEM
  5823. use_packfile_to_load_map
  5824.         HelpStr:
  5825.         Value: 1
  5826.         Flags: FCVAR_FILESYSTEM
  5827. show_file_cache_info
  5828.         HelpStr:
  5829.         Flags: FCVAR_FILESYSTEM
  5830. async_mode
  5831.         HelpStr: Set the async filesystem mode (0 == optimal async, 1 == simple async, 2 == synchronous
  5832.         Value: 0
  5833.         Flags: FCVAR_FILESYSTEM
  5834. async_simulate_delay
  5835.         HelpStr: Simulate a delay of up to a set msec per file operation
  5836.         Value: 0
  5837.         Flags: FCVAR_FILESYSTEM
  5838. async_simulate_mixed_mode
  5839.         HelpStr: Simulate a mix of async load styles
  5840.         Value: 0
  5841.         Flags: FCVAR_FILESYSTEM
  5842. async_allow_held_files
  5843.         HelpStr: Allow AsyncBegin/EndRead()
  5844.         Value: 1
  5845.         Flags: FCVAR_FILESYSTEM
  5846. async_suspend
  5847.         HelpStr:
  5848.         Flags: FCVAR_FILESYSTEM
  5849. async_resume
  5850.         HelpStr:
  5851.         Flags: FCVAR_FILESYSTEM
  5852. async_toggle_priority
  5853.         HelpStr:
  5854.         Flags: FCVAR_FILESYSTEM
  5855. filesystem_unbuffered_io
  5856.         HelpStr:
  5857.         Value: 1
  5858.         Flags: FCVAR_FILESYSTEM
  5859. filesystem_max_stdio_read
  5860.         HelpStr:
  5861.         Value: 16
  5862.         Flags: FCVAR_FILESYSTEM
  5863. filesystem_use_overlapped_io
  5864.         HelpStr:
  5865.         Value: 1
  5866.         Flags: FCVAR_FILESYSTEM
  5867. show_file_cache_memory_info
  5868.         HelpStr:
  5869.         Flags: FCVAR_FILESYSTEM
  5870. dumpcountedstrings
  5871.         HelpStr: Tests the class CStringPool
  5872.         Flags: FCVAR_FILESYSTEM
  5873. r_modellodscale
  5874.         HelpStr: 1.0 is the default, set to a lower value (ie 0.5) to tend towards simpler models
  5875.         Value: 1.0
  5876.         Flags: FCVAR_STUDIORENDER
  5877. draw_only_underwear
  5878.         HelpStr:
  5879.         Value: 0
  5880.         Flags: FCVAR_STUDIORENDER
  5881. r_VehicleViewDampen
  5882.         HelpStr:
  5883.         Value: 0
  5884.         Flags: FCVAR_MATERIAL_SYSTEM
  5885. cl_detailfade
  5886.         HelpStr:
  5887.         Value: 400
  5888.         Flags: FCVAR_MATERIAL_SYSTEM
  5889. cl_detaildist
  5890.         HelpStr:
  5891.         Value: 1200
  5892.         Flags: FCVAR_MATERIAL_SYSTEM
  5893. cl_ejectbrass
  5894.         HelpStr:
  5895.         Value: 1
  5896.         Flags: FCVAR_MATERIAL_SYSTEM
  5897. sv_alternateticks
  5898.         HelpStr:
  5899.         Value: 1
  5900.         Flags: FCVAR_MATERIAL_SYSTEM
  5901. r_drawflecks
  5902.         HelpStr:
  5903.         Value: 1
  5904.         Flags: FCVAR_MATERIAL_SYSTEM
  5905. r_drawmodeldecals
  5906.         HelpStr:
  5907.         Value: 1
  5908.         Flags: FCVAR_MATERIAL_SYSTEM
  5909. r_drawdetailprops
  5910.         HelpStr:
  5911.         Value: 1
  5912.         Flags: FCVAR_MATERIAL_SYSTEM
  5913. r_screenfademaxsize
  5914.         HelpStr:
  5915.         Value: 0
  5916.         Flags: FCVAR_MATERIAL_SYSTEM
  5917. r_screenfademinsize
  5918.         HelpStr:
  5919.         Value: 0
  5920.         Flags: FCVAR_MATERIAL_SYSTEM
  5921. r_depthrangescale
  5922.         HelpStr: Depth range scaler
  5923.         Value: 0.0002
  5924.         Flags: FCVAR_MATERIAL_SYSTEM
  5925. mat_disable_lightwarp
  5926.         HelpStr:
  5927.         Value: 0
  5928.         Flags: FCVAR_MATERIAL_SYSTEM
  5929. mat_disable_fancy_blending
  5930.         HelpStr:
  5931.         Value: 0
  5932.         Flags: FCVAR_MATERIAL_SYSTEM
  5933. r_phong
  5934.         HelpStr:
  5935.         Value: 1
  5936.         Flags: FCVAR_MATERIAL_SYSTEM
  5937. mat_use_compressed_hdr_textures
  5938.         HelpStr:
  5939.         Value: 1
  5940.         Flags: FCVAR_MATERIAL_SYSTEM
  5941. r_atmosphere_refractive
  5942.         HelpStr: Refractive for atmospheric scattering
  5943.         Value: 1.0002926
  5944.         Flags: FCVAR_MATERIAL_SYSTEM
  5945. r_atmosphere_density
  5946.         HelpStr: Density for atmospheric scattering
  5947.         Value: 2.545e25
  5948.         Flags: FCVAR_MATERIAL_SYSTEM
  5949. r_atmosphere_depolarization
  5950.         HelpStr: Depolarization for atmospheric scattering
  5951.         Value: 0.035
  5952.         Flags: FCVAR_MATERIAL_SYSTEM
  5953. r_atmosphere_turbidity
  5954.         HelpStr: Turbidity for atmospheric scattering
  5955.         Value: 1.3
  5956.         Flags: FCVAR_MATERIAL_SYSTEM
  5957. r_atmosphere_rayheight
  5958.         HelpStr: Rayleigh start height for atmospheric scattering
  5959.         Value: 1
  5960.         Flags: FCVAR_MATERIAL_SYSTEM
  5961. r_atmosphere_mieheight
  5962.         HelpStr: Mie start height for atmospheric scattering
  5963.         Value: 1
  5964.         Flags: FCVAR_MATERIAL_SYSTEM
  5965. r_atmosphere_ground
  5966.         HelpStr: Ground for atmospheric scattering
  5967.         Value: 0
  5968.         Flags: FCVAR_MATERIAL_SYSTEM
  5969. r_atmosphere_areal
  5970.         HelpStr: Areal for atmospheric scattering
  5971.         Value: 20
  5972.         Flags: FCVAR_MATERIAL_SYSTEM
  5973. r_atmosphere_anisotropy
  5974.         HelpStr: Mie anisotropy for atmospheric scattering
  5975.         Value: 0.999
  5976.         Flags: FCVAR_MATERIAL_SYSTEM
  5977. r_atmosphere_energy
  5978.         HelpStr: Energy for atmospheric scattering
  5979.         Value: 5
  5980.         Flags: FCVAR_MATERIAL_SYSTEM
  5981. r_atmosphere_rayleigh
  5982.         HelpStr: Rayleigh for atmospheric scattering
  5983.         Value: 0.1
  5984.         Flags: FCVAR_MATERIAL_SYSTEM
  5985. r_atmosphere_mie
  5986.         HelpStr: Mie for atmospheric scattering
  5987.         Value: 0.0
  5988.         Flags: FCVAR_MATERIAL_SYSTEM
  5989. r_atmosphere_distancescale
  5990.         HelpStr: Distance scale for atmospheric scattering
  5991.         Value: 0.1
  5992.         Flags: FCVAR_MATERIAL_SYSTEM
  5993. r_atmosphere_distancefalloff
  5994.         HelpStr: Distance falloff for atmospheric scattering
  5995.         Value: 1.0
  5996.         Flags: FCVAR_MATERIAL_SYSTEM
  5997. r_atmosphere_maxdistance
  5998.         HelpStr: Max distance for atmospheric scattering
  5999.         Value: 10.0
  6000.         Flags: FCVAR_MATERIAL_SYSTEM
  6001. r_sun_x
  6002.         HelpStr: Sun direction X
  6003.         Value: 0.0
  6004.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6005. r_sun_y
  6006.         HelpStr: Sun direction Y
  6007.         Value: 1.0
  6008.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6009. r_sun_z
  6010.         HelpStr: Sun direction Z
  6011.         Value: -0.1
  6012.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6013. r_sun_r
  6014.         HelpStr: Sun color R
  6015.         Value: 1.0
  6016.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6017. r_sun_g
  6018.         HelpStr: Sun color G
  6019.         Value: 1.0
  6020.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6021. r_sun_b
  6022.         HelpStr: Sun color B
  6023.         Value: 1.0
  6024.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6025. r_sun_time
  6026.         HelpStr: Sun time of the day
  6027.         Value: 14.0
  6028.         Flags: FCVAR_MATERIAL_SYSTEM
  6029. r_omb
  6030.         HelpStr: Enable/disable object motion blur
  6031.         Value: 0
  6032.         Flags: FCVAR_MATERIAL_SYSTEM
  6033. r_dof_focaldistance
  6034.         HelpStr: Focal distance of DOF
  6035.         Value: 0.02
  6036.         Flags: FCVAR_MATERIAL_SYSTEM
  6037. r_dof_noblurrange
  6038.         HelpStr: No blur range of DOF
  6039.         Value: 0.02
  6040.         Flags: FCVAR_MATERIAL_SYSTEM
  6041. r_dof_maxblurrange
  6042.         HelpStr: Max blur range of DOF
  6043.         Value: 0.5
  6044.         Flags: FCVAR_MATERIAL_SYSTEM
  6045. r_dof_aperture
  6046.         HelpStr: Aperture diameter of DOF
  6047.         Value: 0.03
  6048.         Flags: FCVAR_MATERIAL_SYSTEM
  6049. r_dof_aperturescale
  6050.         HelpStr: Aperture scale of DOF
  6051.         Value: 1.0
  6052.         Flags: FCVAR_MATERIAL_SYSTEM
  6053. r_dof_falloffcurve
  6054.         HelpStr: Falloff curve of DOF
  6055.         Value: 1.0
  6056.         Flags: FCVAR_MATERIAL_SYSTEM
  6057. r_dof_distancescale
  6058.         HelpStr: Distance scale for DOF
  6059.         Value: 2000
  6060.         Flags: FCVAR_MATERIAL_SYSTEM
  6061. r_dof_halodistance
  6062.         HelpStr: Halo distance for DOF
  6063.         Value: 0.0001
  6064.         Flags: FCVAR_MATERIAL_SYSTEM
  6065. r_dof_maxsampledistance
  6066.         HelpStr: Max sample distance for DOF
  6067.         Value: 0.005
  6068.         Flags: FCVAR_MATERIAL_SYSTEM
  6069. r_dof_edgebleeding
  6070.         HelpStr: Edge bleeding of DOF
  6071.         Value: 1
  6072.         Flags: FCVAR_MATERIAL_SYSTEM
  6073. r_dof_edgethreshold
  6074.         HelpStr: CoC threshold for edge bleeding of DOF
  6075.         Value: 0.02
  6076.         Flags: FCVAR_MATERIAL_SYSTEM
  6077. r_dof_quality
  6078.         HelpStr: Quality level of DOF
  6079.         Value: 2
  6080.         Flags: FCVAR_MATERIAL_SYSTEM
  6081. r_ssao_weight_armor
  6082.         HelpStr:
  6083.         Value: 1.0
  6084.         Flags: FCVAR_MATERIAL_SYSTEM
  6085. r_ssao_weight_faceskin
  6086.         HelpStr:
  6087.         Value: 1.5
  6088.         Flags: FCVAR_MATERIAL_SYSTEM
  6089. r_ssao_weight_hair
  6090.         HelpStr:
  6091.         Value: 2.0
  6092.         Flags: FCVAR_MATERIAL_SYSTEM
  6093. r_ssao_weight_vertexlitgeneric
  6094.         HelpStr:
  6095.         Value: 1.0
  6096.         Flags: FCVAR_MATERIAL_SYSTEM
  6097. mat_motion_blur_percent_of_screen_max
  6098.         HelpStr:
  6099.         Value: 4.0
  6100.         Flags: FCVAR_MATERIAL_SYSTEM
  6101. r_softparticle
  6102.         HelpStr:
  6103.         Value: 0
  6104.         Flags: FCVAR_MATERIAL_SYSTEM
  6105. r_softparticle_depthscale
  6106.         HelpStr: Soft particle depth scaler
  6107.         Value: 0.05
  6108.         Flags: FCVAR_MATERIAL_SYSTEM
  6109. r_softparticle_override
  6110.         HelpStr: Soft particle override. negarive: none, zero: disable, positive: enable
  6111.         Value: -1
  6112.         Flags: FCVAR_MATERIAL_SYSTEM
  6113. r_ssao_nearsampledist
  6114.         HelpStr: Near sample distance of SSAO
  6115.         Value: 3.6
  6116.         Flags: FCVAR_MATERIAL_SYSTEM
  6117. r_ssao_farsampledist
  6118.         HelpStr: Far sample distance of SSAO
  6119.         Value: 8.8
  6120.         Flags: FCVAR_MATERIAL_SYSTEM
  6121. r_ssao_nearfarmixratio
  6122.         HelpStr: Near-Far mix ratio of SSAO
  6123.         Value: 0.5
  6124.         Flags: FCVAR_MATERIAL_SYSTEM
  6125. r_ssao_fullocclusiondist
  6126.         HelpStr: Full occlusion distance of SSAO
  6127.         Value: 13.0
  6128.         Flags: FCVAR_MATERIAL_SYSTEM
  6129. r_ssao_depthbias
  6130.         HelpStr: Depth bias of SSAO
  6131.         Value: 0.001
  6132.         Flags: FCVAR_MATERIAL_SYSTEM
  6133. r_ssao_falloffcurve
  6134.         HelpStr: Occlusion falloff of SSAO
  6135.         Value: 0.6
  6136.         Flags: FCVAR_MATERIAL_SYSTEM
  6137. r_ssao_occdist_scale
  6138.         HelpStr:
  6139.         Value: 0.04
  6140.         Flags: FCVAR_MATERIAL_SYSTEM
  6141. r_ssao_occdist_power
  6142.         HelpStr:
  6143.         Value: 3.0
  6144.         Flags: FCVAR_MATERIAL_SYSTEM
  6145. r_ssao_distsampletype
  6146.         HelpStr: Constant/linear/sqrt of distance sampling types of SSAO
  6147.         Value: 1
  6148.         Flags: FCVAR_MATERIAL_SYSTEM
  6149. r_ssao_quality
  6150.         HelpStr: Quality level of SSAO
  6151.         Value: 2
  6152.         Flags: FCVAR_MATERIAL_SYSTEM
  6153. r_ssao_forced
  6154.         HelpStr:
  6155.         Value: 0
  6156.         Flags: FCVAR_MATERIAL_SYSTEM
  6157. r_ssao_edgepreserve
  6158.         HelpStr: Edge preservation of SSAO
  6159.         Value: 0
  6160.         Flags: FCVAR_MATERIAL_SYSTEM
  6161. r_ssao_edgethreshold
  6162.         HelpStr: Depth threshold for edge preservation of SSAO
  6163.         Value: 0.1
  6164.         Flags: FCVAR_MATERIAL_SYSTEM
  6165. r_ssao_edgeremove
  6166.         HelpStr:
  6167.         Value: 0.015
  6168.         Flags: FCVAR_MATERIAL_SYSTEM
  6169. r_ssao_blendweight
  6170.         HelpStr: Blend weight of SSAO
  6171.         Value: 1.0
  6172.         Flags: FCVAR_MATERIAL_SYSTEM
  6173. r_sun_dist
  6174.         HelpStr:
  6175.         Value: 1000.0
  6176.         Flags: FCVAR_MATERIAL_SYSTEM
  6177. r_sunshafts_spread
  6178.         HelpStr:
  6179.         Value: 0.2
  6180.         Flags: FCVAR_MATERIAL_SYSTEM
  6181. r_sunshafts_cut_range
  6182.         HelpStr:
  6183.         Value: 10.0
  6184.         Flags: FCVAR_MATERIAL_SYSTEM
  6185. r_sunshafts_shafts_weight
  6186.         HelpStr:
  6187.         Value: 0.3
  6188.         Flags: FCVAR_MATERIAL_SYSTEM
  6189. r_sunshafts_mask_weight
  6190.         HelpStr:
  6191.         Value: 0.2
  6192.         Flags: FCVAR_MATERIAL_SYSTEM
  6193. r_sunshafts_color_scale
  6194.         HelpStr:
  6195.         Value: 0.5
  6196.         Flags: FCVAR_MATERIAL_SYSTEM
  6197. r_sunshafts_composition
  6198.         HelpStr:
  6199.         Value: 0
  6200.         Flags: FCVAR_MATERIAL_SYSTEM
  6201. do_not_mix_texture
  6202.         HelpStr:
  6203.         Value: 0
  6204.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6205. r_deferred
  6206.         HelpStr: Activate/deactivates deferred rendering to use various visual effects
  6207.         Value: 0
  6208.         Flags: FCVAR_MATERIAL_SYSTEM
  6209. mat_forcemanagedtextureintohardware
  6210.         HelpStr:
  6211.         Value: 0
  6212.         Flags: FCVAR_MATERIAL_SYSTEM
  6213. mat_hdr_tonemapscale
  6214.         HelpStr:
  6215.         Value: 1.0
  6216.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6217. mat_hdroverbrightrange
  6218.         HelpStr:
  6219.         Value: 16.0
  6220.         Flags: FCVAR_MATERIAL_SYSTEM
  6221. r_debugtexture_size
  6222.         HelpStr:
  6223.         Value: 2
  6224.         Flags: FCVAR_MATERIAL_SYSTEM
  6225. cc_materials_reload_all
  6226.         HelpStr: Reload all materials and textures
  6227.         Flags: FCVAR_MATERIAL_SYSTEM
  6228. mat_vsync
  6229.         HelpStr: Force sync to vertical retrace
  6230.         Value: 0
  6231.         Flags: FCVAR_MATERIAL_SYSTEM
  6232. mat_forcehardwaresync
  6233.         HelpStr:
  6234.         Value: 1
  6235.         Flags: FCVAR_MATERIAL_SYSTEM
  6236. mat_trilinear
  6237.         HelpStr:
  6238.         Value: 0
  6239.         Flags: FCVAR_MATERIAL_SYSTEM
  6240. mat_forceaniso
  6241.         HelpStr:
  6242.         Value: 1
  6243.         Flags: FCVAR_MATERIAL_SYSTEM
  6244. mat_filterlightmaps
  6245.         HelpStr:
  6246.         Value: 1
  6247.         Flags: FCVAR_MATERIAL_SYSTEM
  6248. mat_filtertextures
  6249.         HelpStr:
  6250.         Value: 1
  6251.         Flags: FCVAR_MATERIAL_SYSTEM
  6252. mat_mipmaptextures
  6253.         HelpStr:
  6254.         Value: 1
  6255.         Flags: FCVAR_MATERIAL_SYSTEM
  6256. mat_showmiplevels
  6257.         HelpStr:
  6258.         Value: 0
  6259.         Flags: FCVAR_MATERIAL_SYSTEM
  6260. mat_specular
  6261.         HelpStr: Enable/Disable specularity for perf testing.  Will cause a material reload upon change.
  6262.         Value: 0
  6263.         Flags: FCVAR_MATERIAL_SYSTEM
  6264. mat_bumpmap
  6265.         HelpStr:
  6266.         Value: 0
  6267.         Flags: FCVAR_MATERIAL_SYSTEM
  6268. mat_parallaxmap
  6269.         HelpStr:
  6270.         Value: 1
  6271.         Flags: FCVAR_MATERIAL_SYSTEM
  6272. mat_reducefillrate
  6273.         HelpStr:
  6274.         Value: 1
  6275.         Flags: FCVAR_MATERIAL_SYSTEM
  6276. mat_dxlevel
  6277.         HelpStr:
  6278.         Value: 80
  6279.         Flags: FCVAR_MATERIAL_SYSTEM
  6280. mat_dxlevel_next
  6281.         HelpStr:
  6282.         Value: 80
  6283.         Flags: FCVAR_MATERIAL_SYSTEM
  6284. mat_picmip
  6285.         HelpStr:
  6286.         Value: 1
  6287.         Flags: FCVAR_MATERIAL_SYSTEM
  6288. mat_slopescaledepthbias_decal
  6289.         HelpStr:
  6290.         Value: -0.500000
  6291.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6292. mat_slopescaledepthbias_normal
  6293.         HelpStr:
  6294.         Value: 0
  6295.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6296. mat_depthbias_decal
  6297.         HelpStr:
  6298.         Value: -262144
  6299.         Flags: FCVAR_MATERIAL_SYSTEM
  6300. mat_antialias
  6301.         HelpStr:
  6302.         Value: 0
  6303.         Flags: FCVAR_MATERIAL_SYSTEM
  6304. mat_diffuse
  6305.         HelpStr:
  6306.         Value: 1
  6307.         Flags: FCVAR_MATERIAL_SYSTEM
  6308. mat_showlowresimage
  6309.         HelpStr:
  6310.         Value: 0
  6311.         Flags: FCVAR_MATERIAL_SYSTEM
  6312. mat_normalmaps
  6313.         HelpStr:
  6314.         Value: 0
  6315.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6316. mat_measurefillrate
  6317.         HelpStr:
  6318.         Value: 0
  6319.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6320. mat_fillrate
  6321.         HelpStr:
  6322.         Value: 0
  6323.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6324. mat_reversedepth
  6325.         HelpStr:
  6326.         Value: 0
  6327.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6328. mat_bufferprimitives
  6329.         HelpStr:
  6330.         Value: 1
  6331.         Flags: FCVAR_MATERIAL_SYSTEM
  6332. mat_drawflat
  6333.         HelpStr:
  6334.         Value: 0
  6335.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6336. mat_softwarelighting
  6337.         HelpStr:
  6338.         Value: 0
  6339.         Flags: FCVAR_MATERIAL_SYSTEM
  6340. mat_proxy
  6341.         HelpStr:
  6342.         Value: 0
  6343.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6344. mat_compressedtextures
  6345.         HelpStr:
  6346.         Value: 1
  6347.         Flags: FCVAR_MATERIAL_SYSTEM
  6348. mat_fastnobump
  6349.         HelpStr:
  6350.         Value: 0
  6351.         Flags: FCVAR_MATERIAL_SYSTEM
  6352. mat_hdr_manual_tonemap_rate
  6353.         HelpStr:
  6354.         Value: 1.0
  6355.         Flags: FCVAR_MATERIAL_SYSTEM
  6356. mat_accelerate_adjust_exposure_down
  6357.         HelpStr:
  6358.         Value: 3
  6359.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6360. mat_showenvmapmask
  6361.         HelpStr:
  6362.         Value: 0
  6363.         Flags: FCVAR_MATERIAL_SYSTEM
  6364. mat_debugdepth
  6365.         HelpStr:
  6366.         Value: 0
  6367.         Flags: FCVAR_MATERIAL_SYSTEM
  6368. dumpcountedstrings
  6369.         HelpStr: Tests the class CStringPool
  6370.         Flags: FCVAR_MATERIAL_SYSTEM
  6371. scaleform_log_level
  6372.         HelpStr: sets the level of logging for scaleform general I/O. level: 0~2. lowest is level 0, highest is level 2. disable is -1.
  6373.         Value: 0
  6374.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_ARCHIVE
  6375. scaleform_script_log_level
  6376.         HelpStr: sets the level of logging for scaleform scripts. level: 0~2. lowest is level 0, highest is level 2. disable is -1.
  6377.         Value: -1
  6378.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_ARCHIVE
  6379. debug_gfx_statechanges
  6380.         HelpStr:
  6381.         Value: 0
  6382.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6383. scaleform_dump_unsupportedIMEs
  6384.         HelpStr: write list of unsupported IMEs to file
  6385.         Flags: FCVAR_MATERIAL_SYSTEM
  6386. debug_ime_event
  6387.         HelpStr:
  6388.         Value: 0
  6389.         Flags: FCVAR_MATERIAL_SYSTEM
  6390. scaleform_time_scale
  6391.         HelpStr:
  6392.         Value: 1
  6393.         Flags: FCVAR_MATERIAL_SYSTEM
  6394. scaleform_load_font
  6395.         HelpStr: (only available in DEV build) loads font specified in fontconfig.txt
  6396.         Flags: FCVAR_MATERIAL_SYSTEM
  6397. ime_direct_invoke
  6398.         HelpStr: invoke scaleform methods in ime movie
  6399.         Flags: FCVAR_MATERIAL_SYSTEM
  6400. ime_set_visible
  6401.         HelpStr: show or hide IME bar (language bar + statuswindow)
  6402.         Flags: FCVAR_MATERIAL_SYSTEM
  6403. ime_move_window
  6404.         HelpStr: move the IME bar (language bar + statuswindow)
  6405.         Flags: FCVAR_MATERIAL_SYSTEM
  6406. mat_texture_limit
  6407.         HelpStr: If this value is not -1, the material system will limit the amount of texture memory it uses in a frame. Useful for identifying performance cliffs. The value is in kilobytes.
  6408.         Value: FCVAR_NEVER_AS_STRING
  6409.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_NEVER_AS_STRING
  6410. mat_frame_sync_enable
  6411.         HelpStr:
  6412.         Value: 1
  6413.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6414. mat_frame_sync_force_texture
  6415.         HelpStr: Force frame syncing to lock a managed texture.
  6416.         Value: 0
  6417.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_CHEAT
  6418. mat_use_smp
  6419.         HelpStr:
  6420.         Value: 0
  6421.         Flags: FCVAR_MATERIAL_SYSTEM
  6422. lost_device_again
  6423.         HelpStr:
  6424.         Value: 1
  6425.         Flags: FCVAR_MATERIAL_SYSTEM
  6426. r_pix_start
  6427.         HelpStr:
  6428.         Value: 0
  6429.         Flags: FCVAR_MATERIAL_SYSTEM
  6430. r_pix_recordframes
  6431.         HelpStr:
  6432.         Value: 0
  6433.         Flags: FCVAR_MATERIAL_SYSTEM
  6434. ui_reload_baseui
  6435.         HelpStr:
  6436.         Flags: FCVAR_MATERIAL_SYSTEM
  6437. gpu_ingore_radeon_bug
  6438.         HelpStr:
  6439.         Value: 0
  6440.         Flags: FCVAR_MATERIAL_SYSTEM
  6441. pfog_srgb_alpha
  6442.         HelpStr:
  6443.         Value: 12.92
  6444.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6445. pfog_srgb_beta
  6446.         HelpStr:
  6447.         Value: 1.055
  6448.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6449. pfog_srgb_theta
  6450.         HelpStr:
  6451.         Value: 2.4
  6452.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6453. pfog_srgb_r_weight
  6454.         HelpStr:
  6455.         Value: 1.0
  6456.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6457. pfog_srgb_g_weight
  6458.         HelpStr:
  6459.         Value: 1.0
  6460.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6461. pfog_srgb_b_weight
  6462.         HelpStr:
  6463.         Value: 1.0
  6464.         Flags: FCVAR_MATERIAL_SYSTEM FCVAR_REPLICATED
  6465. r_shader_srgb
  6466.         HelpStr: -1 = use hardware caps. 0 = use hardware srgb. 1 = use shader srgb(software lookup)
  6467.         Value: 0
  6468.         Flags: FCVAR_MATERIAL_SYSTEM
  6469. enable_gdi_mode
  6470.         HelpStr:
  6471.         Flags: FCVAR_MATERIAL_SYSTEM
  6472. disable_gdi_mode
  6473.         HelpStr:
  6474.         Flags: FCVAR_MATERIAL_SYSTEM
  6475. mat_force_ps_patch
  6476.         HelpStr:
  6477.         Value: 0
  6478.         Flags: FCVAR_MATERIAL_SYSTEM
  6479. mat_disable_ps_patch
  6480.         HelpStr:
  6481.         Value: 0
  6482.         Flags: FCVAR_MATERIAL_SYSTEM
  6483. mat_spewvertexandpixelshaders
  6484.         HelpStr: print all vertex and pixel shaders currently loaded to the console
  6485.         Flags: FCVAR_MATERIAL_SYSTEM
  6486. dumpcountedstrings
  6487.         HelpStr: Tests the class CStringPool
  6488.         Flags: FCVAR_MATERIAL_SYSTEM
  6489. joy_wingmanwarrior_centerhack
  6490.         HelpStr: Wingman warrior centering hack.
  6491.         Value: 0
  6492.         Flags: FCVAR_INPUTSYSTEM FCVAR_ARCHIVE
  6493. joy_axisbutton_threshold
  6494.         HelpStr: Analog axis range before a button press is registered.
  6495.         Value: 0.3
  6496.         Flags: FCVAR_INPUTSYSTEM FCVAR_ARCHIVE
  6497. mem_force_flush
  6498.         HelpStr: Force cache flush of unlocked resources on every alloc
  6499.         Value: 0
  6500.         Flags: FCVAR_DATACACHE
  6501. datacachesize
  6502.         HelpStr: Size in MB.
  6503.         Value: 32
  6504.         Flags: FCVAR_DATACACHE
  6505. mdlcache_debug
  6506.         HelpStr:
  6507.         Value: 0
  6508.         Flags: FCVAR_DATACACHE
  6509. clip_debug_cutoff_policy
  6510.         HelpStr:
  6511.         Value: 3
  6512.         Flags: FCVAR_DATACACHE
  6513. clip_debug_cutoff_count
  6514.         HelpStr:
  6515.         Value: 0
  6516.         Flags: FCVAR_DATACACHE
  6517. clip_debug_default_used
  6518.         HelpStr:
  6519.         Value: 1
  6520.         Flags: FCVAR_DATACACHE
  6521. mod_forcedata
  6522.         HelpStr: Forces all model file data into cache on model load.
  6523.         Value: 1
  6524.         Flags: FCVAR_DATACACHE
  6525. mod_test_not_available
  6526.         HelpStr:
  6527.         Value: 0
  6528.         Flags: FCVAR_DATACACHE
  6529. mod_test_mesh_not_available
  6530.         HelpStr:
  6531.         Value: 0
  6532.         Flags: FCVAR_DATACACHE
  6533. mod_test_verts_not_available
  6534.         HelpStr:
  6535.         Value: 0
  6536.         Flags: FCVAR_DATACACHE
  6537. mod_load_mesh_async
  6538.         HelpStr:
  6539.         Value: 0
  6540.         Flags: FCVAR_DATACACHE
  6541. mod_load_anims_async
  6542.         HelpStr:
  6543.         Value: 0
  6544.         Flags: FCVAR_DATACACHE
  6545. mod_load_vcollide_async
  6546.         HelpStr:
  6547.         Value: 0
  6548.         Flags: FCVAR_DATACACHE
  6549. mod_trace_load
  6550.         HelpStr:
  6551.         Value: 0
  6552.         Flags: FCVAR_DATACACHE
  6553. mod_lock_mdls_on_load
  6554.         HelpStr:
  6555.         Value: 0
  6556.         Flags: FCVAR_DATACACHE
  6557. r_cache_costume_srcmdl
  6558.         HelpStr:
  6559.         Value: 0
  6560.         Flags: FCVAR_DATACACHE
  6561. mdl_clipping_cache_enable
  6562.         HelpStr:
  6563.         Value: 1
  6564.         Flags: FCVAR_DATACACHE
  6565. dumpcountedstrings
  6566.         HelpStr: Tests the class CStringPool
  6567.         Flags:
  6568. is_fake_microplay
  6569.         HelpStr:
  6570.         Value: 0
  6571.         Flags: FCVAR_REPLICATED
  6572. show_featurematrix
  6573.         HelpStr: show_featurematrix
  6574.         Flags:
  6575. sync_featurematrix
  6576.         HelpStr: sync_featurematrix
  6577.         Flags:
  6578. debug_show_quest_progress
  6579.         HelpStr:
  6580.         Value: 0
  6581.         Flags:
  6582. force_execute_ngm_patch
  6583.         HelpStr:
  6584.         Value: 0
  6585.         Flags:
  6586. server_region_code
  6587.         HelpStr:
  6588.         Value: 0
  6589.         Flags:
  6590. platform_server_code
  6591.         HelpStr:
  6592.         Value: 1
  6593.         Flags:
  6594. test_udp_fallback
  6595.         HelpStr:
  6596.         Flags:
  6597. net_debug_rmi
  6598.         HelpStr: Show RMI operations
  6599.         Value: 0
  6600.         Flags:
  6601. show_proudnet
  6602.         HelpStr: show everything on ProudNet
  6603.         Flags:
  6604. localhostid
  6605.         HelpStr: show LocalHostID of netadr_s
  6606.         Flags:
  6607. connect_relay
  6608.         HelpStr: connect to relay server
  6609.         Flags:
  6610. leave_channel
  6611.         HelpStr: leave from specific channel of town
  6612.         Flags:
  6613. join_channel
  6614.         HelpStr: join into specific channel of town
  6615.         Flags:
  6616. switch_channel
  6617.         HelpStr: switch active channel of town
  6618.         Flags:
  6619. detach_netadr_s
  6620.         HelpStr: Detach netadr_s from ProudNet P2PGroup
  6621.         Flags:
  6622. force_disconnect_from_relay_server
  6623.         HelpStr: Force disconnect from the relay servr. This function is for testing
  6624.         Flags:
  6625. net_debug_proudnet
  6626.         HelpStr: Show ProudNet operations
  6627.         Value: 0
  6628.         Flags:
  6629. proudnet_disconnect_wait
  6630.         HelpStr: ProudNet disconnect wait in milliseconds
  6631.         Value: 10000
  6632.         Flags:
  6633. cs_sharing_start
  6634.         HelpStr: Start sharing session
  6635.         Flags:
  6636. cs_add_status_effect
  6637.         HelpStr: add status effect
  6638.         Flags:
  6639. client_log
  6640.         HelpStr: send clientlog
  6641.         Flags:
  6642. request_teacher
  6643.         HelpStr: send teacher request
  6644.         Flags:
  6645. microplay_event
  6646.         HelpStr: send event
  6647.         Flags:
  6648. report_frame_rate
  6649.         HelpStr: report client frame rate
  6650.         Flags:
  6651. accept_assist
  6652.         HelpStr: accept assist
  6653.         Flags:
  6654. remove_quest
  6655.         HelpStr: remove owned quest
  6656.         Flags:
  6657. update_quest
  6658.         HelpStr: update quest status
  6659.         Flags:
  6660. give_quest
  6661.         HelpStr: give quest(cheat)
  6662.         Flags:
  6663. delete_character
  6664.         HelpStr: delete a character : CANNOT recover
  6665.         Flags:
  6666. kick_ragdoll
  6667.         HelpStr: ragdollKick(debug)
  6668.         Flags:
  6669. cheat_game_environment
  6670.         HelpStr: set cafe status, otp using(cheat)
  6671.         Flags:
  6672. give_ap
  6673.         HelpStr: give ap(cheat)
  6674.         Flags:
  6675. give_skill
  6676.         HelpStr: give skill(cheat)
  6677.         Flags:
  6678. get_mail_item
  6679.         HelpStr: get_mail_item
  6680.         Flags:
  6681. send_item_mail
  6682.         HelpStr: send_item_mail
  6683.         Flags:
  6684. send_mail
  6685.         HelpStr: send_mail
  6686.         Flags:
  6687. read_mail
  6688.         HelpStr: query_mail_info
  6689.         Flags:
  6690. mail_list
  6691.         HelpStr: query_mail_list
  6692.         Flags:
  6693. update_play_state
  6694.         HelpStr: update play state
  6695.         Flags:
  6696. complete_skill
  6697.         HelpStr: complete skill
  6698.         Flags:
  6699. learn_skill
  6700.         HelpStr: learn skill
  6701.         Flags:
  6702. set_learning_skill
  6703.         HelpStr: set learning skill
  6704.         Flags:
  6705. ap
  6706.         HelpStr: query skill
  6707.         Flags:
  6708. give_title
  6709.         HelpStr: give title
  6710.         Flags:
  6711. start_quest_time
  6712.         HelpStr: start quest time
  6713.         Flags:
  6714. ready
  6715.         HelpStr: party ready
  6716.         Flags:
  6717. notify_propbroken
  6718.         HelpStr: notify prop broken
  6719.         Flags:
  6720. querystat
  6721.         HelpStr: query character stat
  6722.         Flags:
  6723. queryentities
  6724.         HelpStr: query entities
  6725.         Flags:
  6726. map
  6727.         HelpStr: Start quest on specified map.
  6728.         Flags:
  6729. equipbundle
  6730.         HelpStr: equip bundle in quick slots
  6731.         Flags:
  6732. useconsumable
  6733.         HelpStr: use consumable
  6734.         Flags:
  6735. equip
  6736.         HelpStr: equip item
  6737.         Flags:
  6738. inventory
  6739.         HelpStr: show inventory info
  6740.         Flags:
  6741. giveupquest
  6742.         HelpStr: give up the quest
  6743.         Flags:
  6744. connectserver
  6745.         HelpStr: connect to the girin server
  6746.         Flags:
  6747. server_name
  6748.         HelpStr: id indicating which server to connect. i.e. us-west, us-east
  6749.         Value:
  6750.         Flags:
  6751. serverport
  6752.         HelpStr:
  6753.         Value:
  6754.         Flags:
  6755. serverhost
  6756.         HelpStr:
  6757.         Value:
  6758.         Flags:
  6759. force_disconnect_from_main_server
  6760.         HelpStr: Force disconnect from the main servr. This function is for testing
  6761.         Flags:
  6762. debug_p2p
  6763.         HelpStr:
  6764.         Value: 0
  6765.         Flags:
  6766. sector_entity_wait_time
  6767.         HelpStr:
  6768.         Value: 60
  6769.         Flags:
  6770. sector_wait_time
  6771.         HelpStr:
  6772.         Value: 60
  6773.         Flags:
  6774. random_sector_onoff
  6775.         HelpStr:
  6776.         Value: 1
  6777.         Flags:
  6778. net_showpacketmsg
  6779.         HelpStr: Show Packet message ID, length between C<>S
  6780.         Value: 0
  6781.         Flags:
  6782. net_showsocketmsg
  6783.         HelpStr: Show heroes client socket error message
  6784.         Value: 0
  6785.         Flags:
  6786. leave_render_dist
  6787.         HelpStr:
  6788.         Value: 1200
  6789.         Flags:
  6790. join_render_dist
  6791.         HelpStr:
  6792.         Value: 1000
  6793.         Flags:
  6794. block_peer_load
  6795.         HelpStr:
  6796.         Value: 0
  6797.         Flags:
  6798. debug_character
  6799.         HelpStr:
  6800.         Value: 0
  6801.         Flags:
  6802. force_disconnect_from_nmco
  6803.         HelpStr: Force disconnect from the NMCO. This function is for testing
  6804.         Flags:
  6805. nmco_msg_forcedisconnect
  6806.         HelpStr: nmco_msg_forcedisconnect
  6807.         Flags:
  6808. cheat_login_as
  6809.         HelpStr:
  6810.         Value:
  6811.         Flags:
  6812. debug_item_drop_entity_list
  6813.         HelpStr:
  6814.         Value: 0
  6815.         Flags: FCVAR_CHEAT FCVAR_REPLICATED
  6816. cc_fake_micro_play
  6817.         HelpStr:
  6818.         Flags: FCVAR_CHEAT
  6819. hack_shield_request_handler_debug
  6820.         HelpStr:
  6821.         Value: 0
  6822.         Flags:
  6823. check_wise_log
  6824.         HelpStr:
  6825.         Flags:
  6826. html_pos_bg_not_move
  6827.         HelpStr: html_pos_bg_not_move
  6828.         Flags:
  6829. html_align_center
  6830.         HelpStr: html_align_center
  6831.         Flags:
  6832. html_url
  6833.         HelpStr: html_url
  6834.         Flags:
  6835. html_close
  6836.         HelpStr: html_close
  6837.         Flags:
  6838. html_open_nobg
  6839.         HelpStr: html_open_nobg
  6840.         Flags:
  6841. html_open
  6842.         HelpStr: html_open
  6843.         Flags:
  6844. facebook_parse_url_enable
  6845.         HelpStr:
  6846.         Value:
  6847.         Flags:
  6848. html_visible
  6849.         HelpStr:
  6850.         Value: 0
  6851.         Flags:
  6852. html_height
  6853.         HelpStr:
  6854.         Value: 600
  6855.         Flags:
  6856. html_width
  6857.         HelpStr:
  6858.         Value: 800
  6859.         Flags:
  6860. html_y
  6861.         HelpStr:
  6862.         Value: -1024
  6863.         Flags:
  6864. html_x
  6865.         HelpStr:
  6866.         Value: -1024
  6867.         Flags:
  6868. reload_status_effect_group_table
  6869.         HelpStr:
  6870.         Flags: FCVAR_CHEAT
  6871. download_file
  6872.         HelpStr: download_file
  6873.         Flags:
  6874. cr_enable_dead_monster_stonize
  6875.         HelpStr:
  6876.         Value: 1
  6877.         Flags:
  6878. cr_show_adult_body_group
  6879.         HelpStr:
  6880.         Value: 1
  6881.         Flags:
  6882. cr_show_pinned_up_scene
  6883.         HelpStr:
  6884.         Value: 1
  6885.         Flags:
  6886. cr_enable_projectile_stick
  6887.         HelpStr:
  6888.         Value: 1
  6889.         Flags:
  6890. cr_enable_hard_hit_sound
  6891.         HelpStr:
  6892.         Value: 1
  6893.         Flags:
  6894. cr_enable_blood_decal
  6895.         HelpStr:
  6896.         Value: 1
  6897.         Flags:
  6898. cr_enable_adult_blood_color
  6899.         HelpStr:
  6900.         Value: 1
  6901.         Flags:
  6902. cr_heavy_blood_level_on_hit
  6903.         HelpStr:
  6904.         Value: 2
  6905.         Flags:
  6906. content_rating_adult_mode
  6907.         HelpStr:
  6908.         Value: 1
  6909.         Flags:
  6910. content_rating_adult_room
  6911.         HelpStr:
  6912.         Value: 1
  6913.         Flags: FCVAR_REPLICATED
  6914. is_adult_user
  6915.         HelpStr:
  6916.         Value: 1
  6917.         Flags:
  6918. messenger_toggle_window_focus
  6919.         HelpStr: toggle focus between windows
  6920.         Flags:
  6921. messenger_reload_scaleform
  6922.         HelpStr: reload scaleform movie
  6923.         Flags:
  6924. messenger_set_loading
  6925.         HelpStr: shows/hides loading progress screen in external chat window
  6926.         Flags:
  6927. messenger_direct_invoke
  6928.         HelpStr: invoke scaleform methods in external chat window
  6929.         Flags:
  6930. messenger_add_message
  6931.         HelpStr: adds a chat message to external chat window ONLY
  6932.         Flags:
  6933. messenger_destroy_window
  6934.         HelpStr: destroys the external chat window
  6935.         Flags:
  6936. messenger_attach_window
  6937.         HelpStr: attaches the external chat window to game client
  6938.         Flags:
  6939. messenger_detach_window
  6940.         HelpStr: detaches the external chat window from game client
  6941.         Flags:
  6942. snd_vox_captiontrace
  6943.         HelpStr: Shows sentence name for sentences which are set not to show captions.
  6944.         Value: 0
  6945.         Flags:
  6946. snd_vox_sectimetout
  6947.         HelpStr:
  6948.         Value: 300
  6949.         Flags:
  6950. snd_vox_seqtimetout
  6951.         HelpStr:
  6952.         Value: 300
  6953.         Flags:
  6954. snd_vox_globaltimeout
  6955.         HelpStr:
  6956.         Value: 300
  6957.         Flags:
  6958. vox_reload
  6959.         HelpStr: Reload sentences.txt file
  6960.         Flags:
  6961. voice_overdrivefadetime
  6962.         HelpStr:
  6963.         Value: 0.4
  6964.         Flags:
  6965. voice_overdrive
  6966.         HelpStr:
  6967.         Value: 2
  6968.         Flags:
  6969. voice_forcemicrecord
  6970.         HelpStr:
  6971.         Value: 1
  6972.         Flags: FCVAR_ARCHIVE
  6973. voice_threshold
  6974.         HelpStr:
  6975.         Value: 2000
  6976.         Flags: FCVAR_ARCHIVE
  6977. voice_always_on
  6978.         HelpStr:
  6979.         Value: 0
  6980.         Flags: FCVAR_ARCHIVE
  6981. voice_force_enabled
  6982.         HelpStr:
  6983.         Value: 1
  6984.         Flags:
  6985. voice_enabled
  6986.         HelpStr:
  6987.         Value: 1
  6988.         Flags: FCVAR_ARCHIVE
  6989. voice_showincoming
  6990.         HelpStr:
  6991.         Value: 0
  6992.         Flags:
  6993. voice_showchannels
  6994.         HelpStr:
  6995.         Value: 0
  6996.         Flags:
  6997. voice_profile
  6998.         HelpStr:
  6999.         Value: 0
  7000.         Flags:
  7001. voice_fadeouttime
  7002.         HelpStr:
  7003.         Value: 0.1
  7004.         Flags:
  7005. voice_loopback
  7006.         HelpStr:
  7007.         Value: 0
  7008.         Flags: FCVAR_USERINFO
  7009. voice_scale
  7010.         HelpStr:
  7011.         Value: 1
  7012.         Flags: FCVAR_ARCHIVE
  7013. voice_maxgain
  7014.         HelpStr:
  7015.         Value: 10
  7016.         Flags:
  7017. voice_avggain
  7018.         HelpStr:
  7019.         Value: 0.5
  7020.         Flags:
  7021. voice_dsound
  7022.         HelpStr:
  7023.         Value: 0
  7024.         Flags:
  7025. snd_writemanifest
  7026.         HelpStr: If running a game, outputs the precache manifest for the current level
  7027.         Flags:
  7028. snd_rebuildaudiocache
  7029.         HelpStr: Rebuilds all audio caches (_other, _other_rebuild, _sharedprecache, level caches) from reslists
  7030.         Flags:
  7031. snd_async_minsize
  7032.         HelpStr:
  7033.         Value: 262144
  7034.         Flags:
  7035. snd_async_showmem
  7036.         HelpStr: Show async memory stats
  7037.         Flags:
  7038. snd_flushasync
  7039.         HelpStr: Flush all unlocked async .wav data
  7040.         Flags:
  7041. snd_async_buffer_spew
  7042.         HelpStr:
  7043.         Value: 0
  7044.         Flags:
  7045. snd_async_fullyasync
  7046.         HelpStr: All playback is fully async (sound doesn’t play until data arrives).
  7047.         Value: 0
  7048.         Flags:
  7049. snd_async_spew_blocking
  7050.         HelpStr: Spew message to console any time async sound loading blocks on file i/o.
  7051.         Value: 0
  7052.         Flags:
  7053. snd_showmixer
  7054.         HelpStr:
  7055.         Value: 0
  7056.         Flags:
  7057. snd_disable_mixer_duck
  7058.         HelpStr:
  7059.         Value: 0
  7060.         Flags:
  7061. snd_showclassname
  7062.         HelpStr:
  7063.         Value: 0
  7064.         Flags:
  7065. snd_soundmixer
  7066.         HelpStr:
  7067.         Value: Default_Mix
  7068.         Flags:
  7069. sndplaydelay
  7070.         HelpStr:
  7071.         Flags:
  7072. dsp_reload
  7073.         HelpStr:
  7074.         Flags:
  7075. snd_duckerthreshold
  7076.         HelpStr:
  7077.         Value: 0.15
  7078.         Flags: FCVAR_ARCHIVE
  7079. snd_duckerreleasetime
  7080.         HelpStr:
  7081.         Value: 2.5
  7082.         Flags: FCVAR_ARCHIVE
  7083. snd_duckerattacktime
  7084.         HelpStr:
  7085.         Value: 0.5
  7086.         Flags: FCVAR_ARCHIVE
  7087. snd_ducktovolume
  7088.         HelpStr:
  7089.         Value: 0.55
  7090.         Flags: FCVAR_ARCHIVE
  7091. adsp_low_ceiling
  7092.         HelpStr:
  7093.         Value: 108
  7094.         Flags:
  7095. adsp_wall_height
  7096.         HelpStr:
  7097.         Value: 128
  7098.         Flags:
  7099. adsp_door_height
  7100.         HelpStr:
  7101.         Value: 112
  7102.         Flags:
  7103. adsp_debug
  7104.         HelpStr:
  7105.         Value: 0
  7106.         Flags: FCVAR_ARCHIVE
  7107. snd_obscured_gain_dB
  7108.         HelpStr:
  7109.         Value: -2.70
  7110.         Flags: FCVAR_CHEAT
  7111. snd_showstart
  7112.         HelpStr:
  7113.         Value: 0
  7114.         Flags: FCVAR_CHEAT
  7115. dsp_db_mixdrop
  7116.         HelpStr:
  7117.         Value: 0.5
  7118.         Flags: FCVAR_DEMO
  7119. dsp_db_min
  7120.         HelpStr:
  7121.         Value: 80
  7122.         Flags: FCVAR_DEMO
  7123. dsp_mix_max
  7124.         HelpStr:
  7125.         Value: 0.8
  7126.         Flags: FCVAR_DEMO
  7127. dsp_mix_min
  7128.         HelpStr:
  7129.         Value: 0.2
  7130.         Flags: FCVAR_DEMO
  7131. dsp_dist_max
  7132.         HelpStr:
  7133.         Value: 1440.0
  7134.         Flags: FCVAR_ARCHIVE FCVAR_DEMO
  7135. dsp_dist_min
  7136.         HelpStr:
  7137.         Value: 0.0
  7138.         Flags: FCVAR_ARCHIVE FCVAR_DEMO
  7139. voice_steal
  7140.         HelpStr:
  7141.         Value: 2
  7142.         Flags:
  7143. soundinfo
  7144.         HelpStr: Describe the current sound device.
  7145.         Flags:
  7146. soundlist
  7147.         HelpStr: List all known sounds.
  7148.         Flags:
  7149. stopsound
  7150.         HelpStr:
  7151.         Flags:
  7152. speak
  7153.         HelpStr: Play a constructed sentence.
  7154.         Flags:
  7155. playvol
  7156.         HelpStr: Play a sound at a specified volume.
  7157.         Flags:
  7158. playflush
  7159.         HelpStr: Play a sound, reloading from disk in case of changes.
  7160.         Flags:
  7161. play
  7162.         HelpStr: Play a sound.
  7163.         Flags:
  7164. snd_mixahead
  7165.         HelpStr:
  7166.         Value: 0.1
  7167.         Flags: FCVAR_ARCHIVE
  7168. snd_musicvolume
  7169.         HelpStr: Music volume
  7170.         Value: 1.0
  7171.         Flags: FCVAR_ARCHIVE
  7172. volume
  7173.         HelpStr: Sound volume
  7174.         Value: 1.0
  7175.         Flags: FCVAR_ARCHIVE
  7176. snd_pitchquality
  7177.         HelpStr:
  7178.         Value: 1
  7179.         Flags: FCVAR_ARCHIVE
  7180. snd_visualize
  7181.         HelpStr: Show sounds location in world
  7182.         Value: 0
  7183.         Flags: FCVAR_CHEAT
  7184. snd_show
  7185.         HelpStr: Show sounds info
  7186.         Value: 0
  7187.         Flags: FCVAR_CHEAT
  7188. snd_noextraupdate
  7189.         HelpStr:
  7190.         Value: 0
  7191.         Flags:
  7192. snd_digital_surround
  7193.         HelpStr:
  7194.         Value: 0
  7195.         Flags: FCVAR_ARCHIVE
  7196. snd_surround_speakers
  7197.         HelpStr:
  7198.         Value: -1
  7199.         Flags:
  7200. show_total_translate_time
  7201.         HelpStr: show_total_translate_time
  7202.         Flags:
  7203. vprof_scope
  7204.         HelpStr: Set a specific scope to start showing vprof tree
  7205.         Value:
  7206.         Flags:
  7207. -showvprof
  7208.         HelpStr:
  7209.         Flags:
  7210. +showvprof
  7211.         HelpStr:
  7212.         Flags:
  7213. vprof_expand_group
  7214.         HelpStr: Expand a budget group in the vprof tree by name
  7215.         Flags:
  7216. vprof_collapse_all
  7217.         HelpStr: Collapse the whole vprof tree
  7218.         Flags:
  7219. vprof_expand_all
  7220.         HelpStr: Expand the whole vprof tree
  7221.         Flags:
  7222. vprof_warningmsec
  7223.         HelpStr: Above this many milliseconds render the label red to indicate slow code.
  7224.         Value: 10
  7225.         Flags: FCVAR_ARCHIVE
  7226. vprof_unaccounted_limit
  7227.         HelpStr: number of milliseconds that a node must exceed to turn red in the vprof panel
  7228.         Value: 0.3
  7229.         Flags: FCVAR_ARCHIVE
  7230. vprof_verbose
  7231.         HelpStr: Set to one to show average and peak times
  7232.         Value: 1
  7233.         Flags: FCVAR_ARCHIVE
  7234. vprof_child
  7235.         HelpStr:
  7236.         Flags:
  7237. vprof_parent
  7238.         HelpStr:
  7239.         Flags:
  7240. vprof_nextsibling
  7241.         HelpStr:
  7242.         Flags:
  7243. vprof_prevsibling
  7244.         HelpStr:
  7245.         Flags:
  7246. vprof_graphheight
  7247.         HelpStr:
  7248.         Value: 256
  7249.         Flags: FCVAR_ARCHIVE
  7250. vprof_graphwidth
  7251.         HelpStr:
  7252.         Value: 512
  7253.         Flags: FCVAR_ARCHIVE
  7254. vprof_graph
  7255.         HelpStr: Draw the vprof graph.
  7256.         Value: 0
  7257.         Flags:
  7258. texture_budget_background_alpha
  7259.         HelpStr: how translucent the budget panel is
  7260.         Value: 128
  7261.         Flags: FCVAR_ARCHIVE
  7262. texture_budget_panel_bottom_of_history_fraction
  7263.         HelpStr: number between 0 and 1
  7264.         Value: .25
  7265.         Flags: FCVAR_ARCHIVE
  7266. texture_budget_panel_height
  7267.         HelpStr: height in pixels of the budget panel
  7268.         Value: 284
  7269.         Flags: FCVAR_ARCHIVE
  7270. texture_budget_panel_width
  7271.         HelpStr: width in pixels of the budget panel
  7272.         Value: 512
  7273.         Flags: FCVAR_ARCHIVE
  7274. texture_budget_panel_y
  7275.         HelpStr: number of pixels from the top side of the game screen to draw the budget panel
  7276.         Value: 450
  7277.         Flags: FCVAR_ARCHIVE
  7278. texture_budget_panel_x
  7279.         HelpStr: number of pixels from the left side of the game screen to draw the budget panel
  7280.         Value: 0
  7281.         Flags: FCVAR_ARCHIVE
  7282. -showbudget_texture_global
  7283.         HelpStr:
  7284.         Flags:
  7285. +showbudget_texture_global
  7286.         HelpStr:
  7287.         Flags:
  7288. -showbudget_texture
  7289.         HelpStr:
  7290.         Flags:
  7291. +showbudget_texture
  7292.         HelpStr:
  7293.         Flags:
  7294. showbudget_texture
  7295.         HelpStr: Enable the texture budget panel.
  7296.         Value: 0
  7297.         Flags:
  7298. texture_budget_panel_global
  7299.         HelpStr: Show global times in the texture budget panel.
  7300.         Value: 0
  7301.         Flags:
  7302. vgui_drawtree_clear
  7303.         HelpStr:
  7304.         Flags:
  7305. -vgui_drawtree
  7306.         HelpStr:
  7307.         Flags:
  7308. +vgui_drawtree
  7309.         HelpStr:
  7310.         Flags:
  7311. vgui_drawtree_bounds
  7312.         HelpStr: Show panel bounds.
  7313.         Value: 0
  7314.         Flags:
  7315. vgui_drawtree_inputenabled
  7316.         HelpStr: Show the panel input enabled values in the vgui_drawtree view.
  7317.         Value: 1
  7318.         Flags:
  7319. vgui_drawtree_zpos
  7320.         HelpStr: Show the panel zpos values in the vgui_drawtree view.
  7321.         Value: 1
  7322.         Flags:
  7323. vgui_drawtree_render_order
  7324.         HelpStr: List the vgui_drawtree panels in render order.
  7325.         Value: 0
  7326.         Flags:
  7327. vgui_drawtree_panelalpha
  7328.         HelpStr: Show the panel alpha values in the vgui_drawtree view.
  7329.         Value: 0
  7330.         Flags:
  7331. vgui_drawtree_panelptr
  7332.         HelpStr: Show the panel pointer values in the vgui_drawtree view.
  7333.         Value: 0
  7334.         Flags:
  7335. vgui_drawtree_freeze
  7336.         HelpStr: Set to 1 to stop updating the vgui_drawtree view.
  7337.         Value: 0
  7338.         Flags:
  7339. vgui_drawtree_popupsonly
  7340.         HelpStr: Draws the vgui popup list in hierarchy(1) or most recently used(2) order.
  7341.         Value: 0
  7342.         Flags:
  7343. vgui_drawtree_hidden
  7344.         HelpStr: Draw the hidden panels.
  7345.         Value: 0
  7346.         Flags:
  7347. vgui_drawtree_visible
  7348.         HelpStr: Draw the visible panels.
  7349.         Value: 1
  7350.         Flags:
  7351. vgui_drawtree
  7352.         HelpStr: Draws the vgui panel hiearchy to the specified depth level.
  7353.         Value: 0
  7354.         Flags: FCVAR_CHEAT
  7355. -showdebugoptions
  7356.         HelpStr:
  7357.         Flags:
  7358. +showdebugoptions
  7359.         HelpStr:
  7360.         Flags:
  7361. budget_panel_height
  7362.         HelpStr: height in pixels of the budget panel
  7363.         Value: 384
  7364.         Flags: FCVAR_ARCHIVE
  7365. budget_panel_width
  7366.         HelpStr: width in pixels of the budget panel
  7367.         Value: 512
  7368.         Flags: FCVAR_ARCHIVE
  7369. budget_panel_y
  7370.         HelpStr: number of pixels from the top side of the game screen to draw the budget panel
  7371.         Value: 50
  7372.         Flags: FCVAR_ARCHIVE
  7373. budget_panel_x
  7374.         HelpStr: number of pixels from the left side of the game screen to draw the budget panel
  7375.         Value: 0
  7376.         Flags: FCVAR_ARCHIVE
  7377. budget_background_alpha
  7378.         HelpStr: how translucent the budget panel is
  7379.         Value: 128
  7380.         Flags: FCVAR_ARCHIVE
  7381. budget_bargraph_range_ms
  7382.         HelpStr: budget bargraph range in milliseconds
  7383.         Value: 16.6666666667
  7384.         Flags: FCVAR_ARCHIVE
  7385. budget_panel_bottom_of_history_fraction
  7386.         HelpStr: number between 0 and 1
  7387.         Value: .25
  7388.         Flags: FCVAR_ARCHIVE
  7389. budget_history_range_ms
  7390.         HelpStr: budget history range in milliseconds
  7391.         Value: 66.666666667
  7392.         Flags: FCVAR_ARCHIVE
  7393. -showbudget
  7394.         HelpStr:
  7395.         Flags:
  7396. +showbudget
  7397.         HelpStr:
  7398.         Flags:
  7399. vprof_adddebuggroup1
  7400.         HelpStr: add a new budget group dynamically for debugging
  7401.         Flags:
  7402. budget_history_numsamplesvisible
  7403.         HelpStr: number of samples to draw in the budget history window.  The lower the better as far as rendering overhead of the budget panel
  7404.         Value: 100
  7405.         Flags: FCVAR_ARCHIVE
  7406. budget_show_history
  7407.         HelpStr: turn history graph off and on. . good to turn off on low end
  7408.         Value: 1
  7409.         Flags: FCVAR_ARCHIVE
  7410. budget_show_averages
  7411.         HelpStr: enable/disable averages in the budget panel
  7412.         Value: 0
  7413.         Flags: FCVAR_ARCHIVE
  7414. budget_show_peaks
  7415.         HelpStr: enable/disable peaks in the budget panel
  7416.         Value: 1
  7417.         Flags: FCVAR_ARCHIVE
  7418. budget_averages_window
  7419.         HelpStr: number of frames to look at when figuring out average frametimes
  7420.         Value: 30
  7421.         Flags: FCVAR_ARCHIVE
  7422. budget_peaks_window
  7423.         HelpStr: number of frames to look at when figuring out peak frametimes
  7424.         Value: 30
  7425.         Flags: FCVAR_ARCHIVE
  7426. budget_bargraph_background_alpha
  7427.         HelpStr: how translucent the budget panel is
  7428.         Value: 128
  7429.         Flags: FCVAR_ARCHIVE
  7430. dump_panels
  7431.         HelpStr: Dump Panel Tree
  7432.         Flags:
  7433. vgui_togglepanel
  7434.         HelpStr: show/hide vgui panel by name.
  7435.         Flags:
  7436. vgui_drawfocus
  7437.         HelpStr: Report which panel is under the mouse.
  7438.         Value: 0
  7439.         Flags:
  7440. cl_loading_progress
  7441.         HelpStr:
  7442.         Value: 0.0
  7443.         Flags:
  7444. r_enablevguiinput
  7445.         HelpStr: Enable the input of vgui panels
  7446.         Value: 1
  7447.         Flags: FCVAR_CHEAT
  7448. progress_enable
  7449.         HelpStr:
  7450.         Flags:
  7451. gameui_allowescape
  7452.         HelpStr:
  7453.         Flags:
  7454. gameui_preventescape
  7455.         HelpStr:
  7456.         Flags:
  7457. gameui_activate
  7458.         HelpStr:
  7459.         Flags:
  7460. gameui_hide
  7461.         HelpStr:
  7462.         Flags:
  7463. r_drawvgui
  7464.         HelpStr: Enable the rendering of vgui panels
  7465.         Value: 1
  7466.         Flags: FCVAR_CHEAT
  7467. vprof_playback_average
  7468.         HelpStr: Average the next N frames.
  7469.         Flags:
  7470. vprof_playback_stepback
  7471.         HelpStr: While playing back a .vprof file, step to the previous tick.
  7472.         Flags:
  7473. vprof_playback_step
  7474.         HelpStr: While playing back a .vprof file, step to the next tick.
  7475.         Flags:
  7476. vprof_playback_stop
  7477.         HelpStr:
  7478.         Flags:
  7479. vprof_playback_start
  7480.         HelpStr: Start playing back a recorded .vprof file.
  7481.         Flags:
  7482. vprof_record_stop
  7483.         HelpStr:
  7484.         Flags:
  7485. vprof_record_start
  7486.         HelpStr: Start recording vprof data for playback later.
  7487.         Flags:
  7488. vprof_generate_report_map_load
  7489.         HelpStr: Generate a report to the console.
  7490.         Flags:
  7491. vprof_generate_report_AI_only
  7492.         HelpStr: Generate a report to the console.
  7493.         Flags:
  7494. vprof_generate_report_AI
  7495.         HelpStr: Generate a report to the console.
  7496.         Flags:
  7497. vprof_generate_report_hierarchy
  7498.         HelpStr: Generate a report to the console.
  7499.         Flags:
  7500. vprof_generate_report
  7501.         HelpStr: Generate a report to the console.
  7502.         Flags:
  7503. vprof_reset_peaks
  7504.         HelpStr: Reset just the peak time in VProf profiler
  7505.         Flags:
  7506. vprof_reset
  7507.         HelpStr: Reset the stats in VProf profiler
  7508.         Flags:
  7509. vprof_off
  7510.         HelpStr: Turn off VProf profiler
  7511.         Flags:
  7512. vprof_on
  7513.         HelpStr: Turn on VProf profiler
  7514.         Flags:
  7515. vprof
  7516.         HelpStr: Toggle VProf profiler
  7517.         Flags:
  7518. vprof_cachemiss_off
  7519.         HelpStr: Turn off VProf cache miss checking
  7520.         Flags:
  7521. vprof_cachemiss_on
  7522.         HelpStr: Turn on VProf cache miss checking
  7523.         Flags:
  7524. vprof_cachemiss
  7525.         HelpStr: Toggle VProf cache miss checking
  7526.         Flags:
  7527. vprof_dump_groupnames
  7528.         HelpStr: Write the names of all of the vprof groups to the console.
  7529.         Flags:
  7530. vprof_vtune_group
  7531.         HelpStr: enable vtune for a particular vprof group (“disable” to disable)
  7532.         Flags:
  7533. spike
  7534.         HelpStr: generates a fake spike
  7535.         Flags:
  7536. vprof_counters
  7537.         HelpStr:
  7538.         Value: 0
  7539.         Flags:
  7540. vprof_dump_spikes_budget_group
  7541.         HelpStr: Budget gtNode to start report from when doing a dump spikes
  7542.         Value:
  7543.         Flags:
  7544. vprof_dump_spikes_node
  7545.         HelpStr: Node to start report from when doing a dump spikes
  7546.         Value:
  7547.         Flags:
  7548. vprof_dump_spikes
  7549.         HelpStr: Framerate at which vprof will begin to dump spikes to the console. 0 = disabled, negative to reset after dump
  7550.         Value: 0
  7551.         Flags:
  7552. Test_StartScript
  7553.         HelpStr: Start a test script running..
  7554.         Flags:
  7555. Test_SendKey
  7556.         HelpStr:
  7557.         Flags:
  7558. Test_WaitForCheckPoint
  7559.         HelpStr:
  7560.         Flags:
  7561. Test_RunFrame
  7562.         HelpStr:
  7563.         Flags:
  7564. Test_RandomChance
  7565.         HelpStr: Test_RandomChance <percent chance, 0-100> <token1> <token2…> – Roll the dice and maybe run the command following the percentage chance.
  7566.         Flags:
  7567. Test_LoopForNumSeconds
  7568.         HelpStr: Test_LoopForNumSeconds <loop name> <time> – loop back to the specified start point for the specified # of seconds.
  7569.         Flags:
  7570. Test_LoopCount
  7571.         HelpStr: Test_LoopCount <loop name> <count> – loop back to the specified loop start point the specified # of times.
  7572.         Flags:
  7573. Test_Loop
  7574.         HelpStr: Test_Loop <loop name> – loop back to the specified loop start point unconditionally.
  7575.         Flags:
  7576. Test_StartLoop
  7577.         HelpStr: Test_StartLoop <loop name> – Denote the start of a loop. Really just defines a named point you can jump to.
  7578.         Flags:
  7579. Test_Wait
  7580.         HelpStr:
  7581.         Flags:
  7582. testscript_debug
  7583.         HelpStr: Debug test scripts.
  7584.         Value: 0
  7585.         Flags:
  7586. disp_modlimit_down
  7587.         HelpStr:
  7588.         Value: 20
  7589.         Flags:
  7590. disp_modlimit_up
  7591.         HelpStr:
  7592.         Value: 80
  7593.         Flags:
  7594. disp_modlimit
  7595.         HelpStr:
  7596.         Value: 80
  7597.         Flags:
  7598. key_updatelayout
  7599.         HelpStr: Updates game keyboard layout to current windows keyboard setting.
  7600.         Flags:
  7601. set_conversion_mode
  7602.         HelpStr: set_conversion_mode
  7603.         Flags:
  7604. cc_reset_sound
  7605.         HelpStr: reset sound
  7606.         Flags:
  7607. play_video
  7608.         HelpStr: Play Video clip
  7609.         Flags:
  7610. skip_cutscene_key_enable
  7611.         HelpStr:
  7612.         Value: 0
  7613.         Flags: FCVAR_USERINFO
  7614. can_skip_prologue
  7615.         HelpStr:
  7616.         Value: 1
  7617.         Flags:
  7618. ignore_toggleui
  7619.         HelpStr:
  7620.         Value: 0
  7621.         Flags:
  7622. state_mainmenu
  7623.         HelpStr:
  7624.         Value: 0
  7625.         Flags: FCVAR_REPLICATED
  7626. scaleform_key_input
  7627.         HelpStr:
  7628.         Value: 0
  7629.         Flags:
  7630. async_serialize
  7631.         HelpStr: Force async reads to serialize for profiling
  7632.         Value: 0
  7633.         Flags:
  7634. fps_max
  7635.         HelpStr: Frame rate limiter
  7636.         Value: 300
  7637.         Flags:
  7638. force_sys_error
  7639.         HelpStr: Test sys_error and make dump..
  7640.         Flags:
  7641. force_access_violation
  7642.         HelpStr: Test dump..
  7643.         Flags:
  7644. use_peek_message_w
  7645.         HelpStr:
  7646.         Value: 1
  7647.         Flags:
  7648. dealloc_memory
  7649.         HelpStr: dealloc_memory
  7650.         Flags:
  7651. alloc_memory
  7652.         HelpStr: alloc_memory
  7653.         Flags:
  7654. show_memory_status
  7655.         HelpStr: show_memory_status
  7656.         Flags:
  7657. cc_clear_key_state
  7658.         HelpStr:
  7659.         Flags:
  7660. editor_toggle
  7661.         HelpStr: Disables the simulation and returns focus to the editor
  7662.         Flags: FCVAR_CHEAT
  7663. r_gamma
  7664.         HelpStr: Gamma Value
  7665.         Value: 0.5
  7666.         Flags: FCVAR_ARCHIVE
  7667. stats
  7668.         HelpStr: Prints server performance variables
  7669.         Flags:
  7670. sv_rcon_minfailuretime
  7671.         HelpStr: Number of seconds to track failed rcon authentications
  7672.         Value: 30
  7673.         Flags:
  7674. sv_rcon_minfailures
  7675.         HelpStr: Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned
  7676.         Value: 5
  7677.         Flags:
  7678. sv_rcon_maxfailures
  7679.         HelpStr: Max number of times a user can fail rcon authentication before being banned
  7680.         Value: 10
  7681.         Flags:
  7682. sv_rcon_banpenalty
  7683.         HelpStr: Number of minutes to ban users who fail rcon authentication
  7684.         Value: 0
  7685.         Flags:
  7686. rcon_password
  7687.         HelpStr: remote console password.
  7688.         Value:
  7689.         Flags:
  7690. sv_forcepreload
  7691.         HelpStr: Force server side preloading.
  7692.         Value: 0
  7693.         Flags: FCVAR_ARCHIVE
  7694. sv_precacheinfo
  7695.         HelpStr: Show precache info.
  7696.         Flags:
  7697. plugin_unload
  7698.         HelpStr: plugin_unload <index> : unloads a plugin
  7699.         Flags:
  7700. plugin_load
  7701.         HelpStr: plugin_load <filename> : loads a plugin
  7702.         Flags:
  7703. plugin_unpause_all
  7704.         HelpStr: unpauses all disabled plugins
  7705.         Flags:
  7706. plugin_pause_all
  7707.         HelpStr: pauses all loaded plugins
  7708.         Flags:
  7709. plugin_unpause
  7710.         HelpStr: plugin_unpause <index> : unpauses a disabled plugin
  7711.         Flags:
  7712. plugin_pause
  7713.         HelpStr: plugin_pause <index> : pauses a loaded plugin
  7714.         Flags:
  7715. plugin_print
  7716.         HelpStr: Prints details about loaded plugins
  7717.         Flags:
  7718. sv_debugmanualmode
  7719.         HelpStr: Make sure entities correctly report whether or not their network data has changed.
  7720.         Value: 0
  7721.         Flags:
  7722. maxplayers
  7723.         HelpStr: Change the maximum number of players allowed on this server.
  7724.         Flags:
  7725. users
  7726.         HelpStr: Show user info for players on server.
  7727.         Flags:
  7728. user
  7729.         HelpStr: Show user data.
  7730.         Flags:
  7731. sv_maxreplay
  7732.         HelpStr: Maximum replay time in seconds
  7733.         Value: 0
  7734.         Flags:
  7735. sv_consistency
  7736.         HelpStr: Whether the server enforces file consistency for critical files
  7737.         Value: 0
  7738.         Flags: FCVAR_REPLICATED
  7739. sv_downloadurl
  7740.         HelpStr: Location from which clients can download missing files
  7741.         Value:
  7742.         Flags: FCVAR_REPLICATED
  7743. sv_voiceenable
  7744.         HelpStr:
  7745.         Value: 1
  7746.         Flags: FCVAR_ARCHIVE FCVAR_NOTIFY
  7747. sv_voicecodec
  7748.         HelpStr: Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.
  7749.         Value: vaudio_speex
  7750.         Flags:
  7751. sv_cacheencodedents
  7752.         HelpStr: If set to 1, does an optimization to prevent extra SendTable_Encode calls.
  7753.         Value: 1
  7754.         Flags:
  7755. sv_contact
  7756.         HelpStr: Contact email for server sysop
  7757.         Value:
  7758.         Flags:
  7759. sv_pausable
  7760.         HelpStr: Is the server pausable.
  7761.         Value: 0
  7762.         Flags: FCVAR_NOTIFY
  7763. tv_enable
  7764.         HelpStr: Activates SourceTV on server.
  7765.         Value: 0
  7766.         Flags:
  7767. sv_lan
  7768.         HelpStr: Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
  7769.         Value: 0
  7770.         Flags:
  7771. sv_cheats
  7772.         HelpStr: Allow cheats on server
  7773.         Value: 0
  7774.         Flags: FCVAR_NOTIFY FCVAR_REPLICATED
  7775. sv_logblocks
  7776.         HelpStr: If true when log when a query is blocked (can cause very large log files)
  7777.         Value: 0
  7778.         Flags:
  7779. sv_max_queries_sec_global
  7780.         HelpStr: Maximum queries per second to respond to from anywhere.
  7781.         Value: 60
  7782.         Flags:
  7783. sv_max_queries_window
  7784.         HelpStr: Window over which to average queries per second averages.
  7785.         Value: 30
  7786.         Flags:
  7787. sv_max_queries_sec
  7788.         HelpStr: Maximum queries per second to respond to from a single IP address.
  7789.         Value: 3.0
  7790.         Flags:
  7791. banid
  7792.         HelpStr: Add a user ID to the ban list.
  7793.         Flags:
  7794. listid
  7795.         HelpStr: Lists banned users.
  7796.         Flags:
  7797. removeid
  7798.         HelpStr: Remove a user ID from the ban list.
  7799.         Flags:
  7800. writeid
  7801.         HelpStr: Writes a list of permanently-banned user IDs to banned_user.cfg.
  7802.         Flags:
  7803. writeip
  7804.         HelpStr: Save the ban list to banned_ip.cfg.
  7805.         Flags:
  7806. listip
  7807.         HelpStr: List IP addresses on the ban list.
  7808.         Flags:
  7809. removeip
  7810.         HelpStr: Remove an IP address from the ban list.
  7811.         Flags:
  7812. banip
  7813.         HelpStr: Add an IP address to the ban list.
  7814.         Flags:
  7815. addip
  7816.         HelpStr: Add an IP address to the ban list.
  7817.         Flags:
  7818. sv_filterban
  7819.         HelpStr: Set packet filtering by IP mode
  7820.         Value: 1
  7821.         Flags:
  7822. sv_deltaprint
  7823.         HelpStr: Print accumulated CalcDelta profiling data (only if sv_deltatime is on)
  7824.         Value: 0
  7825.         Flags:
  7826. sv_deltatime
  7827.         HelpStr: Enable profiling of CalcDelta calls
  7828.         Value: 0
  7829.         Flags:
  7830. sv_sendtables
  7831.         HelpStr: Force full sendtable sending path.
  7832.         Value: 0
  7833.         Flags:
  7834. sv_allowupload
  7835.         HelpStr: Allow clients to upload customizations files
  7836.         Value: 1
  7837.         Flags:
  7838. sv_allowdownload
  7839.         HelpStr: Allow clients to download files
  7840.         Value: 1
  7841.         Flags:
  7842. sv_stressbots
  7843.         HelpStr: If set to 1, the server calculates data and fills packets to bots. Used for perf testing.
  7844.         Value: 0
  7845.         Flags:
  7846. sv_minupdaterate
  7847.         HelpStr: Minimum updates per second that the server will allow
  7848.         Value: 10
  7849.         Flags:
  7850. sv_maxupdaterate
  7851.         HelpStr: Maximum updates per second that the server will allow
  7852.         Value: 60
  7853.         Flags:
  7854. sv_minrate
  7855.         HelpStr: Min bandwidth rate allowed on server, 0 == unlimited
  7856.         Value: 0
  7857.         Flags:
  7858. sv_maxrate
  7859.         HelpStr: Max bandwidth rate allowed on server, 0 == unlimited
  7860.         Value: 0
  7861.         Flags:
  7862. sv_timeout
  7863.         HelpStr: After this many seconds without a message from a client, the client is dropped
  7864.         Value: 65
  7865.         Flags:
  7866. prop_crosshair
  7867.         HelpStr: Shows name for prop looking at
  7868.         Flags: FCVAR_CHEAT
  7869. ignore_static_prop_light_cache
  7870.         HelpStr:
  7871.         Value: 1
  7872.         Flags: FCVAR_CHEAT
  7873. r_staticpropinfo
  7874.         HelpStr:
  7875.         Value: 0
  7876.         Flags:
  7877. vcollide_wireframe
  7878.         HelpStr:
  7879.         Value: 0
  7880.         Flags: FCVAR_CHEAT
  7881. r_colorstaticprops
  7882.         HelpStr:
  7883.         Value: 0
  7884.         Flags: FCVAR_CHEAT
  7885. r_drawstaticprops
  7886.         HelpStr: 0=Off, 1=Normal, 2=Wireframe
  7887.         Value: 1
  7888.         Flags: FCVAR_CHEAT
  7889. r_DrawSpecificStaticProp
  7890.         HelpStr:
  7891.         Value: -1
  7892.         Flags:
  7893. r_partition_level
  7894.         HelpStr: Displays a particular level of the spatial partition system. Use -1 to disable it.
  7895.         Value: -1
  7896.         Flags:
  7897. snd_gain_min
  7898.         HelpStr:
  7899.         Value: 0.01
  7900.         Flags:
  7901. snd_gain_max
  7902.         HelpStr:
  7903.         Value: 1
  7904.         Flags:
  7905. snd_gain
  7906.         HelpStr:
  7907.         Value: 1
  7908.         Flags:
  7909. snd_foliage_db_loss
  7910.         HelpStr:
  7911.         Value: 4
  7912.         Flags:
  7913. snd_refdb
  7914.         HelpStr:
  7915.         Value: 60
  7916.         Flags:
  7917. snd_refdist
  7918.         HelpStr:
  7919.         Value: 36
  7920.         Flags:
  7921. adsp_opencourtyard_min
  7922.         HelpStr:
  7923.         Value: 126
  7924.         Flags:
  7925. adsp_openstreet_min
  7926.         HelpStr:
  7927.         Value: 118
  7928.         Flags:
  7929. adsp_openwall_min
  7930.         HelpStr:
  7931.         Value: 130
  7932.         Flags:
  7933. adsp_openspace_min
  7934.         HelpStr:
  7935.         Value: 130
  7936.         Flags:
  7937. adsp_courtyard_min
  7938.         HelpStr:
  7939.         Value: 126
  7940.         Flags:
  7941. adsp_alley_min
  7942.         HelpStr:
  7943.         Value: 122
  7944.         Flags:
  7945. adsp_street_min
  7946.         HelpStr:
  7947.         Value: 118
  7948.         Flags:
  7949. adsp_tunnel_min
  7950.         HelpStr:
  7951.         Value: 114
  7952.         Flags:
  7953. adsp_hall_min
  7954.         HelpStr:
  7955.         Value: 110
  7956.         Flags:
  7957. adsp_duct_min
  7958.         HelpStr:
  7959.         Value: 106
  7960.         Flags:
  7961. adsp_room_min
  7962.         HelpStr:
  7963.         Value: 102
  7964.         Flags:
  7965. dsp_enhance_stereo
  7966.         HelpStr:
  7967.         Value: 0
  7968.         Flags: FCVAR_ARCHIVE
  7969. dsp_vol_2ch
  7970.         HelpStr:
  7971.         Value: 1.0
  7972.         Flags: FCVAR_DEMO
  7973. dsp_vol_4ch
  7974.         HelpStr:
  7975.         Value: 0.5
  7976.         Flags: FCVAR_DEMO
  7977. dsp_vol_5ch
  7978.         HelpStr:
  7979.         Value: 0.5
  7980.         Flags: FCVAR_DEMO
  7981. dsp_volume
  7982.         HelpStr:
  7983.         Value: 1.0
  7984.         Flags: FCVAR_ARCHIVE FCVAR_DEMO
  7985. snd_profile
  7986.         HelpStr:
  7987.         Value: 0
  7988.         Flags: FCVAR_DEMO
  7989. dsp_slow_cpu
  7990.         HelpStr:
  7991.         Value: 0
  7992.         Flags: FCVAR_ARCHIVE FCVAR_DEMO
  7993. dsp_off
  7994.         HelpStr:
  7995.         Value: 0
  7996.         Flags: FCVAR_CHEAT
  7997. room_type
  7998.         HelpStr:
  7999.         Value: 0
  8000.         Flags: FCVAR_DEMO
  8001. dsp_automatic
  8002.         HelpStr:
  8003.         Value: 0
  8004.         Flags: FCVAR_DEMO
  8005. dsp_spatial
  8006.         HelpStr:
  8007.         Value: 40
  8008.         Flags: FCVAR_DEMO
  8009. dsp_speaker
  8010.         HelpStr:
  8011.         Value: 50
  8012.         Flags: FCVAR_DEMO
  8013. dsp_facingaway
  8014.         HelpStr:
  8015.         Value: 0
  8016.         Flags: FCVAR_DEMO
  8017. dsp_player
  8018.         HelpStr:
  8019.         Value: 0
  8020.         Flags: FCVAR_DEMO
  8021. dsp_water
  8022.         HelpStr:
  8023.         Value: 14
  8024.         Flags: FCVAR_DEMO
  8025. dsp_room
  8026.         HelpStr:
  8027.         Value: 0
  8028.         Flags: FCVAR_DEMO
  8029. r_flashlightculldepth
  8030.         HelpStr:
  8031.         Value: 1
  8032.         Flags:
  8033. r_flashlightrendermodels
  8034.         HelpStr:
  8035.         Value: 1
  8036.         Flags:
  8037. r_flashlightrenderworld
  8038.         HelpStr:
  8039.         Value: 1
  8040.         Flags:
  8041. r_flashlightdrawdepth
  8042.         HelpStr:
  8043.         Value: 0
  8044.         Flags:
  8045. r_flashlightnodraw
  8046.         HelpStr:
  8047.         Value: 0
  8048.         Flags:
  8049. r_flashlightdrawfrustumbbox
  8050.         HelpStr:
  8051.         Value: 0
  8052.         Flags:
  8053. r_flashlightdrawsweptbbox
  8054.         HelpStr:
  8055.         Value: 0
  8056.         Flags:
  8057. r_shadowids
  8058.         HelpStr:
  8059.         Value: 0
  8060.         Flags: FCVAR_CHEAT
  8061. r_shadowwireframe
  8062.         HelpStr:
  8063.         Value: 0
  8064.         Flags: FCVAR_CHEAT
  8065. r_shadows_gamecontrol
  8066.         HelpStr:
  8067.         Value: -1
  8068.         Flags: FCVAR_CHEAT
  8069. r_shadows
  8070.         HelpStr:
  8071.         Value: 1
  8072.         Flags:
  8073. cl_allowupload
  8074.         HelpStr: Client uploads customization files
  8075.         Value: 1
  8076.         Flags: FCVAR_ARCHIVE
  8077. r_printdecalinfo
  8078.         HelpStr:
  8079.         Flags:
  8080. r_drawbatchdecals
  8081.         HelpStr: Render decals batched.
  8082.         Value: 1
  8083.         Flags:
  8084. r_drawdecals
  8085.         HelpStr:
  8086.         Value: 0
  8087.         Flags:
  8088. r_spray_lifetime
  8089.         HelpStr: Number of rounds player sprays are visible
  8090.         Value: 2
  8091.         Flags:
  8092. r_decal_cullsize
  8093.         HelpStr: Decals under this size in pixels are culled
  8094.         Value: 5
  8095.         Flags:
  8096. r_dscale_basefov
  8097.         HelpStr:
  8098.         Value: 90
  8099.         Flags: FCVAR_CHEAT
  8100. r_dscale_fardist
  8101.         HelpStr:
  8102.         Value: 2000
  8103.         Flags: FCVAR_CHEAT
  8104. r_dscale_farscale
  8105.         HelpStr:
  8106.         Value: 4
  8107.         Flags: FCVAR_CHEAT
  8108. r_dscale_neardist
  8109.         HelpStr:
  8110.         Value: 100
  8111.         Flags: FCVAR_CHEAT
  8112. r_dscale_nearscale
  8113.         HelpStr:
  8114.         Value: 1
  8115.         Flags: FCVAR_CHEAT
  8116. r_ShowViewerArea
  8117.         HelpStr:
  8118.         Value: 0
  8119.         Flags:
  8120. r_portalsopenall
  8121.         HelpStr:
  8122.         Value: 0
  8123.         Flags:
  8124. r_portalscloseall
  8125.         HelpStr:
  8126.         Value: 0
  8127.         Flags:
  8128. r_snapportal
  8129.         HelpStr:
  8130.         Value: -1
  8131.         Flags:
  8132. r_DrawPortals
  8133.         HelpStr:
  8134.         Value: 0
  8135.         Flags: FCVAR_CHEAT
  8136. r_ClipAreaPortals
  8137.         HelpStr:
  8138.         Value: 1
  8139.         Flags: FCVAR_CHEAT
  8140. perfui
  8141.         HelpStr: Show/hide the level performance tools UI.
  8142.         Flags: FCVAR_CHEAT
  8143. r_overlayfademax
  8144.         HelpStr:
  8145.         Value: 2000
  8146.         Flags:
  8147. r_overlayfademin
  8148.         HelpStr:
  8149.         Value: 1750
  8150.         Flags:
  8151. r_overlayfadeenable
  8152.         HelpStr:
  8153.         Value: 0
  8154.         Flags:
  8155. r_overlaywireframe
  8156.         HelpStr:
  8157.         Value: 0
  8158.         Flags:
  8159. r_renderoverlayfragment
  8160.         HelpStr:
  8161.         Value: 1
  8162.         Flags:
  8163. r_occludeemaxarea
  8164.         HelpStr: Prevents occlusion testing for entities that take up more than X% of the screen. 0 means use whatever the level said to use.
  8165.         Value: 0
  8166.         Flags:
  8167. r_occluderminarea
  8168.         HelpStr: Prevents this occluder from being used if it takes up less than X% of the screen. 0 means use whatever the level said to use.
  8169.         Value: 0
  8170.         Flags:
  8171. r_occlusionspew
  8172.         HelpStr: Activate/deactivates spew about what the occlusion system is doing.
  8173.         Value: 0
  8174.         Flags: FCVAR_CHEAT
  8175. r_occludermincount
  8176.         HelpStr: At least this many occluders will be used, no matter how big they are.
  8177.         Value: 0
  8178.         Flags:
  8179. r_occlusion
  8180.         HelpStr: Activate/deactivate the occlusion system.
  8181.         Value: 1
  8182.         Flags:
  8183. r_visocclusion
  8184.         HelpStr: Activate/deactivate wireframe rendering of what the occlusion system is doing.
  8185.         Value: 0
  8186.         Flags: FCVAR_CHEAT
  8187. net_status
  8188.         HelpStr: Shows current network status
  8189.         Flags:
  8190. net_start
  8191.         HelpStr: Inits multiplayer network sockets
  8192.         Flags:
  8193. net_channels
  8194.         HelpStr: Shows net channel info
  8195.         Flags:
  8196. net_use_loopback
  8197.         HelpStr:
  8198.         Value: 0
  8199.         Flags: FCVAR_CHEAT
  8200. net_no_proudnet
  8201.         HelpStr:
  8202.         Value: 0
  8203.         Flags: FCVAR_REPLICATED
  8204. net_droppackets
  8205.         HelpStr: Drops next n packets on client
  8206.         Value: 0
  8207.         Flags: FCVAR_CHEAT
  8208. net_fakeloss
  8209.         HelpStr: Simulate packet loss as a percentage (negative means drop 1/n packets)
  8210.         Value: 0
  8211.         Flags: FCVAR_CHEAT
  8212. net_fakelag
  8213.         HelpStr: Lag all incoming network data (including loopback) by this many milliseconds.
  8214.         Value: 0
  8215.         Flags: FCVAR_CHEAT
  8216. tv_port
  8217.         HelpStr: Host SourceTV port
  8218.         Value: 27020
  8219.         Flags:
  8220. clientport
  8221.         HelpStr: Host game client port
  8222.         Value: 27005
  8223.         Flags:
  8224. hostip
  8225.         HelpStr: Host game server ip
  8226.         Value:
  8227.         Flags:
  8228. hostport
  8229.         HelpStr: Host game server port
  8230.         Value: 27015
  8231.         Flags:
  8232. ip
  8233.         HelpStr: Overrides IP for multihomed hosts
  8234.         Value: localhost
  8235.         Flags:
  8236. net_showsplits
  8237.         HelpStr: Show info about packet splits
  8238.         Value: 0
  8239.         Flags:
  8240. net_maxfilesize
  8241.         HelpStr: Maximum allowed file size for uploading in MB
  8242.         Value: 16
  8243.         Flags:
  8244. net_maxfragments
  8245.         HelpStr: Max fragment bytes per packet
  8246.         Value: 1280
  8247.         Flags:
  8248. net_chokeloop
  8249.         HelpStr: Apply bandwidth choke to loopback packets
  8250.         Value: 0
  8251.         Flags:
  8252. net_drawslider
  8253.         HelpStr: Draw completion slider during signon
  8254.         Value: 0
  8255.         Flags:
  8256. net_showdrop
  8257.         HelpStr: Show dropped packets in console
  8258.         Value: 0
  8259.         Flags:
  8260. net_blockmsg
  8261.         HelpStr: Discards incoming message: <0|1|name>
  8262.         Value: none
  8263.         Flags: FCVAR_CHEAT
  8264. net_showpeaks
  8265.         HelpStr: Show messages for large packets only: <size>
  8266.         Value: 0
  8267.         Flags:
  8268. net_showfragments
  8269.         HelpStr: Show netchannel fragments
  8270.         Value: 0
  8271.         Flags:
  8272. net_showmsg
  8273.         HelpStr: Show incoming message: <0|1|name>
  8274.         Value: 0
  8275.         Flags:
  8276. net_showtcp
  8277.         HelpStr: Dump TCP stream summary to console
  8278.         Value: 0
  8279.         Flags:
  8280. net_showudp
  8281.         HelpStr: Dump UPD packets summary to console
  8282.         Value: 0
  8283.         Flags:
  8284. ref_mdl_min_cache_remain_time
  8285.         HelpStr:
  8286.         Value: 30
  8287.         Flags: FCVAR_CHEAT
  8288. ref_mdl_cache_remove_interval
  8289.         HelpStr:
  8290.         Value: 60
  8291.         Flags: FCVAR_CHEAT
  8292. ref_mdl_cache_max_count
  8293.         HelpStr:
  8294.         Value: 0
  8295.         Flags: FCVAR_CHEAT
  8296. mem_vcollide
  8297.         HelpStr: Dumps the memory used by vcollides
  8298.         Flags:
  8299. map_caching_max_cached_maps
  8300.         HelpStr:
  8301.         Value: 1
  8302.         Flags:
  8303. mod_touchalldata
  8304.         HelpStr: Touch model data during level startup
  8305.         Value: 1
  8306.         Flags:
  8307. mat_loadtextures
  8308.         HelpStr:
  8309.         Value: 1
  8310.         Flags:
  8311. r_lockpvs
  8312.         HelpStr: Lock the PVS so you can fly around and inspect what is being drawn.
  8313.         Value: 0
  8314.         Flags: FCVAR_CHEAT
  8315. r_novis
  8316.         HelpStr: Turn off the PVS.
  8317.         Value: 0
  8318.         Flags: FCVAR_CHEAT
  8319. mat_savechanges
  8320.         HelpStr: saves current video configuration to the registry
  8321.         Flags:
  8322. mat_setvideomode
  8323.         HelpStr: sets the width, height, windowed state of the material system
  8324.         Flags:
  8325. mat_configcurrent
  8326.         HelpStr: show the current video control panel config for the material system
  8327.         Flags:
  8328. multicore
  8329.         HelpStr: Multicore option
  8330.         Value: 0
  8331.         Flags:
  8332. mat_vignette_effect
  8333.         HelpStr:
  8334.         Value: 0
  8335.         Flags:
  8336. cl_particle_limit
  8337.         HelpStr:
  8338.         Value: 0
  8339.         Flags:
  8340. cl_cloth_physics_mode
  8341.         HelpStr:
  8342.         Value: 2
  8343.         Flags:
  8344. mat_motion_blur_enabled
  8345.         HelpStr:
  8346.         Value: 0
  8347.         Flags:
  8348. mat_hdr_level
  8349.         HelpStr: Set to 0 for no HDR, 1 for LDR+bloom on HDR maps, and 2 for full HDR on HDR maps.
  8350.         Value: 0
  8351.         Flags:
  8352. r_shadowmap
  8353.         HelpStr: Enable/disable shadow map
  8354.         Value: 0
  8355.         Flags:
  8356. r_sunshafts
  8357.         HelpStr: Enable/disable sun shafts
  8358.         Value: 0
  8359.         Flags:
  8360. r_atmosphere
  8361.         HelpStr: Enable/disable atmospheric scattering
  8362.         Value: 0
  8363.         Flags:
  8364. r_ssao
  8365.         HelpStr: Enable/disable screen-space ambient occlusion
  8366.         Value: 0
  8367.         Flags:
  8368. r_dof
  8369.         HelpStr: Enable or disable depth of field
  8370.         Value: 0
  8371.         Flags:
  8372. mat_resetrendertarget
  8373.         HelpStr: resets render targets
  8374.         Flags:
  8375. mat_hdr_enabled
  8376.         HelpStr:
  8377.         Value: 0
  8378.         Flags:
  8379. mat_show_ab_hdr
  8380.         HelpStr:
  8381.         Value: 0
  8382.         Flags:
  8383. mat_depthbias_normal
  8384.         HelpStr:
  8385.         Value: 0
  8386.         Flags: FCVAR_CHEAT
  8387. r_waterforcereflectentities
  8388.         HelpStr:
  8389.         Value: 0
  8390.         Flags:
  8391. r_waterforceexpensive
  8392.         HelpStr:
  8393.         Value: 0
  8394.         Flags:
  8395. r_shadowrendertotexture
  8396.         HelpStr:
  8397.         Value: 0
  8398.         Flags:
  8399. mat_monitorgamma
  8400.         HelpStr: monitor gamma (typically 2.2 for CRT and 1.7 for LCD)
  8401.         Value: 2.2
  8402.         Flags:
  8403. mat_fullbright
  8404.         HelpStr:
  8405.         Value: 0
  8406.         Flags: FCVAR_CHEAT
  8407. mat_fastspecular
  8408.         HelpStr: Enable/Disable specularity for visual testing.  Will not reload materials and will not affect perf.
  8409.         Value: 1
  8410.         Flags:
  8411. mat_levelflush
  8412.         HelpStr:
  8413.         Value: 1
  8414.         Flags:
  8415. mat_envmaptgasize
  8416.         HelpStr:
  8417.         Value: 32.0
  8418.         Flags:
  8419. mat_envmapsize
  8420.         HelpStr:
  8421.         Value: 128
  8422.         Flags:
  8423. mat_bumpbasis
  8424.         HelpStr:
  8425.         Value: 0
  8426.         Flags:
  8427. mat_normals
  8428.         HelpStr:
  8429.         Value: 0
  8430.         Flags: FCVAR_CHEAT
  8431. mat_showlightmappage
  8432.         HelpStr:
  8433.         Value: -1
  8434.         Flags:
  8435. mat_luxels
  8436.         HelpStr:
  8437.         Value: 0
  8438.         Flags: FCVAR_CHEAT
  8439. mat_wireframe
  8440.         HelpStr:
  8441.         Value: 0
  8442.         Flags: FCVAR_CHEAT
  8443. mat_norendering
  8444.         HelpStr:
  8445.         Value: 0
  8446.         Flags:
  8447. r_dynamic
  8448.         HelpStr:
  8449.         Value: 1
  8450.         Flags:
  8451. r_lightstyle
  8452.         HelpStr:
  8453.         Value: -1
  8454.         Flags:
  8455. r_lightmap
  8456.         HelpStr:
  8457.         Value: -1
  8458.         Flags:
  8459. mp_decals
  8460.         HelpStr:
  8461.         Value: 200
  8462.         Flags: FCVAR_ARCHIVE
  8463. r_decals
  8464.         HelpStr:
  8465.         Value: 2048
  8466.         Flags:
  8467. r_norefresh
  8468.         HelpStr:
  8469.         Value: 0
  8470.         Flags:
  8471. mat_debugalttab
  8472.         HelpStr:
  8473.         Value: 0
  8474.         Flags:
  8475. mat_maxframelatency
  8476.         HelpStr:
  8477.         Value: 1
  8478.         Flags:
  8479. mat_shadowstate
  8480.         HelpStr:
  8481.         Value: 1
  8482.         Flags:
  8483. leaf_ambient_add
  8484.         HelpStr:
  8485.         Value: 0.f
  8486.         Flags: FCVAR_REPLICATED
  8487. leaf_ambient_multiply
  8488.         HelpStr:
  8489.         Value: 1.f
  8490.         Flags: FCVAR_REPLICATED
  8491. r_lightcachecenter
  8492.         HelpStr:
  8493.         Value: 1
  8494.         Flags: FCVAR_CHEAT
  8495. r_maxsampledist
  8496.         HelpStr:
  8497.         Value: 128
  8498.         Flags:
  8499. r_maxnewsamples
  8500.         HelpStr:
  8501.         Value: 6
  8502.         Flags:
  8503. r_minnewsamples
  8504.         HelpStr:
  8505.         Value: 3
  8506.         Flags:
  8507. r_drawlightcache
  8508.         HelpStr: 0: off
  8509. 1: draw light cache entries
  8510. 2: draw rays
  8511.         Value: 0
  8512.         Flags: FCVAR_CHEAT
  8513. r_avglight
  8514.         HelpStr:
  8515.         Value: 1
  8516.         Flags:
  8517. r_worldlightmin
  8518.         HelpStr:
  8519.         Value: 0.0002
  8520.         Flags:
  8521. r_radiosity
  8522.         HelpStr: 0: no radiosity
  8523. 1: radiosity with ambient cube (6 samples)
  8524. 2: radiosity with 162 samples
  8525. 3: 162 samples for static props, 6 samples for everything else
  8526.         Value: 4
  8527.         Flags:
  8528. r_worldlights
  8529.         HelpStr: number of world lights to use per vertex
  8530.         Value: 2
  8531.         Flags:
  8532. r_ambientlightingonly
  8533.         HelpStr: Set this to 1 to light models with only ambient lighting (and no static lighting).
  8534.         Value: 0
  8535.         Flags: FCVAR_CHEAT
  8536. r_lightcache_numambientsamples
  8537.         HelpStr: number of random directions to fire rays when computing ambient lighting
  8538.         Value: 162
  8539.         Flags:
  8540. lightcache_maxmiss
  8541.         HelpStr:
  8542.         Value: 2
  8543.         Flags:
  8544. r_drawmodelstatsoverlaymax
  8545.         HelpStr: time in milliseconds beyond which a model overlay is fully red in r_drawmodelstatsoverlay 2
  8546.         Value: 1.5
  8547.         Flags: FCVAR_ARCHIVE
  8548. r_drawmodelstatsoverlaymin
  8549.         HelpStr: time in milliseconds that a model must take to render before showing an overlay in r_drawmodelstatsoverlay 2
  8550.         Value: 0.1
  8551.         Flags: FCVAR_ARCHIVE
  8552. r_ambientfactor
  8553.         HelpStr: Boost ambient cube by no more than this factor
  8554.         Value: 5
  8555.         Flags: FCVAR_ARCHIVE
  8556. r_ambientfraction
  8557.         HelpStr: Fraction of direct lighting that ambient cube must be below to trigger boosting
  8558.         Value: 0.1
  8559.         Flags: FCVAR_ARCHIVE
  8560. r_ambientmin
  8561.         HelpStr: Threshold above which ambient cube will not boost (i.e. it’s already sufficiently bright
  8562.         Value: 0.3
  8563.         Flags: FCVAR_ARCHIVE
  8564. r_ambientboost
  8565.         HelpStr: Set to boost ambient term if it is totally swamped by local lights
  8566.         Value: 1
  8567.         Flags: FCVAR_ARCHIVE
  8568. r_lighting
  8569.         HelpStr:
  8570.         Value: 1
  8571.         Flags:
  8572. r_maxmodeldecal
  8573.         HelpStr:
  8574.         Value: 50
  8575.         Flags:
  8576. r_modelwireframedecal
  8577.         HelpStr:
  8578.         Value: 0
  8579.         Flags: FCVAR_CHEAT
  8580. r_skin
  8581.         HelpStr:
  8582.         Value: 0
  8583.         Flags:
  8584. r_eyes
  8585.         HelpStr:
  8586.         Value: 1
  8587.         Flags:
  8588. r_flex
  8589.         HelpStr:
  8590.         Value: 1
  8591.         Flags:
  8592. r_drawentities
  8593.         HelpStr:
  8594.         Value: 1
  8595.         Flags: FCVAR_CHEAT
  8596. r_teeth
  8597.         HelpStr:
  8598.         Value: 1
  8599.         Flags:
  8600. r_nosw
  8601.         HelpStr:
  8602.         Value: 0
  8603.         Flags: FCVAR_CHEAT
  8604. r_nohw
  8605.         HelpStr:
  8606.         Value: 0
  8607.         Flags: FCVAR_CHEAT
  8608. mat_softwareskin
  8609.         HelpStr:
  8610.         Value: 0
  8611.         Flags:
  8612. r_eyesize
  8613.         HelpStr:
  8614.         Value: 0
  8615.         Flags: FCVAR_ARCHIVE
  8616. r_eyeshift_z
  8617.         HelpStr:
  8618.         Value: 0
  8619.         Flags: FCVAR_ARCHIVE
  8620. r_eyeshift_y
  8621.         HelpStr:
  8622.         Value: 0
  8623.         Flags: FCVAR_ARCHIVE
  8624. r_eyeshift_x
  8625.         HelpStr:
  8626.         Value: 0
  8627.         Flags: FCVAR_ARCHIVE
  8628. r_eyemove
  8629.         HelpStr:
  8630.         Value: 1
  8631.         Flags: FCVAR_ARCHIVE
  8632. r_eyegloss
  8633.         HelpStr:
  8634.         Value: 1
  8635.         Flags: FCVAR_ARCHIVE
  8636. r_showenvcubemap
  8637.         HelpStr:
  8638.         Value: 0
  8639.         Flags: FCVAR_CHEAT
  8640. r_allowtranslucentzpass
  8641.         HelpStr:
  8642.         Value: 0
  8643.         Flags:
  8644. r_itemblinkrate
  8645.         HelpStr:
  8646.         Value: 4.5
  8647.         Flags: FCVAR_CHEAT
  8648. r_itemblinkmax
  8649.         HelpStr:
  8650.         Value: .3
  8651.         Flags: FCVAR_CHEAT
  8652. r_proplightingfromdisk
  8653.         HelpStr: 0=Off, 1=On, 2=Show Errors
  8654.         Value: 1
  8655.         Flags:
  8656. r_debugrandomstaticlighting
  8657.         HelpStr: Set to 1 to randomize static lighting for debugging.  Must restart for change to take affect.
  8658.         Value: 0
  8659.         Flags: FCVAR_CHEAT
  8660. r_flushlod
  8661.         HelpStr: Flush and reload LODs.
  8662.         Flags:
  8663. mod_forcetouchdata
  8664.         HelpStr: Forces all model file data into cache on model load.
  8665.         Value: 1
  8666.         Flags:
  8667. r_decalstaticprops
  8668.         HelpStr: Decal static props test
  8669.         Value: 1
  8670.         Flags:
  8671. r_rootlod
  8672.         HelpStr: Root LOD
  8673.         Value: 2
  8674.         Flags:
  8675. r_eyeglintlodpixels
  8676.         HelpStr: The number of pixels wide an eyeball has to be before rendering an eyeglint.  Is a floating point value.
  8677.         Value: 20.0
  8678.         Flags:
  8679. r_lightinterp
  8680.         HelpStr: Controls the speed of light interpolation, 0 turns off interpolation
  8681.         Value: 5
  8682.         Flags:
  8683. r_lightaverage
  8684.         HelpStr: Activates/deactivate light averaging
  8685.         Value: 1
  8686.         Flags:
  8687. r_entity
  8688.         HelpStr:
  8689.         Value: -1
  8690.         Flags:
  8691. r_lod
  8692.         HelpStr:
  8693.         Value: -1
  8694.         Flags:
  8695. r_DrawModelLightOrigin
  8696.         HelpStr:
  8697.         Value: 0
  8698.         Flags: FCVAR_CHEAT
  8699. r_drawmodelstatsoverlaydistance
  8700.         HelpStr:
  8701.         Value: 500
  8702.         Flags: FCVAR_CHEAT
  8703. r_drawmodelstatsoverlay
  8704.         HelpStr:
  8705.         Value: 0
  8706.         Flags: FCVAR_CHEAT
  8707. key_findbinding
  8708.         HelpStr: Find key bound to specified command string.
  8709.         Flags:
  8710. key_listboundkeys
  8711.         HelpStr: List bound keys with bindings.
  8712.         Flags:
  8713. escape
  8714.         HelpStr: Escape key pressed.
  8715.         Flags:
  8716. unbindall
  8717.         HelpStr: Unbind all keys.
  8718.         Flags:
  8719. unbind
  8720.         HelpStr: Unbind a key.
  8721.         Flags:
  8722. bind
  8723.         HelpStr: Bind a key.
  8724.         Flags:
  8725. r_3dnow
  8726.         HelpStr:
  8727.         Flags:
  8728. r_sse2
  8729.         HelpStr:
  8730.         Flags:
  8731. r_sse
  8732.         HelpStr:
  8733.         Flags:
  8734. r_mmx
  8735.         HelpStr:
  8736.         Flags:
  8737. report_sector_move
  8738.         HelpStr:
  8739.         Flags:
  8740. next_map_name
  8741.         HelpStr:
  8742.         Value:
  8743.         Flags:
  8744. changemap_to_current_random_sector
  8745.         HelpStr:
  8746.         Flags:
  8747. changemap_to_next_random_sector
  8748.         HelpStr:
  8749.         Flags:
  8750. cl_is_last_sector
  8751.         HelpStr:
  8752.         Value: 0
  8753.         Flags:
  8754. autosavedangerousissafe
  8755.         HelpStr:
  8756.         Flags:
  8757. autosavedangerous
  8758.         HelpStr:
  8759.         Flags:
  8760. autosave
  8761.         HelpStr:
  8762.         Flags:
  8763. minisave
  8764.         HelpStr: Saves game (for current level only!)
  8765.         Flags:
  8766. save
  8767.         HelpStr: Saves current game.
  8768.         Flags:
  8769. load
  8770.         HelpStr: Load a saved game.
  8771.         Flags:
  8772. sv_autosave
  8773.         HelpStr: Set to 1 to allow autosaves.
  8774.         Value: 1
  8775.         Flags:
  8776. save_history_count
  8777.         HelpStr: Keep this many old copies in history of autosaves and quicksaves.
  8778.         Value: 1
  8779.         Flags:
  8780. changelevel2
  8781.         HelpStr: Transition to the specified map in single player
  8782.         Flags:
  8783. changelevel
  8784.         HelpStr: Change server to the specified map
  8785.         Flags:
  8786. map_commentary
  8787.         HelpStr: Start playing, with commentary, on a specified map.
  8788.         Flags:
  8789. map_background
  8790.         HelpStr: Runs a map as the background to the main menu.
  8791.         Flags:
  8792. map
  8793.         HelpStr: Start playing on specified map.
  8794.         Flags:
  8795. m
  8796.         HelpStr: Start playing on specified map.
  8797.         Flags:
  8798. changemap
  8799.         HelpStr: Start playing on specified map.
  8800.         Flags:
  8801. maps
  8802.         HelpStr: Displays list of maps.
  8803.         Flags:
  8804. cache_print_summary
  8805.         HelpStr: cache_print_summary [section]
  8806. Print out a summary contents of cache memory.
  8807.         Flags:
  8808. cache_print_lru
  8809.         HelpStr: cache_print_lru [section]
  8810. Print out contents of cache memory.
  8811.         Flags:
  8812. cache_print
  8813.         HelpStr: cache_print [section]
  8814. Print out contents of cache memory.
  8815.         Flags:
  8816. flush_locked
  8817.         HelpStr: Flush unlocked and locked cache memory.
  8818.         Flags:
  8819. flush
  8820.         HelpStr: Flush unlocked cache memory.
  8821.         Flags:
  8822. memory
  8823.         HelpStr: Print memory stats.
  8824.         Flags:
  8825. multvar
  8826.         HelpStr: Multiply specified convar value.
  8827.         Flags:
  8828. incrementvar
  8829.         HelpStr: Increment specified convar value.
  8830.         Flags:
  8831. listmodels
  8832.         HelpStr: List loaded models.
  8833.         Flags:
  8834. mat_reloadtextures
  8835.         HelpStr:
  8836.         Flags: FCVAR_CHEAT
  8837. mat_reloadallmaterials
  8838.         HelpStr:
  8839.         Flags: FCVAR_CHEAT
  8840. mat_reloadmaterial
  8841.         HelpStr:
  8842.         Flags: FCVAR_CHEAT
  8843. ping
  8844.         HelpStr: Display ping to server.
  8845.         Flags:
  8846. kickid
  8847.         HelpStr: Kick a player by userid or uniqueid, with a message.
  8848.         Flags:
  8849. kick
  8850.         HelpStr: Kick a player by name.
  8851.         Flags:
  8852. pause
  8853.         HelpStr: Toggle the server pause state.
  8854.         Flags:
  8855. unpause
  8856.         HelpStr: Unpause the game.
  8857.         Flags:
  8858. setpause
  8859.         HelpStr: Set the pause state of the server.
  8860.         Flags:
  8861. version
  8862.         HelpStr: Print version info string.
  8863.         Flags:
  8864. reload
  8865.         HelpStr: Reload the most recent saved game (add setpos to jump to current view position on reload).
  8866.         Flags:
  8867. disconnect
  8868.         HelpStr: Disconnect game from server.
  8869.         Flags:
  8870. restart
  8871.         HelpStr: Restart the game on the same level (add setpos to jump to current view position on restart).
  8872.         Flags:
  8873. mat_showtextures
  8874.         HelpStr: Show textures.
  8875.         Flags:
  8876. mat_showmaterialsverbose
  8877.         HelpStr:
  8878.         Flags:
  8879. mat_showmaterials
  8880.         HelpStr: Show materials.
  8881.         Flags:
  8882. demolist
  8883.         HelpStr: Print demo sequence list.
  8884.         Flags:
  8885. stopdemo
  8886.         HelpStr: Stop playing back a demo.
  8887.         Flags:
  8888. demos
  8889.         HelpStr: Demo demo file sequence.
  8890.         Flags:
  8891. nextdemo
  8892.         HelpStr: Play next demo in sequence.
  8893.         Flags:
  8894. startdemos
  8895.         HelpStr: Play demos in demo sequence.
  8896.         Flags:
  8897. startdemosfromlist
  8898.         HelpStr: Play demos in the demo list file.
  8899.         Flags:
  8900. -voicerecord
  8901.         HelpStr:
  8902.         Flags:
  8903. +voicerecord
  8904.         HelpStr:
  8905.         Flags:
  8906. soundfade
  8907.         HelpStr: Fade client volume.
  8908.         Flags:
  8909. map_edit
  8910.         HelpStr:
  8911.         Flags:
  8912. _restart
  8913.         HelpStr: Shutdown and restart the engine.
  8914.         Flags:
  8915. quti
  8916.         HelpStr: Exit the engine.
  8917.         Flags:
  8918. exit
  8919.         HelpStr: Exit the engine.
  8920.         Flags:
  8921. quit
  8922.         HelpStr: Exit the engine.
  8923.         Flags:
  8924. status
  8925.         HelpStr: Display map and connection status.
  8926.         Flags:
  8927. killserver
  8928.         HelpStr: Shutdown the server.
  8929.         Flags:
  8930. dumpstringtables
  8931.         HelpStr: Print string tables to console.
  8932.         Flags:
  8933. try_load_background_map
  8934.         HelpStr:
  8935.         Value: 0
  8936.         Flags: FCVAR_CHEAT
  8937. light_crosshair
  8938.         HelpStr: Show texture color at crosshair
  8939.         Flags: FCVAR_CHEAT
  8940. voice_inputfromfile
  8941.         HelpStr: Get voice input from ‘voice_input.wav’ rather than from the microphone.
  8942.         Value: 0
  8943.         Flags:
  8944. voice_recordtofile
  8945.         HelpStr: Record mic data and decompressed voice data into ‘voice_micdata.wav’ and ‘voice_decompressed.wav’
  8946.         Value: 0
  8947.         Flags:
  8948. host_map
  8949.         HelpStr: Current map name.
  8950.         Value:
  8951.         Flags:
  8952. hostname
  8953.         HelpStr: Hostname for server.
  8954.         Value: Mabinogi: Heroes
  8955.         Flags:
  8956. host_fake_cmd
  8957.         HelpStr:
  8958.         Value: 1
  8959.         Flags: FCVAR_REPLICATED
  8960. host_sleep
  8961.         HelpStr: Force the host to sleep a certain number of milliseconds each frame.
  8962.         Value: 0
  8963.         Flags: FCVAR_CHEAT
  8964. host_runofftime
  8965.         HelpStr: Run off some time without rendering/updating sounds
  8966.         Flags:
  8967. warn_build_convar_update
  8968.         HelpStr:
  8969.         Value: 0
  8970.         Flags:
  8971. dti_flush
  8972.         HelpStr: Write out the datatable instrumentation files (you must run with -dti for this to work).
  8973.         Flags:
  8974. recompute_speed
  8975.         HelpStr: Recomputes clock speed (for debugging purposes).
  8976.         Flags: FCVAR_CHEAT
  8977. host_writeconfig
  8978.         HelpStr: Store current settings to config.cfg (or specified .cfg file).
  8979.         Flags:
  8980. startconfig
  8981.         HelpStr:
  8982.         Flags:
  8983. host_uncachebeforenewgame
  8984.         HelpStr: Uncache resources before loading a new game
  8985.         Value: 1
  8986.         Flags:
  8987. vcr_verbose
  8988.         HelpStr: Write extra information into .vcr file.
  8989.         Value: 0
  8990.         Flags:
  8991. r_ForceRestore
  8992.         HelpStr:
  8993.         Value: 0
  8994.         Flags:
  8995. coop
  8996.         HelpStr: Cooperative play.
  8997.         Value: 0
  8998.         Flags: FCVAR_NOTIFY
  8999. deathmatch
  9000.         HelpStr: Running a deathmatch server.
  9001.         Value: 1
  9002.         Flags: FCVAR_NOTIFY
  9003. skill
  9004.         HelpStr: Game skill level (1-3).
  9005.         Value: 1
  9006.         Flags: FCVAR_ARCHIVE
  9007. developer
  9008.         HelpStr: Show developer messages.
  9009.         Value: 0
  9010.         Flags:
  9011. host_speeds
  9012.         HelpStr: Show general system running times.
  9013.         Value: 0
  9014.         Flags:
  9015. host_timeplus
  9016.         HelpStr: Increase the clock by this amount.
  9017.         Value: 0.0
  9018.         Flags: FCVAR_REPLICATED
  9019. host_timescale
  9020.         HelpStr: Prescale the clock by this amount.
  9021.         Value: 1.0
  9022.         Flags: FCVAR_REPLICATED
  9023. host_framerate
  9024.         HelpStr: Set to lock per-frame time elapse.
  9025.         Value: 0
  9026.         Flags:
  9027. host_limitlocal
  9028.         HelpStr: Apply cl_cmdrate and cl_updaterate to loopback connection
  9029.         Value: 0
  9030.         Flags:
  9031. host_profile
  9032.         HelpStr:
  9033.         Value: 0
  9034.         Flags:
  9035. mem_dumpstats
  9036.         HelpStr: Dump current and max heap usage info to console at end of frame ( set to 2 for continuous output )
  9037.         Value: 0
  9038.         Flags:
  9039. host_showcachemiss
  9040.         HelpStr: Print a debug message when the client or server cache is missed.
  9041.         Value: 0
  9042.         Flags:
  9043. next
  9044.         HelpStr: Set to 1 to advance to next frame ( when singlestep == 1 )
  9045.         Value: 0
  9046.         Flags: FCVAR_CHEAT
  9047. singlestep
  9048.         HelpStr: Run engine in single step mode ( set next to 1 to advance a frame )
  9049.         Value: 0
  9050.         Flags: FCVAR_CHEAT
  9051. mem_eat
  9052.         HelpStr:
  9053.         Flags:
  9054. mem_compact
  9055.         HelpStr:
  9056.         Flags:
  9057. mem_dump
  9058.         HelpStr: Dump memory stats to text file.
  9059.         Flags:
  9060. snd_restart
  9061.         HelpStr: Restart sound system.
  9062.         Flags:
  9063. closecaption
  9064.         HelpStr: Enable close captioning.
  9065.         Value: 0
  9066.         Flags: FCVAR_ARCHIVE FCVAR_USERINFO
  9067. violence_agibs
  9068.         HelpStr: Show alien gib entities
  9069.         Value: 1
  9070.         Flags:
  9071. violence_ablood
  9072.         HelpStr: Draw alien blood
  9073.         Value: 1
  9074.         Flags:
  9075. violence_hgibs
  9076.         HelpStr: Show human gib entities
  9077.         Value: 1
  9078.         Flags:
  9079. violence_hblood
  9080.         HelpStr: Draw human blood
  9081.         Value: 1
  9082.         Flags:
  9083. editdemo
  9084.         HelpStr: Edit a recorded demo file (.dem ).
  9085.         Flags:
  9086. tv_msg
  9087.         HelpStr: Send a screen message to all clients.
  9088.         Flags:
  9089. tv_clients
  9090.         HelpStr: Shows list of connected SourceTV clients.
  9091.         Flags:
  9092. tv_stoprecord
  9093.         HelpStr: Stops SourceTV demo recording.
  9094.         Flags:
  9095. tv_record
  9096.         HelpStr: Starts SourceTV demo recording.
  9097.         Flags:
  9098. tv_retry
  9099.         HelpStr: Reconnects the SourceTV relay proxy.
  9100.         Flags:
  9101. tv_stop
  9102.         HelpStr: Stops the SourceTV broadcast.
  9103.         Flags:
  9104. tv_relay
  9105.         HelpStr: Connect to SourceTV server and relay broadcast.
  9106.         Flags:
  9107. tv_status
  9108.         HelpStr: Show SourceTV server status.
  9109.         Flags:
  9110. tv_title
  9111.         HelpStr: Set title for SourceTV spectator UI
  9112.         Value: You are watching SourceTV
  9113.         Flags:
  9114. tv_debug
  9115.         HelpStr: SourceTV debug info.
  9116.         Value: 0
  9117.         Flags:
  9118. tv_transmitall
  9119.         HelpStr: Transmit all entities (not only director view)
  9120.         Value: 0
  9121.         Flags: FCVAR_REPLICATED
  9122. tv_dispatchmode
  9123.         HelpStr: Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always
  9124.         Value: 1
  9125.         Flags:
  9126. tv_overridemaster
  9127.         HelpStr: Overrides the SourceTV master root address.
  9128.         Value: 0
  9129.         Flags:
  9130. tv_password
  9131.         HelpStr: SourceTV password for all clients
  9132.         Value:
  9133.         Flags: FCVAR_PROTECTED FCVAR_NOTIFY
  9134. tv_name
  9135.         HelpStr: SourceTV host name
  9136.         Value: SourceTV
  9137.         Flags:
  9138. tv_autorecord
  9139.         HelpStr: Automatically records all games as SourceTV demos.
  9140.         Value: 0
  9141.         Flags:
  9142. tv_maxclients
  9143.         HelpStr: Maximum client number on SourceTV server.
  9144.         Value: 128
  9145.         Flags:
  9146. tv_snapshotrate
  9147.         HelpStr: Snapshots broadcasted per second
  9148.         Value: 16
  9149.         Flags:
  9150. tv_timeout
  9151.         HelpStr: SourceTV connection timeout in seconds.
  9152.         Value: 30
  9153.         Flags:
  9154. tv_autoretry
  9155.         HelpStr: Relay proxies retry connection after network timeout
  9156.         Value: 1
  9157.         Flags:
  9158. tv_chatgroupsize
  9159.         HelpStr: Set the default chat group size
  9160.         Value: 0
  9161.         Flags:
  9162. tv_relayvoice
  9163.         HelpStr: Relay voice data: 0=off, 1=on
  9164.         Value: 1
  9165.         Flags:
  9166. tv_chattimelimit
  9167.         HelpStr: Limits spectators to chat only every n seconds
  9168.         Value: 8
  9169.         Flags:
  9170. tv_relaypassword
  9171.         HelpStr: SourceTV password for relay proxies
  9172.         Value:
  9173.         Flags: FCVAR_PROTECTED FCVAR_NOTIFY
  9174. tv_maxrate
  9175.         HelpStr: Max SourceTV spectator bandwidth rate allowed, 0 == unlimited
  9176.         Value: 5000
  9177.         Flags:
  9178. r_drawfullskybox
  9179.         HelpStr:
  9180.         Value: 1
  9181.         Flags: FCVAR_CHEAT
  9182. r_drawskybox
  9183.         HelpStr:
  9184.         Value: 1
  9185.         Flags: FCVAR_CHEAT
  9186. r_frustumcullworld
  9187.         HelpStr:
  9188.         Value: 1
  9189.         Flags:
  9190. mat_surfacemat
  9191.         HelpStr:
  9192.         Value: 0
  9193.         Flags:
  9194. mat_surfaceid
  9195.         HelpStr:
  9196.         Value: 0
  9197.         Flags:
  9198. r_fastzreject
  9199.         HelpStr: Activate/deactivates a fast z-setting algorithm to take advantage of hardware with fast z reject. Use -1 to default to hardware settings
  9200.         Value: 1
  9201.         Flags:
  9202. fog_enable_water_fog
  9203.         HelpStr:
  9204.         Value: 1
  9205.         Flags:
  9206. r_drawbrushmodels
  9207.         HelpStr: Render brush models. 0=Off, 1=Normal, 2=Wireframe
  9208.         Value: 1
  9209.         Flags: FCVAR_CHEAT
  9210. r_drawworld
  9211.         HelpStr: Render the world.
  9212.         Value: 1
  9213.         Flags: FCVAR_CHEAT
  9214. r_drawleaf
  9215.         HelpStr: Draw the specified leaf.
  9216.         Value: -1
  9217.         Flags: FCVAR_CHEAT
  9218. mat_forcedynamic
  9219.         HelpStr:
  9220.         Value: 0
  9221.         Flags: FCVAR_CHEAT
  9222. r_drawtranslucentworld
  9223.         HelpStr:
  9224.         Value: 1
  9225.         Flags: FCVAR_CHEAT
  9226. r_cleardecals
  9227.         HelpStr: Usage r_cleardecals <permanent>.
  9228.         Flags:
  9229. linefile
  9230.         HelpStr: Parses map leak data from .lin file
  9231.         Flags: FCVAR_CHEAT
  9232. timerefresh
  9233.         HelpStr: Profile the renderer.
  9234.         Flags:
  9235. r_aspectratio
  9236.         HelpStr:
  9237.         Value: 0
  9238.         Flags: FCVAR_CHEAT
  9239. r_visualizelighttracesshowfulltrace
  9240.         HelpStr:
  9241.         Value: 0
  9242.         Flags: FCVAR_CHEAT
  9243. r_visualizelighttraces
  9244.         HelpStr:
  9245.         Value: 0
  9246.         Flags: FCVAR_CHEAT
  9247. r_visualizetraces
  9248.         HelpStr:
  9249.         Value: 0
  9250.         Flags: FCVAR_CHEAT
  9251. mat_edit
  9252.         HelpStr:
  9253.         Flags:
  9254. mat_crosshair
  9255.         HelpStr:
  9256.         Flags:
  9257. mat_debug
  9258.         HelpStr:
  9259.         Flags:
  9260. mat_suppress
  9261.         HelpStr: Supress a material from drawing
  9262.         Flags: FCVAR_CHEAT
  9263. mat_info
  9264.         HelpStr: Shows material system info
  9265.         Flags:
  9266. r_dlightcheap_update_frames
  9267.         HelpStr:
  9268.         Value: 120
  9269.         Flags:
  9270. r_maxdlights
  9271.         HelpStr:
  9272.         Value: 32
  9273.         Flags:
  9274. r_avglightmap
  9275.         HelpStr:
  9276.         Value: 0
  9277.         Flags:
  9278. r_drawlightinfo
  9279.         HelpStr:
  9280.         Value: 0
  9281.         Flags: FCVAR_CHEAT
  9282. r_drawlights
  9283.         HelpStr:
  9284.         Value: 0
  9285.         Flags: FCVAR_CHEAT
  9286. net_showevents
  9287.         HelpStr: Dump game events to console (1=client only, 2=all).
  9288.         Value: 0
  9289.         Flags:
  9290. fs_warning_level
  9291.         HelpStr: Set the filesystem warning level.
  9292.         Flags:
  9293. fs_printopenfiles
  9294.         HelpStr: Show all files currently opened by the engine.
  9295.         Flags:
  9296. path
  9297.         HelpStr: Show the engine filesystem path.
  9298.         Flags:
  9299. dt_ShowPartialChangeEnts
  9300.         HelpStr: (SP only) – show entities that were copied using small optimized lists (FL_EDICT_PARTIAL_CHANGE).
  9301.         Value: 0
  9302.         Flags:
  9303. dt_UsePartialChangeEnts
  9304.         HelpStr: (SP only) – enable FL_EDICT_PARTIAL_CHANGE optimization.
  9305.         Value: 1
  9306.         Flags:
  9307. dtwarning
  9308.         HelpStr: Print data table warnings?
  9309.         Value: 0
  9310.         Flags:
  9311. dtwatchvar
  9312.         HelpStr: Watch the named variable.
  9313.         Value:
  9314.         Flags:
  9315. dtwatchent
  9316.         HelpStr: Watch this entities data table encoding.
  9317.         Value: -1
  9318.         Flags:
  9319. sv_logdownloadlist
  9320.         HelpStr:
  9321.         Value: 1
  9322.         Flags:
  9323. r_lod_noupdate
  9324.         HelpStr:
  9325.         Value: 0
  9326.         Flags:
  9327. disp_dynamic
  9328.         HelpStr:
  9329.         Value: 0
  9330.         Flags:
  9331. disp_numiterations
  9332.         HelpStr:
  9333.         Value: 1
  9334.         Flags: FCVAR_CHEAT
  9335. r_DispBuildable
  9336.         HelpStr:
  9337.         Value: 0
  9338.         Flags: FCVAR_CHEAT
  9339. r_DispWalkable
  9340.         HelpStr:
  9341.         Value: 0
  9342.         Flags: FCVAR_CHEAT
  9343. r_DrawDisp
  9344.         HelpStr: Toggles rendering of displacment maps
  9345.         Value: 1
  9346.         Flags: FCVAR_CHEAT
  9347. r_DispDrawAxes
  9348.         HelpStr:
  9349.         Value: 0
  9350.         Flags:
  9351. devshots_nextmap
  9352.         HelpStr: Used by the devshots system to go to the next map in the devshots maplist.
  9353.         Flags:
  9354. r_drawclipbrushes
  9355.         HelpStr: Draw clip brushes
  9356.         Value: 0
  9357.         Flags: FCVAR_CHEAT
  9358. mat_leafvis
  9359.         HelpStr: Draw wireframe of current leaf
  9360.         Value: 0
  9361.         Flags:
  9362. print_colorcorrection
  9363.         HelpStr: Display the color correction layer information.
  9364.         Flags: FCVAR_CHEAT
  9365. colorcorrectionui
  9366.         HelpStr: Show/hide the color correction tools UI.
  9367.         Flags: FCVAR_CHEAT
  9368. mat_colorcorrection
  9369.         HelpStr:
  9370.         Value: 0
  9371.         Flags:
  9372. force_map_entity_path
  9373.         HelpStr:
  9374.         Value:
  9375.         Flags: FCVAR_CHEAT
  9376. map_noareas
  9377.         HelpStr: Disable area to area connection testing.
  9378.         Value: 0
  9379.         Flags:
  9380. BindToggle
  9381.         HelpStr:
  9382.         Flags:
  9383. wait
  9384.         HelpStr: Stop command parsing until next frame.
  9385.         Flags:
  9386. cmd
  9387.         HelpStr: Forward command to server.
  9388.         Flags:
  9389. echo
  9390.         HelpStr: Echo text to console.
  9391.         Flags:
  9392. exec_extreme_sync
  9393.         HelpStr: Execute script file for extreme sync.
  9394.         Flags:
  9395. exec
  9396.         HelpStr: Execute script file.
  9397.         Flags:
  9398. extreme_sync_exe_mode
  9399.         HelpStr:
  9400.         Value: 0
  9401.         Flags:
  9402. cl_clock_correction_adjustment_max_offset
  9403.         HelpStr: As the clock offset goes from cl_clock_correction_adjustment_min_offset to this value (in milliseconds), it moves towards applying cl_clock_correction_adjustment_max_amount of adjustment. That way, the response is small when the offset is small.
  9404.         Value: 90
  9405.         Flags: FCVAR_CHEAT
  9406. cl_clock_correction_adjustment_min_offset
  9407.         HelpStr: If the clock offset is less than this amount (in milliseconds), then no clock correction is applied.
  9408.         Value: 10
  9409.         Flags: FCVAR_CHEAT
  9410. cl_clock_correction_adjustment_max_amount
  9411.         HelpStr: Sets the maximum number of milliseconds per second it is allowed to correct the client clock. It will only correct this amount if the difference between the client and server clock is equal to or larger than cl_clock_correction_adjustment_max_offset.
  9412.         Value: 200
  9413.         Flags: FCVAR_CHEAT
  9414. cl_clock_correction_force_server_tick
  9415.         HelpStr: Force clock correction to match the server tick + this offset (-999 disables it).
  9416.         Value: 999
  9417.         Flags: FCVAR_CHEAT
  9418. cl_clock_showdebuginfo
  9419.         HelpStr: Show debugging info about the clock drift.
  9420.         Value: 0
  9421.         Flags: FCVAR_CHEAT
  9422. cl_clockdrift_max_ms
  9423.         HelpStr: Maximum number of milliseconds the clock is allowed to drift before the client snaps its clock to the server’s.
  9424.         Value: 150
  9425.         Flags: FCVAR_CHEAT
  9426. cl_clock_correction
  9427.         HelpStr: Enable/disable clock correction on the client.
  9428.         Value: 1
  9429.         Flags: FCVAR_CHEAT
  9430. cl_downloadfilter
  9431.         HelpStr: Determines which files can be downloaded from the server (all, none, nosounds)
  9432.         Value: all
  9433.         Flags: FCVAR_ARCHIVE
  9434. cl_allowdownload
  9435.         HelpStr: Client downloads customization files
  9436.         Value: 1
  9437.         Flags: FCVAR_ARCHIVE
  9438. cl_forcepreload
  9439.         HelpStr: Whether we should force preloading.
  9440.         Value: 0
  9441.         Flags: FCVAR_ARCHIVE
  9442. cl_soundfile
  9443.         HelpStr: Jingle sound file.
  9444.         Value: sound/player/jingle.wav
  9445.         Flags: FCVAR_ARCHIVE
  9446. cl_logofile
  9447.         HelpStr: Spraypoint logo decal.
  9448.         Value: materials/decals/spraylogo.vtf
  9449.         Flags: FCVAR_ARCHIVE
  9450. cl_timeout
  9451.         HelpStr: After this many seconds without receiving a packet from the server, the client will disconnect itself
  9452.         Value: 30
  9453.         Flags: FCVAR_ARCHIVE
  9454. mat_show_texture_memory_usage
  9455.         HelpStr: Display the texture memory usage on the HUD.
  9456.         Value: FCVAR_NEVER_AS_STRING
  9457.         Flags: FCVAR_NEVER_AS_STRING
  9458. mat_texturelist_files
  9459.         HelpStr:
  9460.         Value: FCVAR_NEVER_AS_STRING
  9461.         Flags: FCVAR_NEVER_AS_STRING
  9462. mat_texturelist_directories
  9463.         HelpStr:
  9464.         Value: FCVAR_NEVER_AS_STRING
  9465.         Flags: FCVAR_NEVER_AS_STRING
  9466. mat_texture_list_all
  9467.         HelpStr: If this is nonzero, then the texture list panel will show all currently-loaded textures.
  9468.         Value: FCVAR_NEVER_AS_STRING
  9469.         Flags: FCVAR_NEVER_AS_STRING
  9470. -mat_texture_list
  9471.         HelpStr:
  9472.         Flags:
  9473. +mat_texture_list
  9474.         HelpStr:
  9475.         Flags:
  9476. mat_texture_list
  9477.         HelpStr: For debugging, show a list of used textures per frame
  9478.         Value: 0
  9479.         Flags:
  9480. vprof_remote_stop
  9481.         HelpStr: Stop an existing remote VProf data request
  9482.         Flags:
  9483. vprof_remote_start
  9484.         HelpStr: Request a VProf data stream from the remote server (requires authentication)
  9485.         Flags:
  9486. rcon_address
  9487.         HelpStr: Address of remote server if sending unconnected rcon commands (format x.x.x.x:p)
  9488.         Value:
  9489.         Flags:
  9490. cl_showpluginmessages
  9491.         HelpStr: Allow plugins to display messages to you
  9492.         Value: 1
  9493.         Flags: FCVAR_ARCHIVE
  9494. cl_showevents
  9495.         HelpStr: Print event firing info in the console
  9496.         Value: 0
  9497.         Flags: FCVAR_CHEAT
  9498. setinfo
  9499.         HelpStr: Addes a new user info value
  9500.         Flags:
  9501. cl_fullupdate
  9502.         HelpStr: Forces the server to send a full update packet
  9503.         Flags: FCVAR_CHEAT
  9504. cl_precacheinfo
  9505.         HelpStr: Show precache info (client).
  9506.         Flags:
  9507. startupmenu
  9508.         HelpStr: Opens initial menu screen and loads the background bsp, but only if no other level is being loaded, and we’re not in developer mode.
  9509.         Flags:
  9510. box
  9511.         HelpStr: Draw a debug box.
  9512.         Flags: FCVAR_CHEAT
  9513. list
  9514.         HelpStr: List cached servers.
  9515.         Flags:
  9516. slist
  9517.         HelpStr: List servers on your LAN.
  9518.         Flags:
  9519. cl_view
  9520.         HelpStr: Set the view entity index.
  9521.         Flags: FCVAR_CHEAT
  9522. rcon
  9523.         HelpStr: Issue an rcon command.
  9524.         Flags:
  9525. screenshot_crop
  9526.         HelpStr: screenshot_crop
  9527.         Flags:
  9528. screenshot_direct
  9529.         HelpStr: screenshot_direct
  9530.         Flags:
  9531. screenshot_minimap
  9532.         HelpStr: Take a minimap screenshot.
  9533.         Flags:
  9534. endmovie
  9535.         HelpStr: Stop recording movie frames.
  9536.         Flags:
  9537. startmovie
  9538.         HelpStr: Start recording movie frames.
  9539.         Flags:
  9540. jpeg
  9541.         HelpStr: Take a jpeg screenshot:  jpeg <filename> <quality 1-100>.
  9542.         Flags:
  9543. devshots_screenshot
  9544.         HelpStr: Used by the -makedevshots system to take a screenshot. For taking your own screenshots, use the ‘screenshot’ command instead.
  9545.         Flags:
  9546. screenshot
  9547.         HelpStr: Take a screenshot.
  9548.         Flags:
  9549. connect
  9550.         HelpStr: Connect to specified server.
  9551.         Flags:
  9552. retry
  9553.         HelpStr: Retry connection to last server.
  9554.         Flags:
  9555. cl_showents
  9556.         HelpStr: Dump entity list to console.
  9557.         Flags: FCVAR_CHEAT
  9558. need_register_server
  9559.         HelpStr:
  9560.         Value: 0
  9561.         Flags:
  9562. hole_punch_log
  9563.         HelpStr: hole_punch_log
  9564.         Flags:
  9565. jpeg_quality
  9566.         HelpStr: jpeg screenshot quality.
  9567.         Value: 90
  9568.         Flags:
  9569. cl_ignorepackets
  9570.         HelpStr: Force client to ignore packets (for debugging).
  9571.         Value: 0
  9572.         Flags: FCVAR_CHEAT
  9573. cl_localnetworkbackdoor
  9574.         HelpStr: Enable network optimizations for single player games.
  9575.         Value: 1
  9576.         Flags:
  9577. cl_slist
  9578.         HelpStr: Number of seconds to wait for server ping responses when checking for server on your lan
  9579.         Value: 10
  9580.         Flags:
  9581. tv_nochat
  9582.         HelpStr: Don’t receive chat messages from other SourceTV spectators
  9583.         Value: 0
  9584.         Flags: FCVAR_ARCHIVE FCVAR_USERINFO
  9585. cl_cmdbackup
  9586.         HelpStr: For each command packet, how many additional history commands are sent ( helps in case of packet loss )
  9587.         Value: 2
  9588.         Flags: FCVAR_ARCHIVE
  9589. sv_unlockedchapters
  9590.         HelpStr: Highest unlocked game chapter.
  9591.         Value: 1
  9592.         Flags: FCVAR_ARCHIVE
  9593. cl_flushentitypacket
  9594.         HelpStr: For debugging. Force the engine to flush an entity packet.
  9595.         Value: 0
  9596.         Flags: FCVAR_CHEAT
  9597. cl_entityreport
  9598.         HelpStr: For debugging, draw entity states to console
  9599.         Value: 0
  9600.         Flags: FCVAR_CHEAT
  9601. demoui
  9602.         HelpStr: Show/hide the demo player UI.
  9603.         Flags:
  9604. demo_timescale
  9605.         HelpStr: Sets demo replay speed.
  9606.         Flags:
  9607. demo_gototick
  9608.         HelpStr: Skips to a tick in demo.
  9609.         Flags:
  9610. demo_togglepause
  9611.         HelpStr: Toggles demo playback.
  9612.         Flags:
  9613. demo_resume
  9614.         HelpStr: Resumes demo playback.
  9615.         Flags:
  9616. demo_pause
  9617.         HelpStr: Pauses demo playback.
  9618.         Flags:
  9619. begin_saving_demo
  9620.         HelpStr: Begin saving Demoe file duing quest
  9621.         Flags:
  9622. vtune
  9623.         HelpStr: Controls VTune’s sampling.
  9624.         Flags:
  9625. stop
  9626.         HelpStr: Finish recording demo.
  9627.         Flags:
  9628. record
  9629.         HelpStr: Record a demo.
  9630.         Flags:
  9631. benchframe
  9632.         HelpStr: Takes a snapshot of a particular frame in a time demo.
  9633.         Flags:
  9634. listdemo
  9635.         HelpStr: List demo file contents.
  9636.         Flags:
  9637. timedemoquit
  9638.         HelpStr: Play a demo, report performance info, and then exit
  9639.         Flags:
  9640. timedemo
  9641.         HelpStr: Play a demo and report performance info.
  9642.         Flags:
  9643. playdemo
  9644.         HelpStr: Play a recorded demo file (.dem ).
  9645.         Flags:
  9646. demo_fastforwardramptime
  9647.         HelpStr: How many seconds it takes to get to full FF speed.
  9648.         Value: 5
  9649.         Flags:
  9650. demo_fastforwardfinalspeed
  9651.         HelpStr: Go this fast when starting to hold FF button.
  9652.         Value: 20
  9653.         Flags:
  9654. demo_fastforwardstartspeed
  9655.         HelpStr: Go this fast when starting to hold FF button.
  9656.         Value: 2
  9657.         Flags:
  9658. demo_pauseatservertick
  9659.         HelpStr: Pauses demo playback at server tick
  9660.         Value: 0
  9661.         Flags:
  9662. demo_interpolateview
  9663.         HelpStr: Do view interpolation during dem playback.
  9664.         Value: 1
  9665.         Flags:
  9666. demo_debug
  9667.         HelpStr: Demo debug info.
  9668.         Value: 0
  9669.         Flags:
  9670. demo_quitafterplayback
  9671.         HelpStr: Quits game after demo playback.
  9672.         Value: 0
  9673.         Flags:
  9674. demo_recordcommands
  9675.         HelpStr: Record commands typed at console into .dem files.
  9676.         Value: 1
  9677.         Flags:
  9678. sv_force_using_execute_single_client_command
  9679.         HelpStr:
  9680.         Value: 0
  9681.         Flags:
  9682. vcollide_wireframe_axes
  9683.         HelpStr:
  9684.         Value: 0
  9685.         Flags:
  9686. cd
  9687.         HelpStr: Play or stop a cd track.
  9688.         Flags:
  9689. bgmvolume
  9690.         HelpStr: CD sound playback volume.
  9691.         Value: 1
  9692.         Flags: FCVAR_ARCHIVE
  9693. buildcubemaps
  9694.         HelpStr: Rebuild cubemaps.
  9695.         Flags:
  9696. envmap
  9697.         HelpStr:
  9698.         Flags:
  9699. mat_force_tonemap_scale
  9700.         HelpStr:
  9701.         Value: 0.0f
  9702.         Flags:
  9703. reload_materials
  9704.         HelpStr:
  9705.         Value: 0
  9706.         Flags:
  9707. building_cubemaps
  9708.         HelpStr:
  9709.         Value: 0
  9710.         Flags:
  9711. mat_dynamic_tonemapping
  9712.         HelpStr:
  9713.         Value: 1
  9714.         Flags: FCVAR_CHEAT
  9715. sv_visiblemaxplayers
  9716.         HelpStr: Overrides the max players reported to prospective clients
  9717.         Value: -1
  9718.         Flags:
  9719. sv_password
  9720.         HelpStr: Server password for entry into multiplayer games
  9721.         Value:
  9722.         Flags: FCVAR_PROTECTED FCVAR_NOTIFY
  9723. sv_enableoldqueries
  9724.         HelpStr: Enable support for old style (HL1) server queries
  9725.         Value: 0
  9726.         Flags:
  9727. sv_stats
  9728.         HelpStr: Collect CPU usage stats
  9729.         Value: 1
  9730.         Flags:
  9731. sv_instancebaselines
  9732.         HelpStr: Enable instanced baselines. Saves network overhead.
  9733.         Value: 1
  9734.         Flags:
  9735. mykey
  9736.         HelpStr: This clients’ auth key
  9737.         Value: 0
  9738.         Flags:
  9739. myuid
  9740.         HelpStr: This clients’ user id
  9741.         Value: -1
  9742.         Flags:
  9743. password
  9744.         HelpStr: Current server access password
  9745.         Value:
  9746.         Flags: FCVAR_ARCHIVE
  9747. cl_updaterate
  9748.         HelpStr: Number of packets per second of updates you are requesting from the server
  9749.         Value: 20
  9750.         Flags: FCVAR_ARCHIVE FCVAR_USERINFO
  9751. rate
  9752.         HelpStr: Max bytes/sec the host can receive data
  9753.         Value: 7500
  9754.         Flags: FCVAR_USERINFO
  9755. cl_cmdrate
  9756.         HelpStr: Max number of command packets sent to server per second
  9757.         Value: 30
  9758.         Flags: FCVAR_ARCHIVE FCVAR_USERINFO
  9759. name
  9760.         HelpStr: Current user name
  9761.         Value: unnamed
  9762.         Flags: FCVAR_ARCHIVE FCVAR_USERINFO FCVAR_PRINTABLEONLY
  9763. cl_resend
  9764.         HelpStr: Delay in seconds before the client will resend the ‘connect’ attempt
  9765.         Value: 6
  9766.         Flags:
  9767. user_setting_debug
  9768.         HelpStr:
  9769.         Value: 0
  9770.         Flags: